104 lines
3.5 KiB
C++
104 lines
3.5 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4UIcommandTree.hh,v 1.13 2002/04/26 22:03:35 asaim Exp $
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// GEANT4 tag $Name: geant4-04-01 $
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//
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#ifndef G4UIcommandTree_h
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#define G4UIcommandTree_h 1
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#include "G4UIcommand.hh"
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#include "globals.hh"
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#include "g4std/vector"
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// class description:
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//
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// This class is exclusively used by G4UImanager for handling the
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// tree structure of the commands. The user MUST NOT construct/use
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// this class object.
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class G4UIcommandTree
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{
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public:
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G4UIcommandTree();
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G4UIcommandTree(const char * thePathName);
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~G4UIcommandTree();
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G4int operator==(const G4UIcommandTree &right) const;
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G4int operator!=(const G4UIcommandTree &right) const;
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public:
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void AddNewCommand(G4UIcommand * newCommand);
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void RemoveCommand(G4UIcommand * aCommand);
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G4UIcommand * FindPath(const char* commandPath);
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void List();
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void ListCurrent();
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void ListCurrentWithNum();
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void CreateHTML();
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private:
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G4String CreateFileName(const char* pName);
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G4String ModStr(const char* strS);
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G4std::vector<G4UIcommand*> command;
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G4std::vector<G4UIcommandTree*> tree;
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G4UIcommand *guidance;
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G4String pathName;
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public:
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inline const G4UIcommand * GetGuidance() const
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{ return guidance; };
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inline const G4String GetPathName() const
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{ return pathName; };
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inline G4int GetTreeEntry() const
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{ return tree.size(); };
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inline G4int GetCommandEntry() const
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{ return command.size(); };
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inline G4UIcommandTree * GetTree(G4int i)
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{ return tree[i-1]; };
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inline G4UIcommandTree * GetTree(const char* comNameC)
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{
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G4String comName = comNameC;
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for( size_t i=0; i < tree.size(); i++)
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{
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if( comName == tree[i]->GetPathName() )
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{ return tree[i]; }
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}
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return NULL;
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};
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inline G4UIcommand * GetCommand(G4int i)
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{ return command[i-1]; };
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inline const G4String GetTitle() const
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{
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if(guidance==NULL)
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{ return G4String("...Title not available..."); }
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else
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{ return guidance->GetTitle(); }
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};
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};
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#endif
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