// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // Please cite the following paper if you use this software // Nucl.Instrum.Meth.B260:20-27, 2007 #ifndef RunAction_h #define RunAction_h 1 #include #include "G4UserRunAction.hh" #include "PrimaryGeneratorAction.hh" class G4Run; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... class RunAction : public G4UserRunAction { public: RunAction(DetectorConstruction*, PrimaryGeneratorAction*); ~RunAction(); void BeginOfRunAction(const G4Run*); void EndOfRunAction(const G4Run*); G4int GetRow(){return fRow;} void AddRow() {fRow=fRow+1;} void AddToXVector(float v) {fXVector(fRow)=v;} void AddToYVector(float v) {fYVector(fRow)=v;} void AddToThetaVector(float v) {fThetaVector(fRow)=v;} void AddToPhiVector(float v) {fPhiVector(fRow)=v;} private: DetectorConstruction* fDetector; PrimaryGeneratorAction* fPrimary; // Matrix handling G4int fRow; CLHEP::HepVector fXVector; CLHEP::HepVector fYVector; CLHEP::HepVector fThetaVector; CLHEP::HepVector fPhiVector; CLHEP::HepMatrix fBeamMatrix; }; #endif