65 lines
2.6 KiB
C++
65 lines
2.6 KiB
C++
//
|
|
// ********************************************************************
|
|
// * License and Disclaimer *
|
|
// * *
|
|
// * The Geant4 software is copyright of the Copyright Holders of *
|
|
// * the Geant4 Collaboration. It is provided under the terms and *
|
|
// * conditions of the Geant4 Software License, included in the file *
|
|
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
|
// * include a list of copyright holders. *
|
|
// * *
|
|
// * Neither the authors of this software system, nor their employing *
|
|
// * institutes,nor the agencies providing financial support for this *
|
|
// * work make any representation or warranty, express or implied, *
|
|
// * regarding this software system or assume any liability for its *
|
|
// * use. Please see the license in the file LICENSE and URL above *
|
|
// * for the full disclaimer and the limitation of liability. *
|
|
// * *
|
|
// * This code implementation is the result of the scientific and *
|
|
// * technical work of the GEANT4 collaboration. *
|
|
// * By using, copying, modifying or distributing the software (or *
|
|
// * any work based on the software) you agree to acknowledge its *
|
|
// * use in resulting scientific publications, and indicate your *
|
|
// * acceptance of all terms of the Geant4 Software license. *
|
|
// ********************************************************************
|
|
//
|
|
// 070625 add natural abundance (nat) flag by T. Koi
|
|
//
|
|
// P. Arce, June-2014 Conversion neutron_hp to particle_hp
|
|
// V. Ivanchenko, July-2023 Basic revision of particle HP classes
|
|
//
|
|
|
|
#ifndef G4ParticleHPDataUsed_h
|
|
#define G4ParticleHPDataUsed_h 1
|
|
|
|
#include "globals.hh"
|
|
|
|
class G4ParticleHPDataUsed
|
|
{
|
|
public:
|
|
G4ParticleHPDataUsed() = default;
|
|
|
|
void SetA(G4double anA) { theA = G4lrint(anA); }
|
|
void SetA(G4int anA) { theA = anA; }
|
|
void SetZ(G4int aZ) { theZ = aZ; }
|
|
void SetM(G4int aM) { theM = aM; }
|
|
void SetName(const G4String& aName) { theName = aName; }
|
|
|
|
G4int GetZ() const { return theZ; }
|
|
G4int GetA() const { return theA; }
|
|
G4int GetM() const { return theM; }
|
|
const G4String& GetName() const { return theName; }
|
|
|
|
G4bool IsThisNaturalAbundance() const { return nat; };
|
|
void SetNaturalAbundanceFlag() { nat = TRUE; };
|
|
|
|
private:
|
|
G4int theA{0};
|
|
G4int theZ{0};
|
|
G4int theM{0};
|
|
G4bool nat{true};
|
|
G4String theName{""};
|
|
};
|
|
|
|
#endif
|