46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
// -*- C++ -*-
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//
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// -----------------------------------------------------------------------
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// HEP Random
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// --- RandGeneral ---
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// inlined functions implementation file
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// -----------------------------------------------------------------------
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// =======================================================================
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// Gabriele Cosmo - Created: 20th August 1998
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//
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// M. Fischler - Moved fire() and shoot(anEngine) into inline so that
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// the use of mapRandom does not cost an extra function call.
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// =======================================================================
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namespace CLHEP {
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inline double RandGeneral::fire()
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{
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double rand = localEngine->flat();
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return mapRandom(rand);
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}
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inline double RandGeneral::shoot()
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{
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return fire();
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}
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inline double RandGeneral::operator() ()
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{
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return fire();
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}
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inline double RandGeneral::shoot( HepRandomEngine* anEngine )
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{
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double rand = anEngine->flat();
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return mapRandom(rand);
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}
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inline void RandGeneral::shootArray( const int size, double* vect )
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{
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fireArray(size, vect);
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}
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} // namespace CLHEP
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