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geant4/examples/extended/field/field04/include/F04DetectorConstruction.hh
2025-12-05 08:54:02 +01:00

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//
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/// \file F04DetectorConstruction.hh
/// \brief Definition of the F04DetectorConstruction class
#ifndef F04DetectorConstruction_h
#define F04DetectorConstruction_h 1
#include "CLHEP/Units/SystemOfUnits.h"
#include "G4Cache.hh"
#include "G4LogicalVolume.hh"
#include "G4RotationMatrix.hh"
#include "globals.hh"
class G4Tubs;
class G4VPhysicalVolume;
class F04Materials;
class G4Material;
class F04GlobalField;
class F04DetectorMessenger;
#include "G4VUserDetectorConstruction.hh"
class F04DetectorConstruction : public G4VUserDetectorConstruction
{
public:
F04DetectorConstruction();
~F04DetectorConstruction() override;
G4VPhysicalVolume* Construct() override;
G4VPhysicalVolume* ConstructDetector();
void ConstructSDandField() override;
// StringToRotationMatrix() converts a string "X90,Y45" into a
// G4RotationMatrix.
// This is an active rotation, in that the object is first rotated
// around the parent's X axis by 90 degrees, then the object is
// further rotated around the parent's Y axis by 45 degrees.
// The return value points to a G4RotationMatrix on the heap, so
// it is persistent. Angles are in degrees, can have decimals,
// and can be negative. Axes are X, Y, Z.
static G4RotationMatrix StringToRotationMatrix(G4String rotation);
public:
void SetWorldMaterial(G4String);
void SetWorldSizeZ(G4double);
void SetWorldSizeR(G4double);
void SetCaptureMgntRadius(G4double);
void SetCaptureMgntLength(G4double);
void SetCaptureMgntB1(G4double);
void SetCaptureMgntB2(G4double);
void SetTransferMgntRadius(G4double);
void SetTransferMgntLength(G4double);
void SetTransferMgntB(G4double);
void SetTransferMgntPos(G4double);
void SetTargetMaterial(G4String);
void SetTargetThickness(G4double);
void SetTargetRadius(G4double);
void SetTargetPos(G4double);
void SetTargetAngle(G4int);
void SetDegraderMaterial(G4String);
void SetDegraderThickness(G4double);
void SetDegraderRadius(G4double);
void SetDegraderPos(G4double);
public:
G4Material* GetWorldMaterial() { return fWorldMaterial; }
G4double GetWorldSizeZ() { return fWorldSizeZ; }
G4double GetWorldSizeR() { return fWorldSizeR; }
G4LogicalVolume* GetCaptureMgnt() { return fLogicCaptureMgnt; }
G4double GetCaptureMgntRadius() { return fCaptureMgntRadius; }
G4double GetCaptureMgntLength() { return fCaptureMgntLength; }
G4double GetCaptureMgntB1() { return fCaptureMgntB1; }
G4double GetCaptureMgntB2() { return fCaptureMgntB2; }
G4ThreeVector GetCaptureMgntCenter() { return fCaptureMgntCenter; }
G4LogicalVolume* GetTransferMgnt() { return fLogicTransferMgnt; }
G4double GetTransferMgntRadius() { return fTransferMgntRadius; }
G4double GetTransferMgntLength() { return fTransferMgntLength; }
G4double GetTransferMgntB() { return fTransferMgntB; }
G4double GetTransferMgntPos() { return fTransferMgntPos; }
G4ThreeVector GetTransferMgntCenter() { return fTransferMgntCenter; }
G4Material* GetTargetMaterial() { return fTargetMaterial; }
G4double GetTargetRadius() { return fTargetRadius; }
G4double GetTargetThickness() { return fTargetThickness; }
G4double GetTargetPos() { return fTargetPos; }
G4int GetTargetAngle() { return fTargetAngle; }
G4Material* GetDegraderMaterial() { return fDegraderMaterial; }
G4double GetDegraderRadius() { return fDegraderRadius; }
G4double GetDegraderThickness() { return fDegraderThickness; }
G4double GetDegraderPos() { return fDegraderPos; }
private:
F04DetectorMessenger* fDetectorMessenger = nullptr; // pointer to the Messenger
G4Cache<F04GlobalField*> fFieldSetUp = nullptr;
F04Materials* fMaterials = nullptr;
G4Material* fVacuum = nullptr;
G4Tubs* fSolidWorld = nullptr;
G4LogicalVolume* fLogicWorld = nullptr;
G4VPhysicalVolume* fPhysiWorld = nullptr;
G4Tubs* fSolidTarget = nullptr;
G4LogicalVolume* fLogicTarget = nullptr;
G4VPhysicalVolume* fPhysiTarget = nullptr;
G4Tubs* fSolidDegrader = nullptr;
G4LogicalVolume* fLogicDegrader = nullptr;
G4VPhysicalVolume* fPhysiDegrader = nullptr;
G4Tubs* fSolidCaptureMgnt = nullptr;
G4LogicalVolume* fLogicCaptureMgnt = nullptr;
G4VPhysicalVolume* fPhysiCaptureMgnt = nullptr;
G4Tubs* fSolidTransferMgnt = nullptr;
G4LogicalVolume* fLogicTransferMgnt = nullptr;
G4VPhysicalVolume* fPhysiTransferMgnt = nullptr;
G4Material* fWorldMaterial = nullptr;
G4double fWorldSizeR = 5. * CLHEP::m;
G4double fWorldSizeZ = 50. * CLHEP::m;
G4double fCaptureMgntLength = 4.0 * CLHEP::m;
G4double fCaptureMgntRadius = 0.6 * CLHEP::m;
G4double fCaptureMgntB1 = 0.;
G4double fCaptureMgntB2 = 0.;
G4double fTransferMgntLength = 15.0 * CLHEP::m;
G4double fTransferMgntRadius = 0.3 * CLHEP::m;
G4double fTransferMgntB = 0.;
G4double fTransferMgntPos = 0.;
G4Material* fTargetMaterial = nullptr;
G4double fTargetThickness = 16.0 * CLHEP::cm;
G4double fTargetRadius = 0.4 * CLHEP::cm;
G4double fTargetPos = 0.;
G4int fTargetAngle = 0.;
G4Material* fDegraderMaterial = nullptr;
G4double fDegraderThickness = 0.1 * CLHEP::cm;
G4double fDegraderRadius = 30.0 * CLHEP::cm;
G4double fDegraderPos = 0.;
G4ThreeVector fCaptureMgntCenter, fTransferMgntCenter;
private:
void DefineMaterials();
};
#endif