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geant4/source/digits_hits/scorer/include/G4PSVolumeFlux.hh
2024-12-06 11:11:40 +01:00

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//
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//
// Class G4PSVolumeFlux
//
// Class description:
// Scorer that scores number of tracks coming into the associated volume.
// Optionally number of tracks can be divided by the surface area to
// score the volume current and divided by cos(theta) for volume flux
// where theta is the incident angle
//
// - Created M. Asai, Sept. 2020
#ifndef G4PSVolumeFlux_h
#define G4PSVolumeFlux_h 1
#include "G4VPrimitivePlotter.hh"
#include "G4THitsMap.hh"
#include "G4PSDirectionFlag.hh"
class G4PSVolumeFlux : public G4VPrimitivePlotter
{
public:
G4PSVolumeFlux(const G4String& name, G4int direction = 1, G4int depth = 0);
~G4PSVolumeFlux() override = default;
public:
void Initialize(G4HCofThisEvent*) override;
void clear() override;
void PrintAll() override;
void SetDivAre(G4bool val) { divare = val; }
void SetDivCos(G4bool val) { divcos = val; }
protected:
G4bool ProcessHits(G4Step*, G4TouchableHistory*) override;
private:
G4int HCID{-1};
G4int fDirection;
G4THitsMap<G4double>* EvtMap{nullptr};
G4bool divare = false; // divide by the surface area
G4bool divcos = false; // divide by cos(theta)
};
#endif