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geant4/source/interfaces/basic/include/G4UIterminal.hh
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2016-06-08 16:03:00 +02:00

88 lines
2.4 KiB
C++

// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4UIterminal.hh,v 1.6 2000/07/22 10:52:28 asaim Exp $
// GEANT4 tag $Name: geant4-03-01 $
//
#ifndef G4UIterminal_h
#define G4UIterminal_h 1
#include "g4std/fstream"
#include "G4UImanager.hh"
#include "G4VBasicShell.hh"
#include "G4VUIshell.hh"
//
// Description:
//
// This class inherits the class G4UIsession.
// This is the class to use a character-terminal sesion.
//
// Usage:
// G4UIsession* terminalSession = new G4UIterminal;
// or G4UIsession* terminalSession = new G4UIterminal(new your-shell);
//
// A character-terminal session "terminalSession" is instantiated.
// G4cout stream is redirected by default to the constructed instance.
//
// terminalSession-> SessionStart(); // "terminalSession" is started.
// delete terminalSession; // "terminalSession" is deleted.
//
//
// In default(no arguments are given), csh-like shell is instantiated.
// If you want to use another shell (e.g. tcsh-like), you can give
// your favorite shell in an argument of the constructor.
//
// Which shell? / How to define your own shell?
// Currently two kinds of shells,
// G4UIcsh / G4UItcsh
// , are presented.
// They inherit the abstract base class, G4VUIshell.
// In order to define your own shell,
// - Define your own shell class derived from G4VUIshell.
// - Implement GetCommandLine() method (pure virtual).
// - Add more functionality, if need.
//
// For more detail, see source codes.
//
class G4UIterminal : public G4VBasicShell {
private:
G4UImanager* UI;
// shell
G4VUIshell* shell;
// program states
G4bool iExit;
G4bool iCont;
public:
G4UIterminal(G4VUIshell* aShell=0);
~G4UIterminal();
void SetPrompt(const G4String& prompt);
private:
void ExecuteCommand(G4String aCommand);
G4String GetCommand(const char* msg=0);
G4bool GetHelpChoice(G4int& aInt);
void ExitHelp();
public:
// These methods are implementation of corresponding virtual methods
// of G4UIsession class.
virtual G4UIsession* SessionStart();
virtual void PauseSessionStart(G4String msg);
virtual G4int ReceiveG4cout(G4String coutString);
virtual G4int ReceiveG4cerr(G4String cerrString);
};
#endif