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geant4/source/processes/management/include/G4VProcess.hh
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2020-12-04 12:30:43 +01:00

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//
// ********************************************************************
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//
// G4VProcess
//
// Class description:
//
// This class is the virtual class for physics process objects.
// It defines public methods which describe the behavior of
// a physics process.
// Authors:
// - 2 December 1995, G.Cosmo - First implementation, based on object model
// - 18 December 1996, H.Kurashige - New Physics scheme
// --------------------------------------------------------------------
#ifndef G4VProcess_hh
#define G4VProcess_hh 1
#include <cmath>
#include "globals.hh"
#include "G4ios.hh"
#include "Randomize.hh"
#include "G4PhysicsTable.hh"
#include "G4VParticleChange.hh"
#include "G4ForceCondition.hh"
#include "G4GPILSelection.hh"
#include "G4ParticleChange.hh"
#include "G4ProcessType.hh"
class G4ParticleDefinition;
class G4DynamicParticle;
class G4Track;
class G4Step;
class G4ProcessTable;
class G4VProcess
{
public:
G4VProcess(const G4String& aName = "NoName",
G4ProcessType aType = fNotDefined);
// Constructor requires the process name and type
G4VProcess(const G4VProcess& right);
// Copy constructor copies the name but does not copy the
// physics table (null pointer is assigned instead)
virtual ~G4VProcess();
// Destructor
G4VProcess& operator=(const G4VProcess&) = delete;
G4bool operator==(const G4VProcess& right) const;
G4bool operator!=(const G4VProcess& right) const;
// Equality operators
////////////////////////////
// DoIt /////////////////
////////////////////////////
virtual G4VParticleChange* PostStepDoIt(
const G4Track& track,
const G4Step& stepData
) = 0;
virtual G4VParticleChange* AlongStepDoIt(
const G4Track& track,
const G4Step& stepData
) = 0;
virtual G4VParticleChange* AtRestDoIt(
const G4Track& track,
const G4Step& stepData
) = 0;
// A virtual base class function that has to be overridden
// by any subclass. The DoIt() method actually performs the
// physics process and determines either momentum change
// of the production of secondaries etc.
// Arguments
// const G4Track& track:
// reference to the current G4Track information
// const G4Step& stepData:
// reference to the current G4Step information
//////////////////////////
// GPIL ///////////////
//////////////////////////
virtual G4double AlongStepGetPhysicalInteractionLength(
const G4Track& track,
G4double previousStepSize,
G4double currentMinimumStep,
G4double& proposedSafety,
G4GPILSelection* selection) = 0;
virtual G4double AtRestGetPhysicalInteractionLength(
const G4Track& track,
G4ForceCondition* condition ) = 0;
virtual G4double PostStepGetPhysicalInteractionLength(
const G4Track& track,
G4double previousStepSize,
G4ForceCondition* condition ) = 0;
// Returns the Step-size (actual length) which is allowed
// by "this" process. (for AtRestGetPhysicalInteractionLength,
// return value is Step-time) The NumberOfInteractionLengthLeft is
// recalculated by using previousStepSize and the Step-size is
// calucalted accoding to the resultant NumberOfInteractionLengthLeft.
// using NumberOfInteractionLengthLeft, which is recalculated at
// arguments
// const G4Track& track:
// reference to the current G4Track information
// G4double* previousStepSize:
// the Step-size (actual length) of the previous Step
// of this track. Negative calue indicates that
// NumberOfInteractionLengthLeft must be reset.
// the current physical interaction legth of this process
// G4ForceCondition* condition:
// the flag indicates DoIt of this process is forced
// to be called
// Forced: Corresponding DoIt is forced
// NotForced: Corresponding DoIt is called
// if the Step size of this Step is determined
// by this process
// !! AlongStepDoIt is always called !!
// G4double& currentMinimumStep:
// this value is used for transformation of
// true path length to geometrical path length
inline G4double GetCurrentInteractionLength() const;
// Returns currentInteractionLength
////////// PIL factor ////////
//
inline void SetPILfactor(G4double value);
inline G4double GetPILfactor() const;
// Set/Get factor for PhysicsInteractionLength
// which is passed to G4SteppingManager for both AtRest and PostStep
// These three GPIL methods are used by Stepping Manager.
// They invoke virtual GPIL methods listed above.
// As for AtRest and PostStep the returned value is multipled by
// thePILfactor
//
inline G4double AlongStepGPIL( const G4Track& track,
G4double previousStepSize,
G4double currentMinimumStep,
G4double& proposedSafety,
G4GPILSelection* selection );
inline G4double AtRestGPIL( const G4Track& track,
G4ForceCondition* condition );
inline G4double PostStepGPIL( const G4Track& track,
G4double previousStepSize,
G4ForceCondition* condition );
virtual G4bool IsApplicable(const G4ParticleDefinition&) { return true; }
// Returns true if this process object is applicable to
// the particle type. Process will not be registered to a
// particle if IsApplicable is false
virtual void BuildPhysicsTable(const G4ParticleDefinition&) {}
// Messaged by the Particle definition (via the Process manager)
// whenever cross-section tables have to be rebuilt (i.e. if new
// materials have been defined).
// It is overloaded by individual processes when they need physics
// tables
virtual void PreparePhysicsTable(const G4ParticleDefinition&) {}
// Messaged by the Particle definition (via the Process manager)
// whenever cross-section tables have to be prepared for rebuild
// (i.e. if new materials have been defined).
// It is overloaded by individual processes when they need physics
// tables
// Processes which Build physics tables independent of cuts
// (for example in their constructors) should preferably use private
// void BuildThePhysicsTable() and void PreparePhysicsTable().
// *Not* another BuildPhysicsTable
virtual G4bool StorePhysicsTable(const G4ParticleDefinition* ,
const G4String&, G4bool) { return true; }
// Store PhysicsTable in a file.
// Return false in case of failure at I/O
virtual G4bool RetrievePhysicsTable(const G4ParticleDefinition* ,
const G4String&, G4bool) { return false; }
// Retrieve Physics from a file.
// Return true if the Physics Table can be built by using file.
// Return false if the process has no functionality or in case
// of failure. File name should be defined by each process and the
// file should be placed under the directory specified by the argument
const G4String& GetPhysicsTableFileName(const G4ParticleDefinition* ,
const G4String& directory,
const G4String& tableName,
G4bool ascii = false);
// This method is utility for Store/RetreivePhysicsTable
inline const G4String& GetProcessName() const;
// Returns the name of the process
inline G4ProcessType GetProcessType() const;
// Returns the process type
inline void SetProcessType(G4ProcessType);
// Sets the process type
inline G4int GetProcessSubType() const;
// Returns the process sub type
inline void SetProcessSubType(G4int);
// Sets the process sub type
static const G4String& GetProcessTypeName(G4ProcessType);
// Returns the process type name
virtual void StartTracking(G4Track*);
virtual void EndTracking();
// Inform Start/End of tracking for each track to the physics process
virtual void SetProcessManager(const G4ProcessManager*);
// A process manager sets its own pointer when the process
// is registered in the process Manager
virtual const G4ProcessManager* GetProcessManager();
// Get the process manager which the process belongs to
virtual void ResetNumberOfInteractionLengthLeft();
// Reset (determine the value of) NumberOfInteractionLengthLeft
inline G4double GetNumberOfInteractionLengthLeft() const;
// Get NumberOfInteractionLengthLeft
inline G4double GetTotalNumberOfInteractionLengthTraversed() const;
// Get NumberOfInteractionLength after
// ResetNumberOfInteractionLengthLeft() is invoked
inline G4bool isAtRestDoItIsEnabled() const;
inline G4bool isAlongStepDoItIsEnabled() const;
inline G4bool isPostStepDoItIsEnabled() const;
// These methods indicate which DoIt is enabled.
// They are used by G4ProcessManager to check
// that ordering parameters are properly set
virtual void DumpInfo() const;
// Dump out process information
virtual void ProcessDescription(std::ostream& outfile) const;
// Write out to html file for automatic documentation
inline void SetVerboseLevel(G4int value);
inline G4int GetVerboseLevel() const;
// set/get control flag for output message
// 0: Silent
// 1: Warning message
// 2: More
virtual void SetMasterProcess(G4VProcess* masterP);
// Sets the master thread process instance
inline const G4VProcess* GetMasterProcess() const;
// Returns the master thread process instance.
// Can be used to initialise worker type processes
// instances from master one (e.g. to share a read-only table)
// if ( this != GetMasterProcess() ) { /*worker*/ }
// else { /* master or sequential */ }
virtual void BuildWorkerPhysicsTable(const G4ParticleDefinition& part);
// Messaged by the Particle definition (via the Process manager)
// in worker threads. See BuildWorkerPhyiscsTable() method.
// Can be used to share among threads physics tables.
// Use GetMasterProcess() to get pointer of master process from
// worker thread.
// By default this method makes a forward call to BuildPhysicsTable()
virtual void PrepareWorkerPhysicsTable(const G4ParticleDefinition&);
// Messaged by the Particle definition (via the Process manager)
// in worker threads. See PreparephysicsTable().
// Can be used to share among threads physics tables.
// Use GetMasterProcess() to get pointer of master process from
// worker thread
// By default this method makes a forward call to PreparePhysicsTable()
protected:
inline void SubtractNumberOfInteractionLengthLeft(G4double prevStepSize);
// Subtract NumberOfInteractionLengthLeft by the value corresponding
// to previousStepSize
inline void ClearNumberOfInteractionLengthLeft();
// This method should be at the end of PostStepDoIt() and AtRestDoIt()!
protected:
const G4ProcessManager* aProcessManager = nullptr;
G4VParticleChange* pParticleChange = nullptr;
// The pointer to G4VParticleChange object
// which is modified and returned by address by the DoIt() method.
// This pointer should be set in each physics process
// after construction of derived class object
G4ParticleChange aParticleChange;
// This object is kept for compatibility with old scheme.
// May be removed in future
G4double theNumberOfInteractionLengthLeft = -1.0;
// The flight length left for the current tracking particle
// in unit of "Interaction length"
G4double currentInteractionLength = -1.0;
// The InteractionLength in the current material
G4double theInitialNumberOfInteractionLength = -1.0;
// The initial value when ResetNumberOfInteractionLengthLeft() is invoked
G4String theProcessName;
// The name of the process
G4String thePhysicsTableFileName;
G4ProcessType theProcessType = fNotDefined;
// The type of the process
G4int theProcessSubType = -1;
// The sub type of the process
G4double thePILfactor = 1.0;
// Factor for PhysicsInteractionLength
// which is passed to G4SteppingManager
G4int verboseLevel = 0;
// Controle flag for output message
G4bool enableAtRestDoIt = true;
G4bool enableAlongStepDoIt = true;
G4bool enablePostStepDoIt = true;
private:
G4VProcess();
// Hidden default constructor
private:
G4VProcess* masterProcessShadow = nullptr;
// For multi-threaded: pointer to the instance of this process
// for the master thread
G4ProcessTable* fProcessTable = nullptr;
};
// -----------------------------------------
// inlined function members implementation
// -----------------------------------------
inline
const G4String& G4VProcess::GetProcessName() const
{
return theProcessName;
}
inline
G4ProcessType G4VProcess::GetProcessType() const
{
return theProcessType;
}
inline
void G4VProcess::SetProcessType(G4ProcessType aType)
{
theProcessType = aType;
}
inline
G4int G4VProcess::GetProcessSubType() const
{
return theProcessSubType;
}
inline
void G4VProcess::SetProcessSubType(G4int value)
{
theProcessSubType = value;
}
inline
void G4VProcess::SetVerboseLevel(G4int value)
{
verboseLevel = value;
}
inline
G4int G4VProcess::GetVerboseLevel() const
{
return verboseLevel;
}
inline
void G4VProcess::ClearNumberOfInteractionLengthLeft()
{
theInitialNumberOfInteractionLength = -1.0;
theNumberOfInteractionLengthLeft = -1.0;
}
inline
G4double G4VProcess::GetNumberOfInteractionLengthLeft() const
{
return theNumberOfInteractionLengthLeft;
}
inline
G4double G4VProcess::GetTotalNumberOfInteractionLengthTraversed() const
{
return theInitialNumberOfInteractionLength - theNumberOfInteractionLengthLeft;
}
inline
G4double G4VProcess::GetCurrentInteractionLength() const
{
return currentInteractionLength;
}
inline
void G4VProcess::SetPILfactor(G4double value)
{
if (value>0.) { thePILfactor = value; }
}
inline
G4double G4VProcess::GetPILfactor() const
{
return thePILfactor;
}
inline
G4double G4VProcess::AlongStepGPIL( const G4Track& track,
G4double previousStepSize,
G4double currentMinimumStep,
G4double& proposedSafety,
G4GPILSelection* selection )
{
return AlongStepGetPhysicalInteractionLength(track, previousStepSize,
currentMinimumStep, proposedSafety, selection);
}
inline
G4double G4VProcess::AtRestGPIL( const G4Track& track,
G4ForceCondition* condition )
{
return thePILfactor * AtRestGetPhysicalInteractionLength(track, condition);
}
inline
G4double G4VProcess::PostStepGPIL( const G4Track& track,
G4double previousStepSize,
G4ForceCondition* condition )
{
return thePILfactor *
PostStepGetPhysicalInteractionLength(track, previousStepSize, condition);
}
inline
void G4VProcess::SetProcessManager(const G4ProcessManager* procMan)
{
aProcessManager = procMan;
}
inline
const G4ProcessManager* G4VProcess::GetProcessManager()
{
return aProcessManager;
}
inline
G4bool G4VProcess::isAtRestDoItIsEnabled() const
{
return enableAtRestDoIt;
}
inline
G4bool G4VProcess::isAlongStepDoItIsEnabled() const
{
return enableAlongStepDoIt;
}
inline
G4bool G4VProcess::isPostStepDoItIsEnabled() const
{
return enablePostStepDoIt;
}
inline
const G4VProcess* G4VProcess::GetMasterProcess() const
{
return masterProcessShadow;
}
inline
void G4VProcess::SubtractNumberOfInteractionLengthLeft( G4double prevStepSize )
{
if (currentInteractionLength>0.0)
{
theNumberOfInteractionLengthLeft -= prevStepSize/currentInteractionLength;
if(theNumberOfInteractionLengthLeft<0.)
{
theNumberOfInteractionLengthLeft=CLHEP::perMillion;
}
}
else
{
#ifdef G4VERBOSE
if (verboseLevel>0)
{
G4cerr << "G4VProcess::SubtractNumberOfInteractionLengthLeft()";
G4cerr << " [" << theProcessName << "]" <<G4endl;
G4cerr << " currentInteractionLength = "
<< currentInteractionLength << " [mm]";
G4cerr << " previousStepSize = " << prevStepSize << " [mm]";
G4cerr << G4endl;
}
#endif
G4String msg = "Negative currentInteractionLength for ";
msg += theProcessName;
G4Exception("G4VProcess::SubtractNumberOfInteractionLengthLeft()",
"ProcMan201", EventMustBeAborted, msg);
}
}
#endif