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2023-12-08 10:43:34 +01:00

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/control/verbose 2
# Open a viewer
/vis/open
# This opens the default viewer - see examples/basic/B1/vis.mac for a
# more comprehensive overview of options. Also the documentation.
# Disable auto refresh and quieten vis messages whilst scene and
# trajectories are established:
/vis/viewer/set/autoRefresh false
/vis/verbose errors
# The above creates a scene handler and a viewer but needs a scene.
# (Normally this would be /vis/drawVolume but we need to specialise.)
/vis/scene/create
/vis/scene/add/userAction
/vis/sceneHandler/attach
# Decorations
# Axes, scale, etc.
/vis/scene/add/scale # Simple scale line
/vis/scene/add/axes 50 0 -60 20 cm # Simple axes: x=red, y=green, z=blue.
/vis/scene/add/eventID # Drawn at end of event
/vis/scene/add/date # Date stamp
#
# Frame
/vis/set/colour red
/vis/set/lineWidth 2
/vis/scene/add/frame # Simple frame around the view
#/vis/set/colour # Revert to default colour (white)
/vis/set/lineWidth # Revert to default line width (1.)
# To get nice view
# Make the "World" box invisible
/vis/geometry/set/visibility worldLogical 0 false
/vis/geometry/set/visibility phantomLogical 0 false
# View parameters
/vis/viewer/set/specialMeshRendering
/vis/viewer/set/specialMeshRenderingOption surfaces
/vis/viewer/set/style surface
/vis/viewer/set/hiddenMarker true
/vis/viewer/set/background 1 1 1 1
#
# Specify view angle:
/vis/viewer/set/upVector 0 0 1
/vis/viewer/set/lightsVector -1 0 0
/vis/viewer/zoomTo 2
#/vis/viewer/set/viewpointVector -0.5 -1 0.3
/vis/viewer/set/viewpointVector 0 -1 0
/vis/viewer/set/targetPoint 0 0 0 mm
#
# Re-establish auto refreshing and verbosity:
/vis/viewer/set/autoRefresh true
/vis/verbose warnings