37 lines
978 B
C++
37 lines
978 B
C++
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#ifndef SESSION_INSTANCE_H
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#define SESSION_INSTANCE_H 1
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//#include <sdai.h>
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class SCLP23_NAME(Session_instance) : public SCLP23_NAME(sdaiObject)
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{
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public:
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int x;
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SCLP23_NAME(Session_instance)();
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virtual ~SCLP23_NAME(Session_instance)();
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// SCLP23_NAME(Session_instance)(const SCLP23_NAME(Session_instance)& si) {}
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// static SCLP23_NAME(Session_instance_ptr)
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// _duplicate(SCLP23_NAME(Session_instance_ptr) sip);
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// static SCLP23_NAME(Session_instance_ptr)
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// _narrow(SCLP23_NAME(Object_ptr) o);
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// static SCLP23_NAME(Session_instance_ptr) _nil();
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#ifdef __OSTORE__
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static os_typespec* get_os_typespec();
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#endif
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};
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typedef SCLP23_NAME(Session_instance)* SCLP23_NAME(Session_instance_ptr);
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typedef SCLP23_NAME(Session_instance_ptr) SCLP23_NAME(Session_instance_var);
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// the old names
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//typedef SCLP23_NAME(Session_instance) SCLP23_NAME(SessionInstance);
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//typedef SCLP23_NAME(Session_instance_ptr) SCLP23_NAME(SessionInstanceH);
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#endif
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