157 lines
5.6 KiB
C++
157 lines
5.6 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// -----------------------------------------------------------------------------
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// GEANT 4 class header file
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//
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// History: first implementation, A. Feliciello, 30th June 1998
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// A.Pavliouk 26.11.98
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// In Set...() methods a pointer is deleted now before new
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// value will be asigned.
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// M.Kelsey 07.03.2011
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// Add data member and Set method to store original projectile
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// V.Ivanchenko 03.01.2012
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// Added G4VPreCompoundModel pointer to the constructor and cleanup
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// V. Uzhinsky Nov. 2012
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// Added method PropagateNuclNucl for simulation of nucleus-nucleus inter.
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// -----------------------------------------------------------------------------
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#ifndef G4VIntraNuclearTransportModel_h
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#define G4VIntraNuclearTransportModel_h 1
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// Class Description
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// Base class for intra-nuclear transport models in geant4. By merit
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// of inheriting from this class a intra-nuclear transport model can
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// be used in conjunction with any precompound, string parton model
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// or other high energy generator in the generation of final states
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// for inelastic scattering.
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// Class Description - End
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#include "G4V3DNucleus.hh"
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#include "G4VPreCompoundModel.hh"
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#include "G4HadronicInteraction.hh"
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#include "G4ReactionProductVector.hh"
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#include "G4ReactionProduct.hh"
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#include "G4HadProjectile.hh"
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#include "G4HadFinalState.hh"
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class G4KineticTrackVector;
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class G4VIntraNuclearTransportModel : public G4HadronicInteraction
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{
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public:
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explicit G4VIntraNuclearTransportModel(const G4String& mName = "CascadeModel",
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G4VPreCompoundModel* ptr = nullptr);
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virtual ~G4VIntraNuclearTransportModel();
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virtual
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G4ReactionProductVector* Propagate(G4KineticTrackVector* theSecondaries,
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G4V3DNucleus* theNucleus) = 0;
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virtual
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G4ReactionProductVector* PropagateNuclNucl(G4KineticTrackVector* theSecondaries,
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G4V3DNucleus* theNucleus,
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G4V3DNucleus* theProjectileNucleus); // Uzhi Nov. 2012
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inline void SetDeExcitation(G4VPreCompoundModel* ptr);
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inline void Set3DNucleus(G4V3DNucleus* const value);
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inline void SetPrimaryProjectile(const G4HadProjectile &aPrimary);
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inline const G4String& GetModelName() const;
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virtual void ModelDescription(std::ostream& outFile) const ;
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virtual void PropagateModelDescription(std::ostream& outFile) const ;
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G4VIntraNuclearTransportModel(const G4VIntraNuclearTransportModel& right) = delete;
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const G4VIntraNuclearTransportModel& operator=(const G4VIntraNuclearTransportModel &right) = delete;
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G4bool operator==(const G4VIntraNuclearTransportModel& right) const = delete;
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G4bool operator!=(const G4VIntraNuclearTransportModel& right) const = delete;
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protected:
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inline G4V3DNucleus* Get3DNucleus() const;
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inline G4VPreCompoundModel* GetDeExcitation() const;
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inline const G4HadProjectile* GetPrimaryProjectile() const;
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G4String theTransportModelName;
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G4V3DNucleus* the3DNucleus;
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G4VPreCompoundModel* theDeExcitation;
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const G4HadProjectile* thePrimaryProjectile;
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};
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inline const G4String& G4VIntraNuclearTransportModel::GetModelName() const
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{
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return theTransportModelName;
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}
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inline G4V3DNucleus* G4VIntraNuclearTransportModel::Get3DNucleus() const
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{
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return the3DNucleus;
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}
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inline void G4VIntraNuclearTransportModel::Set3DNucleus(G4V3DNucleus* const value)
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{
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delete the3DNucleus; the3DNucleus = value;
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}
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inline G4VPreCompoundModel* G4VIntraNuclearTransportModel::GetDeExcitation() const
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{
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return theDeExcitation;
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}
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inline void
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G4VIntraNuclearTransportModel::SetDeExcitation(G4VPreCompoundModel* value)
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{
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// previous pre-compound model will be deleted at the end of job
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theDeExcitation = value;
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}
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inline const G4HadProjectile*
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G4VIntraNuclearTransportModel::GetPrimaryProjectile() const
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{
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return thePrimaryProjectile;
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}
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inline void
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G4VIntraNuclearTransportModel::SetPrimaryProjectile(const G4HadProjectile &aPrimary)
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{
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// NOTE: Previous pointer is NOT deleted: passed by reference, no ownership
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thePrimaryProjectile = &aPrimary;
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}
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#endif
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