69 lines
2.5 KiB
C++
69 lines
2.5 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: G4OpenGL2PSAction.hh 110513 2018-05-28 07:37:38Z gcosmo $
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//
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#ifndef G4OpenGL2PSAction_h
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#define G4OpenGL2PSAction_h
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#include "globals.hh"
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#include "Geant4_gl2ps.h"
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class G4OpenGL2PSAction {
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public:
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G4OpenGL2PSAction();
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void setFileName(const char*);
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void setExportImageFormat(unsigned int);
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bool enableFileWriting();
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// return true if ok, false is an error occured
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bool disableFileWriting();
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// return true when OK, false if errror
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bool fileWritingEnabled() const;
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void setLineWidth(int);
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void setPointSize(int);
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void setViewport(int,int,int,int);
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bool extendBufferSize();
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void resetBufferSizeParameters();
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void setBufferSize(int);
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protected:
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bool G4gl2psBegin();
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G4String fFileName;
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FILE* fFile;
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GLint fViewport[4];
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GLint fBufferSize;
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GLint fBufferSizeLimit;
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private:
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unsigned int fExportImageFormat;
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};
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#endif
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