322 lines
12 KiB
C++
322 lines
12 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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#ifndef G4POLYHEDRON_HH
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#define G4POLYHEDRON_HH
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// Class Description:
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// G4Polyhedron is an intermediate class between G4 and visualization
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// systems. It is intended to provide some service like:
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// - polygonization of the G4 shapes with triangulization
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// (quadrilaterization) of complex polygons;
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// - calculation of normals for faces and vertices.
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//
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// Inherits from HepPolyhedron, to which reference should be made for
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// functionality.
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//
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// Public constructors:
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// G4PolyhedronBox(dx,dy,dz) - create G4Polyhedron for G4 Box;
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// G4PolyhedronTrd1(dx1,dx2,dy,dz) - create G4Polyhedron for G4 Trd1;
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// G4PolyhedronTrd2(dx1,dx2,dy1,dy2,dz) - create G4Polyhedron for G4 Trd2;
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// G4PolyhedronTrap(dz,theta,phi,
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// h1,bl1,tl1,alp1,
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// h2,bl2,tl2,alp2) - create G4Polyhedron for G4 Trap;
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// G4PolyhedronPara(dx,dy,dz,
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// alpha,theta,phi) - create G4Polyhedron for G4 Para;
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//
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// G4PolyhedronTube(rmin,rmax,dz) - create G4Polyhedron for G4 Tube;
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// G4PolyhedronTubs(rmin,rmax,dz,
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// phi1,dphi) - create G4Polyhedron for G4 Tubs;
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// G4PolyhedronCone(rmin1,rmax1,
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// rmin2,rmax2,dz) - create G4Polyhedron for G4 Cone;
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// G4PolyhedronCons(rmin1,rmax1,
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// rmin2,rmax2,dz,
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// phi1,dphi) - create G4Polyhedron for G4 Cons;
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//
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// G4PolyhedronPgon(phi,dphi,npdv,nz,
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// z(*),rmin(*),rmax(*)) - create G4Polyhedron for G4 Pgon;
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// G4PolyhedronPcon(phi,dphi,nz,
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// z(*),rmin(*),rmax(*)) - create G4Polyhedron for G4 Pcon;
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//
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// G4PolyhedronSphere(rmin,rmax,
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// phi,dphi,the,dthe) - create G4Polyhedron for Sphere;
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// G4PolyhedronTorus(rmin,rmax,rtor,
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// phi,dphi) - create G4Polyhedron for Torus;
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// G4PolyhedronTet(p0[3],p1[3],p2[3],p3[3]) - create polyhedron for Tet;
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//
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// G4PolyhedronEllipsoid(dx,dy,dz,
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// zcut1,zcut2) - create G4Polyhedron for Ellipsoid;
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// G4PolyhedronEllipticalCone(dx,dy,z,
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// zcut1) - create polyhedron for Elliptical cone;
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// G4PolyhedronParaboloid(r1,r2,dz,
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// phi,dphi) - create polyhedron for Paraboloid;
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// G4PolyhedronHype(r1,r2,
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// tan1,tan2,halfz) - create polyhedron for Hype;
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// G4PolyhedronHyperbolicMirror(a,h,r) - create polyhedron for Hyperbolic mirror;
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//
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// G4PolyhedronTetMesh(vector<p>) - create polyhedron for tetrahedron mesh;
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//
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// G4PolyhedronBoxMesh(sx,sy,sz,vector<p>) - create polyhedron for box mesh;
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//
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// Public functions inherited from HepPolyhedron (this list might be
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// incomplete):
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// GetNoVertices() - returns number of vertices
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// GetNoFacets() - returns number of faces
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// GetNextVertexIndex(index, edgeFlag) - get vertex indeces of the
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// quadrilaterals in order; returns false when
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// finished each face;
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// GetVertex(index) - returns vertex by index;
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// GetNextVertex(vertex, edgeFlag) - get vertices with edge visibility
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// of the quadrilaterals in order;
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// returns false when finished each face;
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// GetNextVertex(vertex, edgeFlag, normal) - get vertices with edge
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// visibility and normal of the quadrilaterals
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// in order; returns false when finished each face;
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// GetNextNormal(normal) - get normals of each face in order;
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// returns false when finished all faces;
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// GetNextUnitNormal(normal) - get normals of unit length of each face
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// in order; returns false when finished all faces;
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// GetNextEdgeIndeces(i1, i2, edgeFlag) - get indeces of the next edge;
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// returns false for the last edge;
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// GetNextEdge(p1, p2, edgeFlag) - get next edge;
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// returns false for the last edge;
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// SetVertex(index, v) - set vertex;
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// SetFacet(index,iv1,iv2,iv3,iv4) - set facet;
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// SetReferences() - set references to neighbouring facets;
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// JoinCoplanarFacets(tol) - join couples of triangles into quadrilaterals;
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// InvertFacets() - invert the order on nodes in facets;
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// SetNumberOfRotationSteps(G4int n) - set number of steps for whole circle;
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//
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// History:
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// 21st February 2000 Evgeni Chernaev, John Allison
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// - Re-written to inherit HepPolyhedron.
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//
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// 11.03.05 J.Allison
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// - Added fNumberOfRotationStepsAtTimeOfCreation and access method.
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// (NumberOfRotationSteps is also called number of sides per circle or
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// line segments per circle - see
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// /vis/viewer/set/lineSegmentsPerCircle.)
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// 20.06.05 G.Cosmo
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// - Added G4PolyhedronEllipsoid.
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// 09.03.06 J.Allison
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// - Added operator<<.
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#include "globals.hh"
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#include "HepPolyhedron.h"
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#include "G4Visible.hh"
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class G4Polyhedron : public HepPolyhedron, public G4Visible {
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public:
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// Default constructor
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G4Polyhedron ();
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// Constructors
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G4Polyhedron (G4int Nvert, G4int Nface);
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G4Polyhedron (const HepPolyhedron& from);
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// Copy and move constructors
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G4Polyhedron (const G4Polyhedron& from) = default;
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G4Polyhedron (G4Polyhedron&& from) = default;
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// Assignment and move assignment
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G4Polyhedron & operator=(const G4Polyhedron & from) = default;
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G4Polyhedron & operator=(G4Polyhedron && from) = default;
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// Destructor
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~G4Polyhedron () override;
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G4int GetNumberOfRotationStepsAtTimeOfCreation() const {
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return fNumberOfRotationStepsAtTimeOfCreation;
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}
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private:
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G4int fNumberOfRotationStepsAtTimeOfCreation = fNumberOfRotationSteps;
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};
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class G4PolyhedronBox: public G4Polyhedron {
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public:
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G4PolyhedronBox (G4double dx, G4double dy, G4double dz);
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~G4PolyhedronBox () override;
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};
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class G4PolyhedronCone: public G4Polyhedron {
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public:
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G4PolyhedronCone (G4double Rmn1, G4double Rmx1,
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G4double Rmn2, G4double Rmx2, G4double Dz);
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~G4PolyhedronCone () override;
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};
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class G4PolyhedronCons: public G4Polyhedron {
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public:
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G4PolyhedronCons (G4double Rmn1, G4double Rmx1,
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G4double Rmn2, G4double Rmx2, G4double Dz,
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G4double Phi1, G4double Dphi);
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~G4PolyhedronCons () override;
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};
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class G4PolyhedronPara: public G4Polyhedron {
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public:
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G4PolyhedronPara (G4double Dx, G4double Dy, G4double Dz,
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G4double Alpha, G4double Theta, G4double Phi);
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~G4PolyhedronPara () override;
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};
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class G4PolyhedronPcon: public G4Polyhedron {
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public:
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G4PolyhedronPcon (G4double phi, G4double dphi, G4int nz,
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const G4double *z,
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const G4double *rmin,
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const G4double *rmax);
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G4PolyhedronPcon (G4double phi, G4double dphi,
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const std::vector<G4TwoVector> &rz);
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~G4PolyhedronPcon () override;
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};
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class G4PolyhedronPgon: public G4Polyhedron {
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public:
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G4PolyhedronPgon (G4double phi, G4double dphi, G4int npdv, G4int nz,
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const G4double *z,
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const G4double *rmin,
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const G4double *rmax);
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G4PolyhedronPgon (G4double phi, G4double dphi, G4int npdv,
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const std::vector<G4TwoVector> &rz);
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~G4PolyhedronPgon () override;
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};
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class G4PolyhedronSphere: public G4Polyhedron {
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public:
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G4PolyhedronSphere (G4double rmin, G4double rmax,
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G4double phi, G4double dphi,
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G4double the, G4double dthe);
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~G4PolyhedronSphere () override;
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};
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class G4PolyhedronTet: public G4Polyhedron {
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public:
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G4PolyhedronTet (const G4double p0[3],
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const G4double p1[3],
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const G4double p2[3],
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const G4double p3[3]);
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~G4PolyhedronTet () override;
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};
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class G4PolyhedronTorus: public G4Polyhedron {
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public:
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G4PolyhedronTorus (G4double rmin, G4double rmax, G4double rtor,
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G4double phi, G4double dphi);
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~G4PolyhedronTorus () override;
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};
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class G4PolyhedronTrap: public G4Polyhedron {
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public:
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G4PolyhedronTrap (G4double Dz, G4double Theta, G4double Phi,
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G4double Dy1,
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G4double Dx1, G4double Dx2, G4double Alp1,
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G4double Dy2,
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G4double Dx3, G4double Dx4, G4double Alp2);
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~G4PolyhedronTrap () override;
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};
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class G4PolyhedronTrd1: public G4Polyhedron {
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public:
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G4PolyhedronTrd1 (G4double Dx1, G4double Dx2,
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G4double Dy, G4double Dz);
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~G4PolyhedronTrd1 () override;
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};
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class G4PolyhedronTrd2: public G4Polyhedron {
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public:
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G4PolyhedronTrd2 (G4double Dx1, G4double Dx2,
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G4double Dy1, G4double Dy2, G4double Dz);
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~G4PolyhedronTrd2 () override;
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};
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class G4PolyhedronTube: public G4Polyhedron {
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public:
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G4PolyhedronTube (G4double Rmin, G4double Rmax, G4double Dz);
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~G4PolyhedronTube () override;
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};
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class G4PolyhedronTubs: public G4Polyhedron {
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public:
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G4PolyhedronTubs (G4double Rmin, G4double Rmax, G4double Dz,
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G4double Phi1, G4double Dphi);
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~G4PolyhedronTubs () override;
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};
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class G4PolyhedronParaboloid: public G4Polyhedron {
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public:
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G4PolyhedronParaboloid(G4double r1, G4double r2, G4double dz,
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G4double sPhi, G4double dPhi);
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~G4PolyhedronParaboloid () override;
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};
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class G4PolyhedronHype: public G4Polyhedron {
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public:
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G4PolyhedronHype(G4double r1, G4double r2, G4double tan1,
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G4double tan2, G4double halfZ);
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~G4PolyhedronHype () override;
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};
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class G4PolyhedronEllipsoid : public G4Polyhedron {
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public:
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G4PolyhedronEllipsoid(G4double dx, G4double dy, G4double dz,
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G4double zcut1, G4double zcut2);
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~G4PolyhedronEllipsoid () override;
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};
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class G4PolyhedronEllipticalCone : public G4Polyhedron {
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public:
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G4PolyhedronEllipticalCone(G4double dx, G4double dy, G4double z,
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G4double zcut1);
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~G4PolyhedronEllipticalCone () override;
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};
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class G4PolyhedronHyperbolicMirror : public G4Polyhedron {
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public:
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G4PolyhedronHyperbolicMirror(G4double a, G4double h, G4double r);
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~G4PolyhedronHyperbolicMirror () override;
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};
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class G4PolyhedronTetMesh : public G4Polyhedron {
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public:
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G4PolyhedronTetMesh(const std::vector<G4ThreeVector>& tetrahedra);
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~G4PolyhedronTetMesh () override;
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};
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class G4PolyhedronBoxMesh : public G4Polyhedron {
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public:
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G4PolyhedronBoxMesh(G4double sizeX, G4double sizeY, G4double sizeZ,
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const std::vector<G4ThreeVector>& positions);
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~G4PolyhedronBoxMesh () override;
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};
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std::ostream& operator<<(std::ostream& os, const G4Polyhedron&);
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#endif /* G4POLYHEDRON_HH */
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