92 lines
3.2 KiB
C++
92 lines
3.2 KiB
C++
//
|
|
// ********************************************************************
|
|
// * DISCLAIMER *
|
|
// * *
|
|
// * The following disclaimer summarizes all the specific disclaimers *
|
|
// * of contributors to this software. The specific disclaimers,which *
|
|
// * govern, are listed with their locations in: *
|
|
// * http://cern.ch/geant4/license *
|
|
// * *
|
|
// * Neither the authors of this software system, nor their employing *
|
|
// * institutes,nor the agencies providing financial support for this *
|
|
// * work make any representation or warranty, express or implied, *
|
|
// * regarding this software system or assume any liability for its *
|
|
// * use. *
|
|
// * *
|
|
// * This code implementation is the intellectual property of the *
|
|
// * GEANT4 collaboration. *
|
|
// * By copying, distributing or modifying the Program (or any work *
|
|
// * based on the Program) you indicate your acceptance of this *
|
|
// * statement, and all its terms. *
|
|
// ********************************************************************
|
|
//
|
|
//
|
|
// $Id: G4VGraphicsSystem.hh,v 1.8.2.1 2001/06/28 19:16:06 gunter Exp $
|
|
// GEANT4 tag $Name: $
|
|
//
|
|
//
|
|
// John Allison 27th March 1996
|
|
//
|
|
// Class description
|
|
//
|
|
// Abstract interface class for graphics systems.
|
|
|
|
#ifndef G4VGRAPHICSSYSTEM_HH
|
|
#define G4VGRAPHICSSYSTEM_HH
|
|
|
|
#include "globals.hh"
|
|
|
|
class G4VSceneHandler;
|
|
class G4VViewer;
|
|
|
|
class G4VGraphicsSystem {
|
|
|
|
public: // With description
|
|
|
|
enum Functionality {
|
|
noFunctionality,
|
|
nonEuclidian, // e.g., tree representation of geometry hierarchy.
|
|
twoD, // Simple 2D, e.g., X (no stored structures).
|
|
twoDStore, // 2D with stored structures.
|
|
threeD, // Passive 3D (with stored structures).
|
|
threeDInteractive, // 3D with "pick" functionality.
|
|
virtualReality // Virtual Reality functionality.
|
|
};
|
|
|
|
G4VGraphicsSystem (const G4String& name,
|
|
Functionality f);
|
|
|
|
G4VGraphicsSystem (const G4String& name,
|
|
const G4String& nickname,
|
|
Functionality f);
|
|
|
|
G4VGraphicsSystem (const G4String& name,
|
|
const G4String& nickname,
|
|
const G4String& description,
|
|
Functionality f);
|
|
|
|
virtual ~G4VGraphicsSystem ();
|
|
|
|
virtual G4VSceneHandler* CreateSceneHandler (const G4String& name) = 0;
|
|
|
|
virtual G4VViewer* CreateViewer (G4VSceneHandler&, const G4String& name) = 0;
|
|
|
|
// Access functions.
|
|
const G4String& GetName () const;
|
|
const G4String& GetNickname () const;
|
|
const G4String& GetDescription () const;
|
|
Functionality GetFunctionality () const;
|
|
|
|
protected:
|
|
const G4String fName;
|
|
const G4String fNickname;
|
|
const G4String fDescription;
|
|
Functionality fFunctionality;
|
|
};
|
|
|
|
G4std::ostream& operator << (G4std::ostream& os, const G4VGraphicsSystem& gs);
|
|
|
|
#include "G4VGraphicsSystem.icc"
|
|
|
|
#endif
|