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geant4/source/visualization/OpenInventor/include/G4OpenInventorSceneHandler.hh
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2016-06-08 15:09:25 +02:00

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// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4OpenInventorSceneHandler.hh,v 1.3 1999/05/12 14:00:44 barrand Exp $
// GEANT4 tag $Name: geant4-00-01 $
//
//
// J Kallenbach 27th Aug 1996
// OpenInventor scene handler - creates OpenInventor Display lists.
// 20 dec 1996 jck Add HEPVis primitives - trd, box, etc.
#ifndef G4OPENINVENTORSCENEHANDLER_HH
#define G4OPENINVENTORSCENEHANDLER_HH
#ifdef G4VIS_BUILD_OI_DRIVER
#include <rw/tvhdict.h>
#include <rw/tphdict.h>
#include "G4VSceneHandler.hh"
class G4OpenInventor;
class SoSeparator;
// Base class for various OpenInventorScene classes.
class G4OpenInventorSceneHandler: public G4VSceneHandler {
friend class G4OpenInventorViewer;
public:
typedef unsigned long G4VSolidPointer;
typedef const G4VPhysicalVolume* G4VPhysicalVolumePointer;
typedef SoSeparator* SoSeparatorPointer;
G4OpenInventorSceneHandler (G4OpenInventor& system, const G4String& name = "");
virtual ~G4OpenInventorSceneHandler ();
void AddPrimitive (const G4Polyline& line);
void AddPrimitive (const G4Text&);
void AddPrimitive (const G4Circle&);
void AddPrimitive (const G4Square&);
void AddPrimitive (const G4Polyhedron& p);
void AddPrimitive (const G4NURBS& nurb);
void AddPrimitive (const G4Polymarker&);
//
// Primitives for use of HEPVis
//
void AddThis (const G4Box & Box);
void AddThis (const G4Tubs & Tubs);
void AddThis (const G4Cons & Cons);
void AddThis (const G4Trd & Trd);
void AddThis (const G4Trap & Trap);
// Base class callbacks defined in G4OpenInventorSceneHandler.icc
void AddThis (const G4Sphere&);
void AddThis (const G4Para&);
void AddThis (const G4Torus&);
void AddThis (const G4VSolid&);
void BeginPrimitives (const G4Transform3D& objectTransformation);
void EndPrimitives ();
void EndModeling ();
static G4int GetSceneCount ();
void PreAddThis (const G4Transform3D& objectTransformation,
const G4VisAttributes& visAttribs);
private:
void ClearStore ();
void ClearTransientStore ();
void RequestPrimitives (const G4VSolid& solid);
static G4int fSceneIdCount; // static counter for OpenInventor scenes.
static G4int fSceneCount; // No. of extanct scenes.
G4double GetMarkerSize ( const G4VMarker& mark ) ;
//
// Stop-gap solution of structure re-use.
// A proper implementation would use geometry hierarchy.
//
RWTValHashDictionary<G4VSolidPointer, G4int> fSolidDictionary;
RWTValHashDictionary<G4VPhysicalVolumePointer, SoSeparatorPointer> SeparatorSet;
SoSeparator *root;
SoSeparator *staticRoot;
SoSeparator *transientRoot;
SoSeparator *currentSeparator;
};
#include "G4OpenInventorSceneHandler.icc"
#endif
#endif