143 lines
5.4 KiB
C++
143 lines
5.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4LogicalCrystalVolume
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//
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// Class description:
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//
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// Specialised logical volume for the description of crystals.
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// The object can be created only with an extended material
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// with a crystal extension. The class handles the orientation
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// of the crystal axes wrt the solid to which the crystal is attached.
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// Author: Enrico Bagli (Ferrara Univ.), 21.04.2016
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// ---------------------------------------------------------------------------
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#ifndef G4LOGICALCRYSTALVOLUME_HH
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#define G4LOGICALCRYSTALVOLUME_HH
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#include <vector>
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#include "G4LogicalVolume.hh"
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class G4CrystalExtension;
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class G4ExtendedMaterial;
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/**
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* @brief G4LogicalCrystalVolume is a specialised logical volume for the
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* description of crystals. The object can be created only with an extended
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* material with a crystal extension. The class handles the orientation
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* of the crystal axes wrt the solid to which the crystal is attached.
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*/
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class G4LogicalCrystalVolume : public G4LogicalVolume
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{
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public:
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/**
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* Constructor for G4LogicalCrystalVolume.
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* @param[in] pSolid Pointer to the associated solid primitive.
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* @param[in] pMaterial Pointer to the associated extended crystal material.
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* @param[in] name The volume name.
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* @param[in] pFieldMgr Pointer to optional magnetic field manager.
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* @param[in] pSDetector Pointer to optional associated sensitive detector.
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* @param[in] pULimits Pointer to optional user limits.
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* @param[in] optimise Flag to enable/disable optimisation structure.
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* @param[in] h Miller orientation parameter h.
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* @param[in] k Miller orientation parameter k.
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* @param[in] l Miller orientation parameter l.
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* @param[in] rot Miller rotation parameter.
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*/
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G4LogicalCrystalVolume(G4VSolid* pSolid,
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G4ExtendedMaterial* pMaterial,
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const G4String& name,
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G4FieldManager* pFieldMgr = nullptr,
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G4VSensitiveDetector* pSDetector = nullptr,
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G4UserLimits* pULimits = nullptr,
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G4bool optimise = true,
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G4int h = 0,
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G4int k = 0,
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G4int l = 0,
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G4double rot = 0.0);
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/**
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* Destructor.
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*/
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~G4LogicalCrystalVolume() override;
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/**
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* Returns true as it is not a base-class object.
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*/
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inline G4bool IsExtended() const override { return true; }
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/**
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* Sets the physical lattice orientation, relative to G4VSolid coordinates.
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* Miller orientation aligns lattice normal (hkl) with geometry +Z.
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*/
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void SetMillerOrientation(G4int h, G4int k, G4int l, G4double rot = 0.0);
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/**
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* Methods to rotate input vector between lattice and solid orientations.
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* @returns The new vector value for convenience.
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*/
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const G4ThreeVector& RotateToLattice(G4ThreeVector& dir) const;
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const G4ThreeVector& RotateToSolid(G4ThreeVector& dir) const;
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/**
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* Returns a pointer to the crystal extension object.
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*/
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const G4CrystalExtension* GetCrystal() const;
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/**
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* Calls through to get crystal basis vectors.
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*/
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const G4ThreeVector& GetBasis(G4int i) const;
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/**
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* Setter for verbosity level.
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*/
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inline void SetVerbose(G4int aInt) { verboseLevel = aInt; }
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/**
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* Returns true if the logical volume 'aLV' is a lattice.
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*/
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static G4bool IsLattice(G4LogicalVolume* aLV);
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private:
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/** Rotates geometry into lattice frame. */
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G4RotationMatrix fOrient;
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G4RotationMatrix fInverse;
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/** Cached Miller indices for dump. */
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G4int hMiller = 1, kMiller = 1, lMiller = 0;
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G4double fRot = 0.0;
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/** Verbosity level. */
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G4int verboseLevel = 0;
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static std::vector<G4LogicalVolume*> fLCVvec;
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};
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#endif
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