171 lines
7.4 KiB
C++
171 lines
7.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4VisAttributes.hh 110390 2018-05-22 08:28:07Z gcosmo $
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//
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//
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// John Allison 23rd October 1996
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// Class Description:
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// Visualization attributes are a set of information associated with the
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// visualizable objects. This information is necessary only for
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// visualization, and is not included in geometrical information such
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// as shapes, position, and orientation.
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// A typical example of a visualization attribute is "colour".
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// For example, in visualizing a box, the Visualization Manager must know
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// its colour. If an object to be visualized has not been assigned a set of
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// visualization attributes, then a proper default set is used
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// automatically. A set of visualization attributes is held by an
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// instance of class G4VisAttributes defined in the graphics_reps
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// category. The followings are commonly-used attributes:
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// - visibility
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// - visibility of daughters
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// - force wireframe style, force solid style
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// - force auxiliary edge visibility, force line segments pe circle
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// - colour
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// Class Description - End:
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#ifndef __G4VISATTRIBUTES_HH__
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#define __G4VISATTRIBUTES_HH__
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#include "globals.hh"
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#include <vector>
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#include <map>
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#include "graphics_reps_defs.hh"
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#include "G4Colour.hh"
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#include "G4Color.hh"
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class G4AttValue;
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class G4AttDef;
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#include <CLHEP/Units/SystemOfUnits.h>
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class G4VisAttributes {
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friend std::ostream& operator << (std::ostream& os, const G4VisAttributes& a);
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public: // With description
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enum LineStyle {unbroken, dashed, dotted};
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enum ForcedDrawingStyle {wireframe, solid};
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G4VisAttributes ();
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G4VisAttributes (G4bool visibility);
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G4VisAttributes (const G4Colour& colour);
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G4VisAttributes (G4bool visibility, const G4Colour& colour);
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G4VisAttributes (const G4VisAttributes&);
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~G4VisAttributes ();
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G4VisAttributes& operator= (const G4VisAttributes&);
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#ifndef WIN32
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// Deprecated 14 July 2016 JA
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// Use GetInvisible() instead. E.g.:
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// logical_volume->SetVisAttributes(G4VisAttributes::GetInvisible());
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// or use one of the above constructors or SetVisibility and
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// logical_volume->SetVisAttributes(my_vis_attributes);
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static const G4VisAttributes Invisible;
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#endif
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static const G4VisAttributes& GetInvisible();
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G4bool operator != (const G4VisAttributes& a) const;
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G4bool operator == (const G4VisAttributes& a) const;
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void SetVisibility (G4bool = true);
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void SetDaughtersInvisible (G4bool = true);
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void SetColour (const G4Colour&);
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void SetColor (const G4Color&);
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void SetColour (G4double red, G4double green, G4double blue,
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G4double alpha = 1.);
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void SetColor (G4double red, G4double green, G4double blue,
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G4double alpha = 1.);
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void SetLineStyle (LineStyle);
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void SetLineWidth (G4double);
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void SetForceWireframe (G4bool = true);
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void SetForceSolid (G4bool = true);
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void SetForceAuxEdgeVisible (G4bool = true);
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void SetForceLineSegmentsPerCircle (G4int nSegments);
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// Allows choice of circle approximation. A circle of 360 degrees
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// will be composed of nSegments line segments. If your solid has
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// curves of D degrees that you need to divide into N segments,
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// specify nSegments = N * 360 / D.
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void SetStartTime (G4double);
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void SetEndTime (G4double);
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void SetAttValues (const std::vector<G4AttValue>*);
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void SetAttDefs (const std::map<G4String,G4AttDef>*);
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G4bool IsVisible () const;
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G4bool IsDaughtersInvisible () const;
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const G4Colour& GetColour () const;
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const G4Color& GetColor () const;
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LineStyle GetLineStyle () const;
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G4double GetLineWidth () const;
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G4bool IsForceDrawingStyle () const;
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ForcedDrawingStyle GetForcedDrawingStyle () const;
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G4bool IsForceAuxEdgeVisible () const;
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G4bool IsForcedAuxEdgeVisible () const;
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G4bool IsForceLineSegmentsPerCircle () const;
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G4int GetForcedLineSegmentsPerCircle () const;
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G4double GetStartTime () const;
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G4double GetEndTime () const;
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static G4int GetMinLineSegmentsPerCircle ();
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// Returns an expendable copy of the G4AttValues...
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const std::vector<G4AttValue>* CreateAttValues () const;
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// Returns the orginal long life G4AttDefs...
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const std::map<G4String,G4AttDef>* GetAttDefs () const;
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static constexpr G4int fMinLineSegmentsPerCircle = 3;
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// Minumum number of sides per circle
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static constexpr G4double fVeryLongTime = 1.e100 * CLHEP::ns;
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// About 1.e75 billion years!! Used as default for start and end time.
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private:
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G4bool fVisible; // Visibility flag
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G4bool fDaughtersInvisible; // Make daughters invsibile.
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G4Colour fColour;
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LineStyle fLineStyle;
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G4double fLineWidth; // Units of "normal" device linewidth, e.g.,
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// pixels for screen, 0.1 mm for paper.
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G4bool fForceDrawingStyle; // To switch on forced drawing style.
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ForcedDrawingStyle fForcedStyle; // Value of forced drawing style.
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G4bool fForceAuxEdgeVisible; // To switch on a forced auxiliary edge mode.
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G4bool fForcedAuxEdgeVisible; // Whether aux edges are visible or not.
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G4int fForcedLineSegmentsPerCircle; // Forced lines segments per
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// circle. <=0 means not forced.
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G4double fStartTime, fEndTime; // Time range.
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const std::vector<G4AttValue>* fAttValues; // For picking, etc.
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const std::map<G4String,G4AttDef>* fAttDefs; // Corresponding definitions.
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};
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#include "G4VisAttributes.icc"
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#endif
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