75 lines
1.9 KiB
C++
75 lines
1.9 KiB
C++
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4VGraphicsSystem.hh,v 1.7 2001/02/23 15:43:16 johna Exp $
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// GEANT4 tag $Name: geant4-03-01 $
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//
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//
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// John Allison 27th March 1996
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//
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// Class description
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//
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// Abstract interface class for graphics systems.
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#ifndef G4VGRAPHICSSYSTEM_HH
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#define G4VGRAPHICSSYSTEM_HH
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#include "globals.hh"
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class G4VSceneHandler;
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class G4VViewer;
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class G4VGraphicsSystem {
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public: // With description
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enum Functionality {
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noFunctionality,
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twoD, // Simple 2D, e.g., X (no stored structures).
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twoDStore, // 2D with stored structures.
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threeD, // Passive 3D (with stored structures).
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threeDInteractive, // 3D with "pick" functionality.
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virtualReality // Virtual Reality functionality.
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};
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G4VGraphicsSystem (const G4String& name,
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Functionality f);
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G4VGraphicsSystem (const G4String& name,
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const G4String& nickname,
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Functionality f);
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G4VGraphicsSystem (const G4String& name,
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const G4String& nickname,
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const G4String& description,
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Functionality f);
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virtual ~G4VGraphicsSystem ();
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virtual G4VSceneHandler* CreateSceneHandler (const G4String& name) = 0;
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virtual G4VViewer* CreateViewer (G4VSceneHandler&, const G4String& name) = 0;
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// Access functions.
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const G4String& GetName () const;
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const G4String& GetNickname () const;
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const G4String& GetDescription () const;
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Functionality GetFunctionality () const;
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protected:
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const G4String fName;
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const G4String fNickname;
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const G4String fDescription;
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Functionality fFunctionality;
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};
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G4std::ostream& operator << (G4std::ostream& os, const G4VGraphicsSystem& gs);
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#include "G4VGraphicsSystem.icc"
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#endif
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