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geant4/examples/extended/gdml/libgdml/saxana/include/SAXStateProcess.hh
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: SAXStateProcess.hh,v 1.2 2002/06/03 12:09:33 radoone Exp $
// GEANT4 tag $Name: geant4-05-00 $
//
//
// --------------------------------------------------------------
// Comments
//
// --------------------------------------------------------------
//
#ifndef SAX_STATE_PROCESS_H
#define SAX_STATE_PROCESS_H 1
#include <string>
#include "ASCIIAttributeList.hh"
#include "SAXComponentObject.hh"
class ProcessingContext;
class SAXStateProcess : virtual public SAXComponentObject
{
public:
virtual const SAXComponentObject* Build() const
{
return 0;
}
virtual SAXComponentObject::EType Type() const
{
return SAXComponentObject::eProcess;
}
public:
SAXStateProcess( const ProcessingContext* context )
: fContext( context )
{
}
virtual ~SAXStateProcess()
{
fContext = 0;
}
const ProcessingContext* Context() const
{
return fContext;
}
void SetContext( const ProcessingContext* context )
{
fContext = context;
}
// Analogical to SAX startElement callback
virtual void StartElement( const std::string& name, const ASCIIAttributeList& attrs ) = 0;
// Analogical to SAX endElement callback
virtual void EndElement( const std::string& name ) = 0;
// Analogical to SAX characters callback, it's called for ignorableWhitespace too!
virtual void Characters( const std::string& name ) = 0;
// Invoked whenever one of the daughter state processes has been popped-out of the state stack
// The name passed-in as the argument is the name of the XML element for which that's been done
virtual void StackPopNotify( const std::string& name ) = 0;
// The name of the state this object will process
virtual const std::string& State() const = 0;
private:
const ProcessingContext* fContext;
};
#endif // SAX_STATE_PROCESS_H