54 lines
2.2 KiB
C++
54 lines
2.2 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4OpenInventor.hh,v 1.7 2004/04/08 09:39:37 gbarrand Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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//
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// Guy Barrand 26 Mar 1998.
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// OpenInventor graphics system factory.
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#ifndef G4OPENINVENTOR_HH
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#define G4OPENINVENTOR_HH
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#if defined(G4VIS_BUILD_OI_DRIVER) || defined(G4VIS_USE_OI)
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#include "G4VGraphicsSystem.hh"
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class G4VInteractorManager;
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class G4OpenInventor: public G4VGraphicsSystem {
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public:
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G4OpenInventor(const G4String,const G4String,G4VGraphicsSystem::Functionality);
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virtual ~G4OpenInventor();
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void SetInteractorManager(G4VInteractorManager*);
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G4VInteractorManager* GetInteractorManager();
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G4VSceneHandler* CreateSceneHandler (const G4String& name);
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void InitNodes();
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private:
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G4VInteractorManager* interactorManager;
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};
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#endif
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#endif
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