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geant4/source/processes/optical/include/G4OpAbsorption.hh
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2016-06-08 15:09:25 +02:00

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// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4OpAbsorption.hh,v 1.1 1999/01/07 16:14:01 gunter Exp $
// GEANT4 tag $Name: geant4-00-01 $
//
////////////////////////////////////////////////////////////////////////
// Optical Photon Absorption Class Definition
////////////////////////////////////////////////////////////////////////
//
// File: G4OpAbsorption.hh
// Description: Discrete Process -- Absorption of Optical Photons
// Version: 1.0
// Created: 1996-05-21
// Author: Juliet Armstrong
// Updated: 1997-04-09 by Peter Gumplinger
// > new physics/tracking scheme
// 1998-08-25 by Stefano Magni
// > Change process to use G4MaterialPropertiesTables
// mail: gum@triumf.ca
// magni@mi.infn.it
//
////////////////////////////////////////////////////////////////////////
#ifndef G4OpAbsorption_h
#define G4OpAbsorption_h 1
/////////////
// Includes
/////////////
#include "globals.hh"
#include "templates.hh"
#include "Randomize.hh"
#include "G4Step.hh"
#include "G4VDiscreteProcess.hh"
#include "G4DynamicParticle.hh"
#include "G4Material.hh"
#include "G4OpticalPhoton.hh"
/////////////////////
// Class Definition
/////////////////////
class G4OpAbsorption : public G4VDiscreteProcess
{
private:
//////////////
// Operators
//////////////
// G4OpAbsorption& operator=(const G4OpAbsorption &right);
public:
////////////////////////////////
// Constructors and Destructor
////////////////////////////////
G4OpAbsorption(const G4String& processName = "Absorption");
// G4OpAbsorption(const G4OpAbsorption &right);
~G4OpAbsorption();
////////////
// Methods
////////////
G4bool IsApplicable(const G4ParticleDefinition& aParticleType);
G4double GetMeanFreePath(const G4Track& aTrack,
G4double ,
G4ForceCondition* );
G4VParticleChange* PostStepDoIt(const G4Track& aTrack,
const G4Step& aStep);
};
////////////////////
// Inline methods
////////////////////
inline
G4bool G4OpAbsorption::IsApplicable(const G4ParticleDefinition& aParticleType)
{
return ( &aParticleType == G4OpticalPhoton::OpticalPhoton() );
}
#endif /* G4OpAbsorption_h */