// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4VisExecutive.hh,v 1.5 2005/11/22 16:57:16 allison Exp $ // GEANT4 tag $Name: geant4-08-00 $ // // // John Allison 2nd February 2005 (based on MyVisManager, 24th January 1998). // // Class description // // Concrete Visualization Manager that implements the virtual // functions RegisterGraphicsSystems and RegisterModelFactories. This // is executed when you Initialise() or Initialize() the vis manager. // It exploits C-pre-processor variables G4VIS_USE_DAWN, etc., which // are set by the GNUmakefiles if environment variables of the same // name are set. // // Include this file and write code to instantiate G4VisExecutive just // once as beginning of operations. Before you compile, set // appropriate environment variables. If you change your environment // you must force recompilation (the make files will not detect the // need to do this). Typically, your main program file will contain: // // #ifdef G4VIS_USE // #include "G4VisExecutive.hh" // #endif // ... // int main() { // ... // #ifdef G4VIS_USE // // Instantiate and initialise Visualization Manager. // G4VisManager* visManager = new G4VisExecutive; // // visManager -> SetVerboseLevel (verbosityString); // // visManager -> RegisterGraphicsSystem (new G4XXX); // visManager -> Initialize (); // #endif // ... // #ifdef G4VIS_USE // G4cout << "Deleting vis manager..." << G4endl; // delete visManager; // G4cout << "Vis manager deleted." << G4endl; // #endif // // The implementation is included as an .icc file because - for those // graphics systems that need external libraries - only those // systems that have been selected by the flags may be instantiated // without causing unresolved references (only the user knows which // libraries are available on his/her computer). It also ensures // that libraries can be linked in the right order, without circular // dependencies. (Note that some graphics systems, notable those // that write files for off-line viewing, do not suffer these // restrictions and are always registered.) Additional graphics // systems, XXX say, can be individually registered before // invocation of Initialise() with RegisterGraphicsSystem(new XXX). // // Alternatively, you can implement an empty function here and just // register the systems you want in your main(), e.g.: // G4VisManager* visManager = new G4VisExecutive; // visManager -> RegisterGraphicsSystem (new MyGraphicsSystem); // // See class description of G4VisManager for more details. #ifndef G4VISEXECUTIVE_HH #define G4VISEXECUTIVE_HH #include "G4VisManager.hh" class G4VisExecutive: public G4VisManager { public: // With description G4VisExecutive (); private: void RegisterGraphicsSystems(); void RegisterModelFactories(); }; #include "G4VisExecutive.icc" #endif