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geant4/source/processes/hadronic/stopping/include/G4MuMinusCapturePrecompound.hh
2018-12-07 15:15:39 +01:00

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//
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//
//-----------------------------------------------------------------------------
//
// GEANT4 Class header file
//
// File name: G4MuMinusCapturePrecompound
//
// Author: V.Ivanchenko
//
// Creation date: 24 April 2012 on base of G4MuonMinusCaptureAtRest
//
// Class Description:
//
// Sampling of mu- capture by atomic nucleus
//
//-----------------------------------------------------------------------------
//
// Modifications:
//
//-----------------------------------------------------------------------------
#ifndef G4MuMinusCapturePrecompound_h
#define G4MuMinusCapturePrecompound_h 1
#include "globals.hh"
#include "G4Nucleus.hh"
#include "G4Track.hh"
#include "G4HadProjectile.hh"
#include "G4HadSecondary.hh"
#include "G4HadFinalState.hh"
#include "G4HadronicInteraction.hh"
#include "G4ParticleDefinition.hh"
#include "G4DynamicParticle.hh"
#include "G4ThreeVector.hh"
#include "G4Fancy3DNucleus.hh"
class G4VPreCompoundModel;
class G4MuMinusCapturePrecompound : public G4HadronicInteraction
{
public:
G4MuMinusCapturePrecompound(G4VPreCompoundModel* ptr=0);
~G4MuMinusCapturePrecompound();
G4HadFinalState* ApplyYourself(const G4HadProjectile &aTrack,
G4Nucleus & targetNucleus );
void ModelDescription(std::ostream& outFile) const;
private:
inline void AddNewParticle(const G4ParticleDefinition* aParticle,
G4ThreeVector& direction,
G4double kinEnergy);
// hide assignment operator as private
G4MuMinusCapturePrecompound& operator=(const G4MuMinusCapturePrecompound &right);
G4MuMinusCapturePrecompound(const G4MuMinusCapturePrecompound& );
G4HadFinalState result;
G4Fancy3DNucleus fNucleus;
const G4ParticleDefinition* fProton;
const G4ParticleDefinition* fNeutron;
G4VPreCompoundModel* fPreCompound;
G4double fMuMass;
G4double fThreshold;
G4double fTime;
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
inline void G4MuMinusCapturePrecompound::AddNewParticle(
const G4ParticleDefinition* aParticle,
G4ThreeVector& direction,
G4double kinEnergy)
{
G4DynamicParticle* dp = new G4DynamicParticle(aParticle,
direction,
kinEnergy);
G4HadSecondary hs(dp);
hs.SetTime(fTime);
result.AddSecondary(hs);
}
#endif