105 lines
4.2 KiB
C++
105 lines
4.2 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4VisExecutive.hh,v 1.5 2005/11/22 16:57:16 allison Exp $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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// John Allison 2nd February 2005 (based on MyVisManager, 24th January 1998).
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//
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// Class description
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//
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// Concrete Visualization Manager that implements the virtual
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// functions RegisterGraphicsSystems and RegisterModelFactories. This
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// is executed when you Initialise() or Initialize() the vis manager.
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// It exploits C-pre-processor variables G4VIS_USE_DAWN, etc., which
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// are set by the GNUmakefiles if environment variables of the same
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// name are set.
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//
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// Include this file and write code to instantiate G4VisExecutive just
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// once as beginning of operations. Before you compile, set
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// appropriate environment variables. If you change your environment
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// you must force recompilation (the make files will not detect the
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// need to do this). Typically, your main program file will contain:
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//
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// #ifdef G4VIS_USE
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// #include "G4VisExecutive.hh"
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// #endif
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// ...
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// int main() {
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// ...
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// #ifdef G4VIS_USE
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// // Instantiate and initialise Visualization Manager.
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// G4VisManager* visManager = new G4VisExecutive;
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// // visManager -> SetVerboseLevel (verbosityString);
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// // visManager -> RegisterGraphicsSystem (new G4XXX);
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// visManager -> Initialize ();
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// #endif
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// ...
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// #ifdef G4VIS_USE
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// G4cout << "Deleting vis manager..." << G4endl;
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// delete visManager;
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// G4cout << "Vis manager deleted." << G4endl;
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// #endif
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//
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// The implementation is included as an .icc file because - for those
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// graphics systems that need external libraries - only those
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// systems that have been selected by the flags may be instantiated
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// without causing unresolved references (only the user knows which
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// libraries are available on his/her computer). It also ensures
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// that libraries can be linked in the right order, without circular
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// dependencies. (Note that some graphics systems, notable those
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// that write files for off-line viewing, do not suffer these
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// restrictions and are always registered.) Additional graphics
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// systems, XXX say, can be individually registered before
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// invocation of Initialise() with RegisterGraphicsSystem(new XXX).
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//
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// Alternatively, you can implement an empty function here and just
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// register the systems you want in your main(), e.g.:
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// G4VisManager* visManager = new G4VisExecutive;
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// visManager -> RegisterGraphicsSystem (new MyGraphicsSystem);
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//
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// See class description of G4VisManager for more details.
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#ifndef G4VISEXECUTIVE_HH
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#define G4VISEXECUTIVE_HH
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#include "G4VisManager.hh"
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class G4VisExecutive: public G4VisManager {
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public: // With description
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G4VisExecutive ();
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private:
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void RegisterGraphicsSystems();
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void RegisterModelFactories();
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};
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#include "G4VisExecutive.icc"
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#endif
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