Files
geant4/source/visualization/VRML/src/G4VRML1Viewer.cc
T
2016-06-08 15:34:16 +02:00

78 lines
1.7 KiB
C++

// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VRML1Viewer.cc,v 1.4 1999/12/15 14:54:16 gunter Exp $
// GEANT4 tag $Name: geant4-01-01 $
//
// G4VRMLView.cc
// Yasuhide Sawada & Satoshi Tanaka
//=================//
#ifdef G4VIS_BUILD_VRML_DRIVER
//=================//
//#define DEBUG_FR_VIEW
#include "G4Scene.hh"
#include "G4VRML1Viewer.hh"
#include "G4VRML1SceneHandler.hh"
#include "G4VRML1.hh"
#include "G4ios.hh"
G4VRML1Viewer::G4VRML1Viewer(G4VRML1SceneHandler& scene, const G4String& name) :
G4VViewer(scene, scene.IncrementViewCount(), name), fSceneHandler(scene)
{}
G4VRML1Viewer::~G4VRML1Viewer()
{}
void G4VRML1Viewer::SetView()
{
#if defined DEBUG_FR_VIEW
G4cerr << "***** G4VRML1Viewer::SetView(): No effects" << G4endl;
#endif
}
void G4VRML1Viewer::DrawView()
{
#if defined DEBUG_FR_VIEW
G4cerr << "***** G4VRML1Viewer::DrawView()" << G4endl;
#endif
fSceneHandler.VRMLBeginModeling();
// Here is a minimal DrawView() function.
NeedKernelVisit();
ProcessView();
FinishView();
}
void G4VRML1Viewer::ClearView(void)
{
#if defined DEBUG_FR_VIEW
G4cerr << "***** G4VRML1Viewer::ClearView(): No effects" << G4endl;
#endif
}
void G4VRML1Viewer::ShowView(void)
{
#if defined DEBUG_FR_VIEW
G4cerr << "***** G4VRML1Viewer::ShowView()" << G4endl;
#endif
fSceneHandler.VRMLEndModeling();
}
void G4VRML1Viewer::FinishView(void)
{
#if defined DEBUG_FR_VIEW
G4cerr << "***** G4VRML1Viewer::FinishView(): No effects" << G4endl;
#endif
}
#endif