136 lines
4.4 KiB
C++
136 lines
4.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4ScoringMessenger
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//
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// Class description:
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//
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// This is a concrete class of G4UImessenger which handles the
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// commands for G4ScoringManager.
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//
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// Author: Tsukasa Aso (KEK), September 2007
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// --------------------------------------------------------------------
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#ifndef G4ScoringMessenger_h
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#define G4ScoringMessenger_h 1
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#include "G4String.hh"
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#include "G4UImessenger.hh"
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#include <vector>
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class G4ScoringManager;
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class G4VScoringMesh;
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class G4UIdirectory;
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class G4UIcmdWithoutParameter;
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class G4UIcmdWithAString;
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class G4UIcmdWithABool;
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class G4UIcmdWithAnInteger;
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class G4UIcmdWithADoubleAndUnit;
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class G4UIcmdWith3VectorAndUnit;
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class G4UIcommand;
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using G4TokenVec = std::vector<G4String>;
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class G4ScoringMessenger : public G4UImessenger
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{
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public:
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G4ScoringMessenger(G4ScoringManager* SManager);
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~G4ScoringMessenger() override;
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void SetNewValue(G4UIcommand* command, G4String newValues) override;
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G4String GetCurrentValue(G4UIcommand* command) override;
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protected:
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void FillTokenVec(const G4String& newValues, G4TokenVec& token);
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void MeshBinCommand(G4VScoringMesh* mesh, G4TokenVec& token);
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void Fill1D(G4UIcommand* cmd, const G4String& newValues);
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private:
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G4ScoringManager* fSMan;
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G4UIdirectory* scoreDir;
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G4UIcmdWithoutParameter* listCmd;
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G4UIcmdWithoutParameter* dumpCmd;
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G4UIcmdWithAnInteger* verboseCmd;
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//
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G4UIdirectory* meshCreateDir;
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G4UIcmdWithAString* meshBoxCreateCmd;
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G4UIcmdWithAString* meshCylinderCreateCmd;
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G4UIcommand* meshRWLogVolCreateCmd;
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G4UIcommand* probeCreateCmd;
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//
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// Mesh commands
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G4UIdirectory* meshDir;
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G4UIcmdWithAString* meshOpnCmd;
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//
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G4UIcmdWithoutParameter* meshClsCmd;
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//
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// Size commands
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G4UIcmdWith3VectorAndUnit* mBoxSizeCmd;
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G4UIcommand* mCylinderSizeCmd;
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G4UIcmdWithADoubleAndUnit* mCylinderRMinCmd;
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G4UIcommand* mCylinderAngleCmd;
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//
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// Division command
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G4UIcommand* mBinCmd;
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//
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// Placement command
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G4UIdirectory* mTransDir;
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G4UIcmdWithoutParameter* mTResetCmd;
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G4UIcmdWith3VectorAndUnit* mTXyzCmd;
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G4UIdirectory* mRotDir;
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G4UIcmdWithADoubleAndUnit* mRotXCmd;
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G4UIcmdWithADoubleAndUnit* mRotYCmd;
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G4UIcmdWithADoubleAndUnit* mRotZCmd;
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//
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// Probe commands
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G4UIdirectory* probeDir;
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G4UIcmdWithAString* probeMatCmd;
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G4UIcmdWith3VectorAndUnit* probeLocateCmd;
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//
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// Draw Command
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G4UIcommand* drawCmd;
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G4UIcommand* drawColumnCmd;
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G4UIdirectory* colorMapDir;
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G4UIcmdWithoutParameter* listColorMapCmd;
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G4UIcmdWithAString* floatMinMaxCmd;
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G4UIcommand* colorMapMinMaxCmd;
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//
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// Dump scoring result to file
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G4UIcommand* dumpQtyToFileCmd;
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G4UIcommand* dumpAllQtsToFileCmd;
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G4UIcommand* dumpQtyWithFactorCmd;
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G4UIcommand* dumpAllQtsWithFactorCmd;
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//
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// Command for direcly plotting to a histogram
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G4UIcommand* fill1DCmd;
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};
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#endif
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