243 lines
7.7 KiB
C++
243 lines
7.7 KiB
C++
//
|
|
// ********************************************************************
|
|
// * License and Disclaimer *
|
|
// * *
|
|
// * The Geant4 software is copyright of the Copyright Holders of *
|
|
// * the Geant4 Collaboration. It is provided under the terms and *
|
|
// * conditions of the Geant4 Software License, included in the file *
|
|
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
|
// * include a list of copyright holders. *
|
|
// * *
|
|
// * Neither the authors of this software system, nor their employing *
|
|
// * institutes,nor the agencies providing financial support for this *
|
|
// * work make any representation or warranty, express or implied, *
|
|
// * regarding this software system or assume any liability for its *
|
|
// * use. Please see the license in the file LICENSE and URL above *
|
|
// * for the full disclaimer and the limitation of liability. *
|
|
// * *
|
|
// * This code implementation is the result of the scientific and *
|
|
// * technical work of the GEANT4 collaboration. *
|
|
// * By using, copying, modifying or distributing the software (or *
|
|
// * any work based on the software) you agree to acknowledge its *
|
|
// * use in resulting scientific publications, and indicate your *
|
|
// * acceptance of all terms of the Geant4 Software license. *
|
|
// ********************************************************************
|
|
//
|
|
// G4ReduciblePolygon
|
|
//
|
|
// Class description:
|
|
//
|
|
// Utility class used to specify, test, reduce, and/or otherwise
|
|
// manipulate a 2D polygon.
|
|
//
|
|
// For this class, a polygon consists of n > 2 points in 2D
|
|
// space (a,b). The polygon is always closed by connecting the
|
|
// last point to the first. A G4ReduciblePolygon is guaranteed
|
|
// to fulfill this definition in all instances.
|
|
//
|
|
// Illegal manipulations (such that a valid polygon would be
|
|
// produced) result in an error return if possible and
|
|
// otherwise a G4Exception.
|
|
//
|
|
// The set of manipulations is limited currently to what
|
|
// is needed for G4Polycone and G4Polyhedra.
|
|
|
|
// Author: David C. Williams (UCSC), 1998
|
|
// --------------------------------------------------------------------
|
|
#ifndef G4REDUCIBLEPOLYGON_HH
|
|
#define G4REDUCIBLEPOLYGON_HH
|
|
|
|
#include "G4Types.hh"
|
|
|
|
/**
|
|
* @brief G4ReduciblePolygon is a utility class used to specify, test, reduce,
|
|
* and/or otherwise manipulate a 2D polygon.
|
|
*/
|
|
|
|
class G4ReduciblePolygon
|
|
{
|
|
friend class G4ReduciblePolygonIterator;
|
|
|
|
public:
|
|
|
|
/**
|
|
* Constructor of G4ReduciblePolygon via simple a/b arrays.
|
|
* @param[in] a First array of points.
|
|
* @param[in] b Second array of points.
|
|
* @param[in] n The number of vertices of the polygon (has to be >=3).
|
|
*/
|
|
G4ReduciblePolygon( const G4double a[], const G4double b[], G4int n );
|
|
|
|
/**
|
|
* Special constructor version for G4Polyhedra and G4Polycone, that takes
|
|
* two a points at planes of b (where a==r and b==z).
|
|
* @param[in] rmin Array of r-min coordinates of corners.
|
|
* @param[in] rmax Array of r-max coordinates of corners.
|
|
* @param[in] z Array of Z coordinates of corners.
|
|
* @param[in] n The number of vertices of the polygon.
|
|
*/
|
|
G4ReduciblePolygon( const G4double rmin[], const G4double rmax[],
|
|
const G4double z[], G4int n );
|
|
|
|
/**
|
|
* Copy constructor and assignment operator not allowed.
|
|
*/
|
|
G4ReduciblePolygon(const G4ReduciblePolygon&) = delete;
|
|
G4ReduciblePolygon& operator=(const G4ReduciblePolygon&) = delete;
|
|
|
|
/**
|
|
* Destructor, taking care to clear allocated lists.
|
|
*/
|
|
~G4ReduciblePolygon();
|
|
|
|
/**
|
|
* Accessors.
|
|
*/
|
|
inline G4int NumVertices() const { return numVertices; }
|
|
inline G4double Amin() const { return aMin; }
|
|
inline G4double Amax() const { return aMax; }
|
|
inline G4double Bmin() const { return bMin; }
|
|
inline G4double Bmax() const { return bMax; }
|
|
|
|
/**
|
|
* Copies contents of provided arrays into simple linear arrays.
|
|
*/
|
|
void CopyVertices( G4double a[], G4double b[] ) const;
|
|
|
|
/**
|
|
* Methods to multiply all a or b values by a common scale.
|
|
*/
|
|
void ScaleA( G4double scale );
|
|
void ScaleB( G4double scale );
|
|
|
|
/**
|
|
* Removes adjacent vertices that are equal.
|
|
* @param[in] tolerance Provided tolerance for adjacent vertices.
|
|
* @returns false, if there is a problem (too few vertices remaining).
|
|
*/
|
|
G4bool RemoveDuplicateVertices( G4double tolerance );
|
|
|
|
/**
|
|
* Removes any unneeded vertices, i.e. those vertices which are on the
|
|
* line connecting the previous and next vertices.
|
|
* @param[in] tolerance Provided tolerance for parallel line segments.
|
|
* @returns false, if there is a problem (too few vertices remaining).
|
|
*/
|
|
G4bool RemoveRedundantVertices( G4double tolerance );
|
|
|
|
/**
|
|
* Reverses the order of the vertices.
|
|
*/
|
|
void ReverseOrder();
|
|
|
|
/**
|
|
* Method is used for G4GenericPolycone; starting always with Zmin=bMin.
|
|
*/
|
|
void StartWithZMin();
|
|
|
|
// Methods for tests
|
|
|
|
/**
|
|
* Calculates signed polygon area, where polygons specified in a
|
|
* clockwise manner have negative area.
|
|
*/
|
|
G4double Area();
|
|
|
|
/**
|
|
* Returns "true" if the polygon crosses itself.
|
|
*/
|
|
G4bool CrossesItself( G4double tolerance );
|
|
|
|
/**
|
|
* Decides if a line through two points crosses the polygon,
|
|
* within tolerance.
|
|
*/
|
|
G4bool BisectedBy( G4double a1, G4double b1,
|
|
G4double a2, G4double b2, G4double tolerance );
|
|
|
|
/**
|
|
* Print function for debugging.
|
|
*/
|
|
void Print();
|
|
|
|
/**
|
|
* Fake default constructor for usage restricted to direct object
|
|
* persistency for clients requiring preallocation of memory for
|
|
* persistifiable objects.
|
|
*/
|
|
G4ReduciblePolygon(__void__&);
|
|
|
|
private:
|
|
|
|
/**
|
|
* Create the polygon; used in constructors.
|
|
*/
|
|
void Create( const G4double a[], const G4double b[], G4int n );
|
|
|
|
/**
|
|
* Re-calculates global values. To be called when the vertices are changed.
|
|
*/
|
|
void CalculateMaxMin();
|
|
|
|
private:
|
|
|
|
// Below are member values that are *always* kept up to date
|
|
//
|
|
G4double aMin, aMax, bMin, bMax;
|
|
G4int numVertices = 0;
|
|
|
|
|
|
/**
|
|
* A subclass which holds the vertices in a single-linked list.
|
|
*/
|
|
struct ABVertex; // Secret recipe for allowing
|
|
friend struct ABVertex; // protected nested structures
|
|
struct ABVertex
|
|
{
|
|
ABVertex() = default;
|
|
G4double a{0.}, b{0.};
|
|
ABVertex *next{nullptr};
|
|
};
|
|
|
|
ABVertex* vertexHead = nullptr;
|
|
};
|
|
|
|
// A companion class for iterating over the vertices of our polygon.
|
|
// It is simple enough that all routines are declared inline here.
|
|
//
|
|
|
|
/**
|
|
* @brief G4ReduciblePolygonIterator is companion class for iterating over
|
|
* the vertices of a polygon.
|
|
*/
|
|
|
|
class G4ReduciblePolygonIterator
|
|
{
|
|
public:
|
|
|
|
inline G4ReduciblePolygonIterator( const G4ReduciblePolygon* theSubject )
|
|
{
|
|
subject = theSubject; current = nullptr;
|
|
}
|
|
|
|
inline void Begin() { current = subject->vertexHead; }
|
|
|
|
inline G4bool Next()
|
|
{
|
|
if (current != nullptr) { current=current->next; }
|
|
return Valid();
|
|
}
|
|
|
|
inline G4bool Valid() const { return current != nullptr; }
|
|
|
|
inline G4double GetA() const { return current->a; }
|
|
inline G4double GetB() const { return current->b; }
|
|
|
|
private:
|
|
|
|
const G4ReduciblePolygon* subject = nullptr; // Who are we iterating over
|
|
G4ReduciblePolygon::ABVertex* current = nullptr; // Current vertex
|
|
};
|
|
|
|
#endif
|