68 lines
2.5 KiB
C++
68 lines
2.5 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4tgrSolidScaled
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//
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// Class description:
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//
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// A G4tgrSolidScaled is a G4tgrSolid object with a solid made by
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// scaling another solid(oSolid) by a G4Scale3D vector.
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//
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// Author: P.Heidary, AEOI - November 2021
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// --------------------------------------------------------------------
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#ifndef G4tgrSolidScaled_hh
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#define G4tgrSolidScaled_hh 1
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#include <vector>
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#include "globals.hh"
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#include "G4tgrSolid.hh"
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#include "G4Transform3D.hh"
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class G4tgrSolidScaled : public G4tgrSolid
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{
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public:
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G4tgrSolidScaled(const std::vector<G4String>& wl);
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~G4tgrSolidScaled();
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friend std::ostream& operator<<(std::ostream&, const G4tgrSolidScaled&);
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// Accessors
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const G4Scale3D GetScale3d() const { return scale3d; }
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const G4tgrSolid* GetOrigSolid() const { return origSolid; }
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private:
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// Scale vector
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G4Scale3D scale3d;
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// Original solid
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G4tgrSolid* origSolid;
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};
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#endif
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