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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// Please cite the following paper if you use this software
// Nucl.Instrum.Meth.B260:20-27, 2007
#ifndef RunAction_h
#define RunAction_h 1
#include <CLHEP/Matrix/Vector.h>
#include "G4UserRunAction.hh"
#include "PrimaryGeneratorAction.hh"
class G4Run;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
class RunAction : public G4UserRunAction
{
public:
RunAction(DetectorConstruction*, PrimaryGeneratorAction*);
~RunAction();
void BeginOfRunAction(const G4Run*);
void EndOfRunAction(const G4Run*);
G4int GetRow(){return fRow;}
void AddRow() {fRow=fRow+1;}
void AddToXVector(float v) {fXVector(fRow)=v;}
void AddToYVector(float v) {fYVector(fRow)=v;}
void AddToThetaVector(float v) {fThetaVector(fRow)=v;}
void AddToPhiVector(float v) {fPhiVector(fRow)=v;}
private:
DetectorConstruction* fDetector;
PrimaryGeneratorAction* fPrimary;
// Matrix handling
G4int fRow;
CLHEP::HepVector fXVector;
CLHEP::HepVector fYVector;
CLHEP::HepVector fThetaVector;
CLHEP::HepVector fPhiVector;
CLHEP::HepMatrix fBeamMatrix;
};
#endif