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geant4/source/graphics_reps/include/G4Polyhedron.hh
2022-12-09 14:43:28 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * include a list of copyright holders. *
// * *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
#ifndef G4POLYHEDRON_HH
#define G4POLYHEDRON_HH
// Class Description:
// G4Polyhedron is an intermediate class between G4 and visualization
// systems. It is intended to provide some service like:
// - polygonization of the G4 shapes with triangulization
// (quadrilaterization) of complex polygons;
// - calculation of normals for faces and vertices.
//
// Inherits from HepPolyhedron, to which reference should be made for
// functionality.
//
// Public constructors:
// G4PolyhedronBox(dx,dy,dz) - create G4Polyhedron for G4 Box;
// G4PolyhedronTrd1(dx1,dx2,dy,dz) - create G4Polyhedron for G4 Trd1;
// G4PolyhedronTrd2(dx1,dx2,dy1,dy2,dz) - create G4Polyhedron for G4 Trd2;
// G4PolyhedronTrap(dz,theta,phi,
// h1,bl1,tl1,alp1,
// h2,bl2,tl2,alp2) - create G4Polyhedron for G4 Trap;
// G4PolyhedronPara(dx,dy,dz,
// alpha,theta,phi) - create G4Polyhedron for G4 Para;
//
// G4PolyhedronTube(rmin,rmax,dz) - create G4Polyhedron for G4 Tube;
// G4PolyhedronTubs(rmin,rmax,dz,
// phi1,dphi) - create G4Polyhedron for G4 Tubs;
// G4PolyhedronCone(rmin1,rmax1,
// rmin2,rmax2,dz) - create G4Polyhedron for G4 Cone;
// G4PolyhedronCons(rmin1,rmax1,
// rmin2,rmax2,dz,
// phi1,dphi) - create G4Polyhedron for G4 Cons;
//
// G4PolyhedronPgon(phi,dphi,npdv,nz,
// z(*),rmin(*),rmax(*)) - create G4Polyhedron for G4 Pgon;
// G4PolyhedronPcon(phi,dphi,nz,
// z(*),rmin(*),rmax(*)) - create G4Polyhedron for G4 Pcon;
//
// G4PolyhedronSphere(rmin,rmax,
// phi,dphi,the,dthe) - create G4Polyhedron for Sphere;
// G4PolyhedronTorus(rmin,rmax,rtor,
// phi,dphi) - create G4Polyhedron for Torus;
// G4PolyhedronTet(p0[3],p1[3],p2[3],p3[3]) - create polyhedron for Tet;
//
// G4PolyhedronEllipsoid(dx,dy,dz,
// zcut1,zcut2) - create G4Polyhedron for Ellipsoid;
// G4PolyhedronEllipticalCone(dx,dy,z,
// zcut1) - create polyhedron for Elliptical cone;
// G4PolyhedronParaboloid(r1,r2,dz,
// phi,dphi) - create polyhedron for Paraboloid;
// G4PolyhedronHype(r1,r2,
// tan1,tan2,halfz) - create polyhedron for Hype;
// G4PolyhedronHyperbolicMirror(a,h,r) - create polyhedron for Hyperbolic mirror;
//
// G4PolyhedronTetMesh(vector<p>) - create polyhedron for tetrahedron mesh;
//
// G4PolyhedronBoxMesh(sx,sy,sz,vector<p>) - create polyhedron for box mesh;
//
// Public functions inherited from HepPolyhedron (this list might be
// incomplete):
// GetNoVertices() - returns number of vertices
// GetNoFacets() - returns number of faces
// GetNextVertexIndex(index, edgeFlag) - get vertex indeces of the
// quadrilaterals in order; returns false when
// finished each face;
// GetVertex(index) - returns vertex by index;
// GetNextVertex(vertex, edgeFlag) - get vertices with edge visibility
// of the quadrilaterals in order;
// returns false when finished each face;
// GetNextVertex(vertex, edgeFlag, normal) - get vertices with edge
// visibility and normal of the quadrilaterals
// in order; returns false when finished each face;
// GetNextNormal(normal) - get normals of each face in order;
// returns false when finished all faces;
// GetNextUnitNormal(normal) - get normals of unit length of each face
// in order; returns false when finished all faces;
// GetNextEdgeIndeces(i1, i2, edgeFlag) - get indeces of the next edge;
// returns false for the last edge;
// GetNextEdge(p1, p2, edgeFlag) - get next edge;
// returns false for the last edge;
// SetVertex(index, v) - set vertex;
// SetFacet(index,iv1,iv2,iv3,iv4) - set facet;
// SetReferences() - set references to neighbouring facets;
// JoinCoplanarFacets(tol) - join couples of triangles into quadrilaterals;
// InvertFacets() - invert the order on nodes in facets;
// SetNumberOfRotationSteps(G4int n) - set number of steps for whole circle;
//
// History:
// 21st February 2000 Evgeni Chernaev, John Allison
// - Re-written to inherit HepPolyhedron.
//
// 11.03.05 J.Allison
// - Added fNumberOfRotationStepsAtTimeOfCreation and access method.
// (NumberOfRotationSteps is also called number of sides per circle or
// line segments per circle - see
// /vis/viewer/set/lineSegmentsPerCircle.)
// 20.06.05 G.Cosmo
// - Added G4PolyhedronEllipsoid.
// 09.03.06 J.Allison
// - Added operator<<.
#include "globals.hh"
#include "HepPolyhedron.h"
#include "G4Visible.hh"
class G4Polyhedron : public HepPolyhedron, public G4Visible {
public:
// Default constructor
G4Polyhedron ();
// Constructors
G4Polyhedron (G4int Nvert, G4int Nface);
G4Polyhedron (const HepPolyhedron& from);
// Copy and move constructors
G4Polyhedron (const G4Polyhedron& from) = default;
G4Polyhedron (G4Polyhedron&& from) = default;
// Assignment and move assignment
G4Polyhedron & operator=(const G4Polyhedron & from) = default;
G4Polyhedron & operator=(G4Polyhedron && from) = default;
// Destructor
~G4Polyhedron () override;
G4int GetNumberOfRotationStepsAtTimeOfCreation() const {
return fNumberOfRotationStepsAtTimeOfCreation;
}
private:
G4int fNumberOfRotationStepsAtTimeOfCreation = fNumberOfRotationSteps;
};
class G4PolyhedronBox: public G4Polyhedron {
public:
G4PolyhedronBox (G4double dx, G4double dy, G4double dz);
~G4PolyhedronBox () override;
};
class G4PolyhedronCone: public G4Polyhedron {
public:
G4PolyhedronCone (G4double Rmn1, G4double Rmx1,
G4double Rmn2, G4double Rmx2, G4double Dz);
~G4PolyhedronCone () override;
};
class G4PolyhedronCons: public G4Polyhedron {
public:
G4PolyhedronCons (G4double Rmn1, G4double Rmx1,
G4double Rmn2, G4double Rmx2, G4double Dz,
G4double Phi1, G4double Dphi);
~G4PolyhedronCons () override;
};
class G4PolyhedronPara: public G4Polyhedron {
public:
G4PolyhedronPara (G4double Dx, G4double Dy, G4double Dz,
G4double Alpha, G4double Theta, G4double Phi);
~G4PolyhedronPara () override;
};
class G4PolyhedronPcon: public G4Polyhedron {
public:
G4PolyhedronPcon (G4double phi, G4double dphi, G4int nz,
const G4double *z,
const G4double *rmin,
const G4double *rmax);
G4PolyhedronPcon (G4double phi, G4double dphi,
const std::vector<G4TwoVector> &rz);
~G4PolyhedronPcon () override;
};
class G4PolyhedronPgon: public G4Polyhedron {
public:
G4PolyhedronPgon (G4double phi, G4double dphi, G4int npdv, G4int nz,
const G4double *z,
const G4double *rmin,
const G4double *rmax);
G4PolyhedronPgon (G4double phi, G4double dphi, G4int npdv,
const std::vector<G4TwoVector> &rz);
~G4PolyhedronPgon () override;
};
class G4PolyhedronSphere: public G4Polyhedron {
public:
G4PolyhedronSphere (G4double rmin, G4double rmax,
G4double phi, G4double dphi,
G4double the, G4double dthe);
~G4PolyhedronSphere () override;
};
class G4PolyhedronTet: public G4Polyhedron {
public:
G4PolyhedronTet (const G4double p0[3],
const G4double p1[3],
const G4double p2[3],
const G4double p3[3]);
~G4PolyhedronTet () override;
};
class G4PolyhedronTorus: public G4Polyhedron {
public:
G4PolyhedronTorus (G4double rmin, G4double rmax, G4double rtor,
G4double phi, G4double dphi);
~G4PolyhedronTorus () override;
};
class G4PolyhedronTrap: public G4Polyhedron {
public:
G4PolyhedronTrap (G4double Dz, G4double Theta, G4double Phi,
G4double Dy1,
G4double Dx1, G4double Dx2, G4double Alp1,
G4double Dy2,
G4double Dx3, G4double Dx4, G4double Alp2);
~G4PolyhedronTrap () override;
};
class G4PolyhedronTrd1: public G4Polyhedron {
public:
G4PolyhedronTrd1 (G4double Dx1, G4double Dx2,
G4double Dy, G4double Dz);
~G4PolyhedronTrd1 () override;
};
class G4PolyhedronTrd2: public G4Polyhedron {
public:
G4PolyhedronTrd2 (G4double Dx1, G4double Dx2,
G4double Dy1, G4double Dy2, G4double Dz);
~G4PolyhedronTrd2 () override;
};
class G4PolyhedronTube: public G4Polyhedron {
public:
G4PolyhedronTube (G4double Rmin, G4double Rmax, G4double Dz);
~G4PolyhedronTube () override;
};
class G4PolyhedronTubs: public G4Polyhedron {
public:
G4PolyhedronTubs (G4double Rmin, G4double Rmax, G4double Dz,
G4double Phi1, G4double Dphi);
~G4PolyhedronTubs () override;
};
class G4PolyhedronParaboloid: public G4Polyhedron {
public:
G4PolyhedronParaboloid(G4double r1, G4double r2, G4double dz,
G4double sPhi, G4double dPhi);
~G4PolyhedronParaboloid () override;
};
class G4PolyhedronHype: public G4Polyhedron {
public:
G4PolyhedronHype(G4double r1, G4double r2, G4double tan1,
G4double tan2, G4double halfZ);
~G4PolyhedronHype () override;
};
class G4PolyhedronEllipsoid : public G4Polyhedron {
public:
G4PolyhedronEllipsoid(G4double dx, G4double dy, G4double dz,
G4double zcut1, G4double zcut2);
~G4PolyhedronEllipsoid () override;
};
class G4PolyhedronEllipticalCone : public G4Polyhedron {
public:
G4PolyhedronEllipticalCone(G4double dx, G4double dy, G4double z,
G4double zcut1);
~G4PolyhedronEllipticalCone () override;
};
class G4PolyhedronHyperbolicMirror : public G4Polyhedron {
public:
G4PolyhedronHyperbolicMirror(G4double a, G4double h, G4double r);
~G4PolyhedronHyperbolicMirror () override;
};
class G4PolyhedronTetMesh : public G4Polyhedron {
public:
G4PolyhedronTetMesh(const std::vector<G4ThreeVector>& tetrahedra);
~G4PolyhedronTetMesh () override;
};
class G4PolyhedronBoxMesh : public G4Polyhedron {
public:
G4PolyhedronBoxMesh(G4double sizeX, G4double sizeY, G4double sizeZ,
const std::vector<G4ThreeVector>& positions);
~G4PolyhedronBoxMesh () override;
};
std::ostream& operator<<(std::ostream& os, const G4Polyhedron&);
#endif /* G4POLYHEDRON_HH */