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geant4/source/track/include/G4ParticleChangeForMSC.hh
2022-12-09 14:43:28 +01:00

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C++

//
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//
// G4ParticleChangeForMSC
//
// Class description:
//
// Concrete "Particle Change" class for Multiple Scattering process.
// Author: Hisaya Kurashige, 23 March 1998
// Revision: Vladimir Ivantchenko, 16 January 2004
// 23 August 2022
// --------------------------------------------------------------------
#ifndef G4ParticleChangeForMSC_hh
#define G4ParticleChangeForMSC_hh 1
#include "globals.hh"
#include "G4ios.hh"
#include "G4ThreeVector.hh"
#include "G4VParticleChange.hh"
class G4ParticleChangeForMSC final : public G4VParticleChange
{
public:
G4ParticleChangeForMSC();
~G4ParticleChangeForMSC() override = default;
G4ParticleChangeForMSC(const G4ParticleChangeForMSC& right) = delete;
G4ParticleChangeForMSC& operator=
(const G4ParticleChangeForMSC& right) = delete;
// A multiple scattering process gives the final state of the particle
G4Step* UpdateStepForAlongStep(G4Step* step) final;
// Initialise only properties changed by multiple scattering
inline void InitialiseMSC(const G4Track&, const G4Step& step);
inline void ProposeMomentumDirection(const G4ThreeVector& Pfinal);
inline const G4ThreeVector* GetProposedMomentumDirection() const;
inline void ProposePosition(const G4ThreeVector& finalPosition);
inline const G4ThreeVector& GetProposedPosition() const;
private:
G4ThreeVector theMomentumDirection;
// It is the vector containing the final momentum direction
// after multiple scattering is applied along step
G4ThreeVector thePosition;
// The changed of post step position after multiple scattering
};
inline void G4ParticleChangeForMSC::ProposeMomentumDirection(
const G4ThreeVector& P)
{
theMomentumDirection = P;
}
inline const G4ThreeVector*
G4ParticleChangeForMSC::GetProposedMomentumDirection() const
{
return &theMomentumDirection;
}
inline void G4ParticleChangeForMSC::ProposePosition(const G4ThreeVector& P)
{
thePosition = P;
}
inline const G4ThreeVector& G4ParticleChangeForMSC::GetProposedPosition() const
{
return thePosition;
}
inline void
G4ParticleChangeForMSC::InitialiseMSC(const G4Track& track, const G4Step& step)
{
theStatusChange = track.GetTrackStatus();
auto poststep = step.GetPostStepPoint();
thePosition = poststep->GetPosition();
theMomentumDirection = poststep->GetMomentumDirection();
theCurrentTrack = &track;
}
#endif