// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4ScoringMessenger // // Class description: // // This is a concrete class of G4UImessenger which handles the // commands for G4ScoringManager. // // Author: Tsukasa Aso (KEK), September 2007 // -------------------------------------------------------------------- #ifndef G4ScoringMessenger_h #define G4ScoringMessenger_h 1 #include "G4String.hh" #include "G4UImessenger.hh" #include class G4ScoringManager; class G4VScoringMesh; class G4UIdirectory; class G4UIcmdWithoutParameter; class G4UIcmdWithAString; class G4UIcmdWithABool; class G4UIcmdWithAnInteger; class G4UIcmdWithADoubleAndUnit; class G4UIcmdWith3VectorAndUnit; class G4UIcommand; using G4TokenVec = std::vector; class G4ScoringMessenger : public G4UImessenger { public: G4ScoringMessenger(G4ScoringManager* SManager); ~G4ScoringMessenger() override; void SetNewValue(G4UIcommand* command, G4String newValues) override; G4String GetCurrentValue(G4UIcommand* command) override; protected: void FillTokenVec(const G4String& newValues, G4TokenVec& token); void MeshBinCommand(G4VScoringMesh* mesh, G4TokenVec& token); void Fill1D(G4UIcommand* cmd, const G4String& newValues); private: G4ScoringManager* fSMan; G4UIdirectory* scoreDir; G4UIcmdWithoutParameter* listCmd; G4UIcmdWithoutParameter* dumpCmd; G4UIcmdWithAnInteger* verboseCmd; // G4UIdirectory* meshCreateDir; G4UIcmdWithAString* meshBoxCreateCmd; G4UIcmdWithAString* meshCylinderCreateCmd; G4UIcommand* meshRWLogVolCreateCmd; G4UIcommand* probeCreateCmd; // // Mesh commands G4UIdirectory* meshDir; G4UIcmdWithAString* meshOpnCmd; // G4UIcmdWithoutParameter* meshClsCmd; // // Size commands G4UIcmdWith3VectorAndUnit* mBoxSizeCmd; G4UIcommand* mCylinderSizeCmd; G4UIcmdWithADoubleAndUnit* mCylinderRMinCmd; G4UIcommand* mCylinderAngleCmd; // // Division command G4UIcommand* mBinCmd; // // Placement command G4UIdirectory* mTransDir; G4UIcmdWithoutParameter* mTResetCmd; G4UIcmdWith3VectorAndUnit* mTXyzCmd; G4UIdirectory* mRotDir; G4UIcmdWithADoubleAndUnit* mRotXCmd; G4UIcmdWithADoubleAndUnit* mRotYCmd; G4UIcmdWithADoubleAndUnit* mRotZCmd; // // Probe commands G4UIdirectory* probeDir; G4UIcmdWithAString* probeMatCmd; G4UIcmdWith3VectorAndUnit* probeLocateCmd; // // Draw Command G4UIcommand* drawCmd; G4UIcommand* drawColumnCmd; G4UIdirectory* colorMapDir; G4UIcmdWithoutParameter* listColorMapCmd; G4UIcmdWithAString* floatMinMaxCmd; G4UIcommand* colorMapMinMaxCmd; // // Dump scoring result to file G4UIcommand* dumpQtyToFileCmd; G4UIcommand* dumpAllQtsToFileCmd; G4UIcommand* dumpQtyWithFactorCmd; G4UIcommand* dumpAllQtsWithFactorCmd; // // Command for direcly plotting to a histogram G4UIcommand* fill1DCmd; }; #endif