// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /// \file F04DetectorConstruction.hh /// \brief Definition of the F04DetectorConstruction class #ifndef F04DetectorConstruction_h #define F04DetectorConstruction_h 1 #include "CLHEP/Units/SystemOfUnits.h" #include "G4Cache.hh" #include "G4LogicalVolume.hh" #include "G4RotationMatrix.hh" #include "globals.hh" class G4Tubs; class G4VPhysicalVolume; class F04Materials; class G4Material; class F04GlobalField; class F04DetectorMessenger; #include "G4VUserDetectorConstruction.hh" class F04DetectorConstruction : public G4VUserDetectorConstruction { public: F04DetectorConstruction(); ~F04DetectorConstruction() override; G4VPhysicalVolume* Construct() override; G4VPhysicalVolume* ConstructDetector(); void ConstructSDandField() override; // StringToRotationMatrix() converts a string "X90,Y45" into a // G4RotationMatrix. // This is an active rotation, in that the object is first rotated // around the parent's X axis by 90 degrees, then the object is // further rotated around the parent's Y axis by 45 degrees. // The return value points to a G4RotationMatrix on the heap, so // it is persistent. Angles are in degrees, can have decimals, // and can be negative. Axes are X, Y, Z. static G4RotationMatrix StringToRotationMatrix(G4String rotation); public: void SetWorldMaterial(G4String); void SetWorldSizeZ(G4double); void SetWorldSizeR(G4double); void SetCaptureMgntRadius(G4double); void SetCaptureMgntLength(G4double); void SetCaptureMgntB1(G4double); void SetCaptureMgntB2(G4double); void SetTransferMgntRadius(G4double); void SetTransferMgntLength(G4double); void SetTransferMgntB(G4double); void SetTransferMgntPos(G4double); void SetTargetMaterial(G4String); void SetTargetThickness(G4double); void SetTargetRadius(G4double); void SetTargetPos(G4double); void SetTargetAngle(G4int); void SetDegraderMaterial(G4String); void SetDegraderThickness(G4double); void SetDegraderRadius(G4double); void SetDegraderPos(G4double); public: G4Material* GetWorldMaterial() { return fWorldMaterial; } G4double GetWorldSizeZ() { return fWorldSizeZ; } G4double GetWorldSizeR() { return fWorldSizeR; } G4LogicalVolume* GetCaptureMgnt() { return fLogicCaptureMgnt; } G4double GetCaptureMgntRadius() { return fCaptureMgntRadius; } G4double GetCaptureMgntLength() { return fCaptureMgntLength; } G4double GetCaptureMgntB1() { return fCaptureMgntB1; } G4double GetCaptureMgntB2() { return fCaptureMgntB2; } G4ThreeVector GetCaptureMgntCenter() { return fCaptureMgntCenter; } G4LogicalVolume* GetTransferMgnt() { return fLogicTransferMgnt; } G4double GetTransferMgntRadius() { return fTransferMgntRadius; } G4double GetTransferMgntLength() { return fTransferMgntLength; } G4double GetTransferMgntB() { return fTransferMgntB; } G4double GetTransferMgntPos() { return fTransferMgntPos; } G4ThreeVector GetTransferMgntCenter() { return fTransferMgntCenter; } G4Material* GetTargetMaterial() { return fTargetMaterial; } G4double GetTargetRadius() { return fTargetRadius; } G4double GetTargetThickness() { return fTargetThickness; } G4double GetTargetPos() { return fTargetPos; } G4int GetTargetAngle() { return fTargetAngle; } G4Material* GetDegraderMaterial() { return fDegraderMaterial; } G4double GetDegraderRadius() { return fDegraderRadius; } G4double GetDegraderThickness() { return fDegraderThickness; } G4double GetDegraderPos() { return fDegraderPos; } private: F04DetectorMessenger* fDetectorMessenger = nullptr; // pointer to the Messenger G4Cache fFieldSetUp = nullptr; F04Materials* fMaterials = nullptr; G4Material* fVacuum = nullptr; G4Tubs* fSolidWorld = nullptr; G4LogicalVolume* fLogicWorld = nullptr; G4VPhysicalVolume* fPhysiWorld = nullptr; G4Tubs* fSolidTarget = nullptr; G4LogicalVolume* fLogicTarget = nullptr; G4VPhysicalVolume* fPhysiTarget = nullptr; G4Tubs* fSolidDegrader = nullptr; G4LogicalVolume* fLogicDegrader = nullptr; G4VPhysicalVolume* fPhysiDegrader = nullptr; G4Tubs* fSolidCaptureMgnt = nullptr; G4LogicalVolume* fLogicCaptureMgnt = nullptr; G4VPhysicalVolume* fPhysiCaptureMgnt = nullptr; G4Tubs* fSolidTransferMgnt = nullptr; G4LogicalVolume* fLogicTransferMgnt = nullptr; G4VPhysicalVolume* fPhysiTransferMgnt = nullptr; G4Material* fWorldMaterial = nullptr; G4double fWorldSizeR = 5. * CLHEP::m; G4double fWorldSizeZ = 50. * CLHEP::m; G4double fCaptureMgntLength = 4.0 * CLHEP::m; G4double fCaptureMgntRadius = 0.6 * CLHEP::m; G4double fCaptureMgntB1 = 0.; G4double fCaptureMgntB2 = 0.; G4double fTransferMgntLength = 15.0 * CLHEP::m; G4double fTransferMgntRadius = 0.3 * CLHEP::m; G4double fTransferMgntB = 0.; G4double fTransferMgntPos = 0.; G4Material* fTargetMaterial = nullptr; G4double fTargetThickness = 16.0 * CLHEP::cm; G4double fTargetRadius = 0.4 * CLHEP::cm; G4double fTargetPos = 0.; G4int fTargetAngle = 0.; G4Material* fDegraderMaterial = nullptr; G4double fDegraderThickness = 0.1 * CLHEP::cm; G4double fDegraderRadius = 30.0 * CLHEP::cm; G4double fDegraderPos = 0.; G4ThreeVector fCaptureMgntCenter, fTransferMgntCenter; private: void DefineMaterials(); }; #endif