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geant4/examples/extended/field/field02/src/F02PrimaryGeneratorAction.cc
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2023-12-08 10:43:34 +01:00

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//
// ********************************************************************
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// * *
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//
/// \file field/field02/src/F02PrimaryGeneratorAction.cc
/// \brief Implementation of the F02PrimaryGeneratorAction class
//
//
//
//
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#include "F02PrimaryGeneratorAction.hh"
#include "F02DetectorConstruction.hh"
#include "F02PrimaryGeneratorMessenger.hh"
#include "G4Event.hh"
#include "G4ParticleGun.hh"
#include "G4ParticleTable.hh"
#include "G4ParticleDefinition.hh"
#include "Randomize.hh"
#include "G4SystemOfUnits.hh"
#include "G4PhysicalConstants.hh"
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G4ParticleDefinition* F02PrimaryGeneratorAction::fgPrimaryParticle = nullptr;
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F02PrimaryGeneratorAction::F02PrimaryGeneratorAction(
F02DetectorConstruction* det)
: fDetector(det)
{
G4int n_particle = 1;
fParticleGun = new G4ParticleGun(n_particle);
// create a messenger for this class
fGunMessenger = new F02PrimaryGeneratorMessenger(this);
// default particle kinematic
G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
G4String particleName;
G4ParticleDefinition* particle
= particleTable->FindParticle(particleName="proton");
fParticleGun->SetParticleDefinition(particle);
fgPrimaryParticle = particle;
fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
fParticleGun->SetParticleEnergy(100.*GeV);
fZVertex = 0. ; // -0.5*(fDetector->GetAbsorberThickness());
fParticleGun->SetParticlePosition(G4ThreeVector(fXVertex,fYVertex,fZVertex));
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
F02PrimaryGeneratorAction::~F02PrimaryGeneratorAction()
{
delete fParticleGun;
delete fGunMessenger;
}
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void F02PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
{
// this function is called at the begining of event
//
fgPrimaryParticle = fParticleGun->GetParticleDefinition();
G4double x0,y0,z0;
if (fVertexDefined)
{
x0 = fXVertex;
y0 = fYVertex;
z0 = fZVertex;
}
else
{
x0 = 0.;
y0 = 0.;
z0 = 0.; // -0.5*(fDetector->GetWorldSizeZ());
}
G4double r0,phi0;
if (fRndmFlag == "on")
{
r0 = (fDetector->GetAbsorberRadius())*std::sqrt(G4UniformRand());
phi0 = twopi*G4UniformRand();
x0 = r0*std::cos(phi0);
y0 = r0*std::sin(phi0);
}
fParticleGun->SetParticlePosition(G4ThreeVector(x0,y0,z0));
fParticleGun->GeneratePrimaryVertex(anEvent);
}
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G4String F02PrimaryGeneratorAction::GetPrimaryName()
{
return fgPrimaryParticle->GetParticleName();
}
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void F02PrimaryGeneratorAction::SetXVertex(G4double x)
{
fVertexDefined = true;
fXVertex = x;
G4cout << " X coordinate of the primary vertex = " << fXVertex/mm <<
" mm." << G4endl;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void F02PrimaryGeneratorAction::SetYVertex(G4double y)
{
fVertexDefined = true;
fYVertex = y;
G4cout << " Y coordinate of the primary vertex = " << fYVertex/mm <<
" mm." << G4endl;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void F02PrimaryGeneratorAction::SetZVertex(G4double z)
{
fVertexDefined = true;
fZVertex = z;
G4cout << " Z coordinate of the primary vertex = " << fZVertex/mm <<
" mm." << G4endl;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......