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geant4/examples/advanced/medical_linac/include/DetectorConstruction.hh
2023-12-08 10:43:34 +01:00

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C++

//
// ********************************************************************
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// * use. Please see the license in the file LICENSE and URL above *
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// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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//
// Code developed by
// Silvia Pozzi (1), silvia.pozzi@iss.it
// Barbara Caccia (1), barbara.caccia@iss.it
// Carlo Mancini Terracciano (2), carlo.mancini.terracciano@roma1.infn.it
// (1) Istituto Superiore di Sanita' and INFN Roma, Italy
// (2) Univ. La Sapienza and INFN Roma, Italy
#ifndef DETECTOR_CONSTRUCTION_HH
#define DETECTOR_CONSTRUCTION_HH
#include <G4VUserDetectorConstruction.hh>
#include <G4RotationMatrix.hh>
#include <G4Material.hh>
#include <G4UnionSolid.hh>
#include <G4PSDoseDeposit3D.hh>
#include <G4MultiFunctionalDetector.hh>
#include "DetectorMessenger.hh"
class G4LogicalVolume;
class DetectorMessenger;
class DetectorConstruction : public G4VUserDetectorConstruction
{
public:
G4VPhysicalVolume* Construct() override;
void SetJaws(G4double value);
void SetTargetPosition(G4double value);
void SetPhantomSide(G4double value);
void SetVoxelSide(G4double value);
void SetVoxelDepth(G4double value);
void UpdateGeometry(G4String, G4double);
G4int GetNumberSideCells() const;
G4int GetNumberDepthCells() const;
G4int GetPhantomDepth() const;
G4double GetFFilterRadius();
G4double GetFFilterZ();
G4double GetJaw1X();
G4double GetTargetPosition();
G4double GetAccOriginPosition();
G4double GetVoxelDepthDim();
private:
void ConstructMaterials();
G4Material* GetMaterial(G4String materialName);
void ConstructPhantom();
void ConstructPhantom_spess();
void ConstructAccelerator();
void ConstructTarget();
void ConstructVacuumWindow();
void ConstructIonizationChamber();
void ConstructFlatteningFilter();
void ConstructPrimaryCollimator();
void ConstructJawsX();
void ConstructJawsY();
void PhantomSegmentation(G4LogicalVolume* phantom);
G4int CheckPhantomSegmentation(G4int nCells);
DetectorMessenger* detectorMessenger;
G4VPhysicalVolume* world_phys;
G4VPhysicalVolume* accWorld_phys;
G4VPhysicalVolume* boxJaw1X_phys;
G4VPhysicalVolume* boxJaw2X_phys;
G4VPhysicalVolume* boxJaw1Y_phys;
G4VPhysicalVolume* boxJaw2Y_phys;
G4VPhysicalVolume* phantom_phys;
G4LogicalVolume* LVPhantomSens;
G4Material* mat_Kapton;
G4Material* mat_XC10;
G4Material* mat_WNICU;
G4Material* mat_Ssteel;
G4ThreeVector accHalfSize;
G4ThreeVector jaw1XInitialPos;
G4ThreeVector jaw2XInitialPos;
G4ThreeVector jaw1YInitialPos;
G4ThreeVector jaw2YInitialPos;
G4double jawAperture;
G4double fieldSide;
G4double sourceToSkinDistance;
G4double phantomSideDim, voxelSideDim, voxelDepthDim;
G4int nSideCells, nDepthCells;
G4double tubeFFRadius, tubeFFFirstFaceZ;
G4MultiFunctionalDetector* phantomDetector3D;
G4VPrimitiveScorer* phantomScorer3D;
};
#endif