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geant4/source/geometry/management/include/G4VPhysicalVolume.hh
2025-12-05 08:54:02 +01:00

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//
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//
// G4VPhysicalVolume
//
// Class description:
//
// This is an abstract base class for the representation of a positioned volume.
// The volume is placed within a mother volume, relative to its coordinate
// system. Either a single positioned volume or many positioned volumes can
// be represented by a particular G4VPhysicalVolume.
// Author: Paul Kent (CERN), 24.07.1995 - First non-stub version
// --------------------------------------------------------------------
#ifndef G4VPHYSICALVOLUME_HH
#define G4VPHYSICALVOLUME_HH
#include "G4Types.hh"
#include "G4String.hh"
#include "geomdefs.hh"
#include "G4RotationMatrix.hh"
#include "G4ThreeVector.hh"
#include "G4GeomSplitter.hh"
class G4LogicalVolume;
class G4VPVParameterisation;
/**
* @brief G4PVData encapsulates the fields associated to G4VPhysicalVolume
* that are not read-only - they will change during simulation and must have
* a per-thread state.
*/
class G4PVData
{
public:
G4PVData() = default;
void initialize()
{
frot = nullptr;
tx = 0.; ty = 0.; tz = 0.;
}
G4RotationMatrix* frot = nullptr;
G4double tx = 0., ty = 0., tz = 0.;
};
/** Type defined for use of G4PVData objects. */
using G4PVManager = G4GeomSplitter<G4PVData>;
/**
* @brief G4VPhysicalVolume is an abstract base class for the representation
* of a positioned volume. The volume is placed within a mother volume,
* relative to its coordinate system. Either a single positioned volume or
* many positioned volumes can be represented by a particular G4VPhysicalVolume.
*/
class G4VPhysicalVolume
{
public:
/**
* Constructor for G4VPhysicalVolume; it initialises a volume, positioned
* in a frame which is rotated by 'pRot', relative to the coordinate system
* of the mother volume 'pMother'. The center of the object is then placed
* at 'tlate' in the new coordinates. If 'pRot' is null, the volume is
* unrotated with respect to its mother. The physical volume is added to
* the mother's logical volume.
* The constructor must be called by all subclasses; 'pMother' must point
* to a valid parent volume, except in the case of the world/top volume,
* when it can be a null pointer. The constructor also registers the volume
* within the physical volumes store.
* @param[in] pRot The pointer to the rotation matrix.
* @param[in] tlate The translation vector coordinates.
* @param[in] pName The name of the volume.
* @param[in] pLogical The pointer to its logical volume.
* @param[in] pMother The pointer to the mother's physical volume.
*/
G4VPhysicalVolume(G4RotationMatrix* pRot,
const G4ThreeVector& tlate,
const G4String& pName,
G4LogicalVolume* pLogical,
G4VPhysicalVolume* pMother);
/**
* Destructor, will be subclassed. Removes volume from the volume store.
*/
virtual ~G4VPhysicalVolume();
/**
* Copy constructor and assignement operator not allowed.
*/
G4VPhysicalVolume(const G4VPhysicalVolume&) = delete;
G4VPhysicalVolume& operator=(const G4VPhysicalVolume&) = delete;
/**
* Equality defined by equal addresses only..
*/
inline G4bool operator == (const G4VPhysicalVolume& p) const;
// Accessors. They make a distinction between whether the rotation or
// translation is being made for the frame or the object/volume that is
// being placed (they are the inverse of each other).
/**
* Accessors returning the rotation/translation of the *object* relative
* to the mother.
*/
G4RotationMatrix* GetObjectRotation() const; // Obsolete
G4RotationMatrix GetObjectRotationValue() const; // Replacement
G4ThreeVector GetObjectTranslation() const;
/**
* Accessors returning the rotation/translation of the *frame* used to
* position this volume in its mother volume (opposite of object rot/trans).
*/
const G4RotationMatrix* GetFrameRotation() const;
G4ThreeVector GetFrameTranslation() const;
/**
* Old access functions, that do not distinguish between frame/object!
* They simply return the translation/rotation of the volume.
*/
const G4ThreeVector GetTranslation() const;
const G4RotationMatrix* GetRotation() const;
G4RotationMatrix* GetRotation();
// Modifiers for translation and rotation
/**
* Sets the translation vector.
*/
void SetTranslation(const G4ThreeVector& v);
/**
* Sets the rotation matrix. NOT INTENDED FOR GENERAL USE.
* Non constant version, used to change transformation for the
* replication/parameterisation mechanism.
*/
void SetRotation(G4RotationMatrix*);
/**
* Returns the associated logical volume pointer.
*/
inline G4LogicalVolume* GetLogicalVolume() const;
/**
* Sets the logical volume pointer. Must not be called when geometry
* is closed.
*/
inline void SetLogicalVolume(G4LogicalVolume* pLogical);
inline G4LogicalVolume* GetMotherLogical() const;
// Return the current mother logical volume pointer.
inline void SetMotherLogical(G4LogicalVolume* pMother);
// Set the mother logical volume. Must not be called when geometry closed.
/**
* Getter/setter for the volume's name.
*/
inline const G4String& GetName() const;
void SetName(const G4String& pName);
/**
* Returns the number of object entities (1 for normal placements,
* n for replicas or parameterised).
*/
virtual G4int GetMultiplicity() const;
// Functions required of subclasses
/**
* Characterises the type of volume - normal/replicated/parameterised.
*/
virtual EVolume VolumeType() const = 0;
/**
* NOT implemented. Should return true if the volume is MANY type.
*/
virtual G4bool IsMany() const = 0;
/**
* Accessor/modifier for optional handling of the volume copy-number.
*/
virtual G4int GetCopyNo() const = 0;
virtual void SetCopyNo(G4int CopyNo) = 0;
/**
* Returns true if the volume is replicated (single object instance
* represents many real volumes), else false.
*/
virtual G4bool IsReplicated() const = 0;
/**
* Returns true if the volume is parameterised (single object instance
* represents many real parameterised volumes), else false.
*/
virtual G4bool IsParameterised() const = 0;
/**
* Returns a pointer to the replicas parameterisation object/algorithm
* (able to compute dimensions and transformations of replicas), or a
* null pointer if not applicable.
*/
virtual G4VPVParameterisation* GetParameterisation() const = 0;
/**
* Returns the replication information. No-op for non replicated volumes.
* @param[in,out] axis The axis of replication/parameterisation.
* @param[in,out] nReplicas The number of replicated/parameterised objects.
* @param[in,out] width The width of replicated object.
* @param[in,out] offset The optional offset distance from mother's border.
* @param[in,out] consuming Flag of replica characterisation (always true
* for pure replicas).
*/
virtual void GetReplicationData(EAxis& axis,
G4int& nReplicas,
G4double& width,
G4double& offset,
G4bool& consuming) const = 0;
/**
* Returns true if the underlying volume structure is regular.
*/
virtual G4bool IsRegularStructure() const = 0;
/**
* Returns non-zero code in case the underlying volume structure is regular,
* voxel-like. The value is an identifier for the structure type.
* If non-zero the volume is a candidate for specialised navigation such
* as 'nearest neighbour' directly on volumes.
*/
virtual G4int GetRegularStructureId() const = 0;
/**
* Verifies if the placed volume is overlapping with the existing
* daughters or with the mother volume. It provides a default resolution
* for the number of points to be generated and verified. A concrete
* implementation is done and required only for placed and parameterised
* volumes. Returns true if the volume is overlapping.
* @param[in] res The number of points to generate on volume's surface.
* @param[in] tol The precision tolerance for the overlap check, below
* which to ignore overlaps (default is maximim precision).
* @param[in] verbose Verbosity mode (default is true).
* @param[in] errMax Maximum of overlaps errors to report (default is 1).
* @returns True if an overlap occurs.
*/
virtual G4bool CheckOverlaps(G4int res=1000, G4double tol=0.,
G4bool verbose=true, G4int errMax=1);
/**
* Fake default constructor for usage restricted to direct object
* persistency for clients requiring preallocation of memory for
* persistifiable objects.
*/
G4VPhysicalVolume(__void__&);
/**
* Returns the instance ID for multi-threading.
*/
inline G4int GetInstanceID() const;
/**
* Returns the private data instance manager for multi-threading.
*/
static const G4PVManager& GetSubInstanceManager();
/**
* Clears the memory allocated by the MT sub-instance manager.
*/
static void Clean();
/**
* Old VolumeType() method, replaced by virtual method, kept for checking.
*/
inline EVolume DeduceVolumeType() const;
protected:
/**
* This method is similar to the constructor. It is used by each worker
* thread to achieve the partial effect as that of the master thread.
*/
void InitialiseWorker(G4VPhysicalVolume* pMasterObject,
G4RotationMatrix* pRot, const G4ThreeVector& tlate);
/**
* This method is similar to the destructor. It is used by each worker
* thread to achieve the partial effect as that of the master thread.
*/
void TerminateWorker(G4VPhysicalVolume* pMasterObject);
protected:
/** For use in implementing the per-thread data.
It is equivalent to a pointer to a G4PVData object. */
G4int instanceID;
/** Needed to use G4PVManager for the G4PVData per-thread objects. */
G4GEOM_DLL static G4PVManager subInstanceManager;
private:
/** The logical volume representing the attributes of the volume. */
G4LogicalVolume* flogical = nullptr;
/** The name of the volume. */
G4String fname;
/** The current mother logical volume. */
G4LogicalVolume* flmother = nullptr;
/** Shadow pointer for use of object persistency. */
G4PVData* pvdata = nullptr;
};
// NOTE:
// The type G4PVManager is introduced to encapsulate the methods used by
// both the master thread and worker threads to allocate memory space for
// the fields encapsulated by the class G4PVData. When each thread
// initializes the value for these fields, it refers to them using a macro
// definition defined below. For every G4VPhysicalVolume instance, there is
// a corresponding G4PVData instance. All G4PVData instances are organized
// by the class G4PVManager as an array.
// The field "int instanceID" is added to the class G4VPhysicalVolume.
// The value of this field in each G4VPhysicalVolume instance is the subscript
// of the corresponding G4PVData instance.
// In order to use the class G4PVManager, we add a static member in the class
// G4VPhysicalVolume as follows: "static G4PVManager subInstanceManager;".
// For the master thread, the array for G4PVData instances grows dynamically
// along with G4VPhysicalVolume instances are created. For each worker thread,
// it copies the array of G4PVData instances from the master thread.
// In addition, it invokes a method similiar to the constructor explicitly
// to achieve the partial effect for each instance in the array.
#include "G4VPhysicalVolume.icc"
#endif