105 lines
3.9 KiB
C++
105 lines
3.9 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: DetectorConstruction.hh,v 1.2 2007/10/08 12:05:02 maire Exp $
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// GEANT4 tag $Name: geant4-09-01 $
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#ifndef DetectorConstruction_h
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#define DetectorConstruction_h 1
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#include "G4VUserDetectorConstruction.hh"
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#include "globals.hh"
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class G4VPhysicalVolume;
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class G4Material;
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class DetectorMessenger;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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class DetectorConstruction : public G4VUserDetectorConstruction
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{
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public:
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DetectorConstruction();
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~DetectorConstruction();
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public:
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void SetWallThickness (G4double);
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void SetWallMaterial (G4String);
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void SetCavityThickness (G4double);
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void SetCavityRadius (G4double);
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void SetCavityMaterial (G4String);
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G4VPhysicalVolume* Construct();
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void UpdateGeometry();
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public:
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G4double GetWallThickness() {return wallThickness;};
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G4double GetWallRadius() {return wallRadius;};
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G4Material* GetWallMaterial() {return wallMaterial;};
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G4VPhysicalVolume* GetWall() {return pWall;};
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G4double GetCavityThickness() {return cavityThickness;};
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G4double GetCavityRadius() {return cavityRadius;};
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G4Material* GetCavityMaterial() {return cavityMaterial;};
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G4VPhysicalVolume* GetCavity() {return pCavity;};
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G4double GetTotalThickness() {return totalThickness;};
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void PrintParameters();
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private:
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G4double wallThickness;
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G4double wallRadius;
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G4Material* wallMaterial;
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G4VPhysicalVolume* pWall;
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G4double cavityThickness;
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G4double cavityRadius;
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G4Material* cavityMaterial;
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G4VPhysicalVolume* pCavity;
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G4double totalThickness;
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DetectorMessenger* detectorMessenger;
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private:
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void DefineMaterials();
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G4VPhysicalVolume* ConstructVolumes();
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#endif
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