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geant4/examples/extended/parameterisations/Par04/include/Par04EventInformation.hh
2025-12-05 08:54:02 +01:00

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/// \file Par04EventInformation.hh
/// \brief Definition of the Par04EventInformation class
#ifndef PAR04EVENTINFORMATION_HH
#define PAR04EVENTINFORMATION_HH
#include "G4ThreeVector.hh" // for G4ThreeVector
#include "G4VUserEventInformation.hh" // for G4VUserEventInformation
#include <G4Types.hh> // for G4bool
/**
* @brief Event information
*
* Additional data associated to the primary particle.
* Contains information on the direction of the primary particle used to determine
* how energy is scored (mesh around the particle direction).
*
*/
class Par04EventInformation : public G4VUserEventInformation
{
public:
Par04EventInformation();
virtual ~Par04EventInformation();
/// Set particle direction
inline void SetDirection(const G4ThreeVector& aDirection) { fDirection = aDirection; };
/// Get particle direction
inline G4ThreeVector GetDirection() const { return fDirection; };
/// Set particle position
inline void SetPosition(const G4ThreeVector& aPosition) { fPosition = aPosition; };
/// Get particle position
inline G4ThreeVector GetPosition() const { return fPosition; };
/// Set flag
inline void SetFlag(G4bool aFlag) { fIfSet = aFlag; };
/// Get flag
inline G4bool GetFlag() const { return fIfSet; };
/// Print
void Print() const final;
private:
/// Particle direction. By default equal to the default particle gun direction.
G4ThreeVector fDirection = {0, 1, 0};
/// Particle position. By default equal to the default inner radius.
G4ThreeVector fPosition = {0, 800, 0};
/// Flag
G4bool fIfSet = false;
};
#endif /* PAR04EVENTINFORMATION_HH */