143 lines
5.7 KiB
C++
143 lines
5.7 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// Code developed by:
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// S.Guatelli, M. Large and A. Malaroda, University of Wollongong
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//
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// Code based on the extended example DICOM
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//
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#ifndef ICRP110PhantomNestedParameterisation_HH
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#define ICRP110PhantomNestedParameterisation_HH
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#include <vector>
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#include <map>
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#include "G4Types.hh"
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#include "G4ThreeVector.hh"
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#include "G4VTouchable.hh"
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#include "G4VNestedParameterisation.hh"
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class G4VPhysicalVolume;
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class G4VSolid;
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class G4Material;
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class G4VisAttributes;
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// CSG Entities which may be parameterised/replicated
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class G4Box;
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class G4Tubs;
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class G4Trd;
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class G4Trap;
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class G4Cons;
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class G4Sphere;
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class G4Ellipsoid;
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class G4Orb;
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class G4Torus;
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class G4Para;
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class G4Polycone;
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class G4Polyhedra;
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class G4Hype;
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/// Implements a G4VNestedParameterisation
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class ICRP110PhantomNestedParameterisation : public G4VNestedParameterisation
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{
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public:
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explicit ICRP110PhantomNestedParameterisation(const G4ThreeVector& voxelSize,
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std::vector<G4Material*>& mat,
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G4int fnX_ = 0, G4int fnY_ = 0, G4int fnZ_ = 0);
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// the total number of voxels along X, Y and Z
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// are initialised to zero
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~ICRP110PhantomNestedParameterisation();
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virtual G4Material* ComputeMaterial(G4VPhysicalVolume *currentVol,
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const G4int repNo,
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const G4VTouchable *parentTouch );
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G4int GetNumberOfMaterials() const;
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G4Material* GetMaterial(G4int idx) const;
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G4int GetMaterialIndex( G4int copyNo) const;
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void SetMaterialIndices( size_t* matInd ){ fMaterialIndices = matInd;}
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// This method passes the information of the matID associated to each voxel
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// from the DetectorConstruction to the NestedParameterisation class
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void SetNoVoxel( G4int nx, G4int ny, G4int nz );
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// This method passes the total number of voxels along X, Y and Z from
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// the DetectorConstruction to the NestedParameterisation class
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void ComputeTransformation(const G4int no,
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G4VPhysicalVolume *currentPV) const;
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// Additional standard Parameterisation methods,
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// which can be optionally defined, in case solid is used.
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void ComputeDimensions(G4Box &, const G4int,
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const G4VPhysicalVolume *) const;
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private: // Dummy declarations to get rid of warnings ...
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void ComputeDimensions (G4Trd&, const G4int,
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const G4VPhysicalVolume*) const {}
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void ComputeDimensions (G4Trap&, const G4int,
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const G4VPhysicalVolume*) const {}
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void ComputeDimensions (G4Cons&, const G4int,
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const G4VPhysicalVolume*) const {}
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void ComputeDimensions (G4Sphere&, const G4int,
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const G4VPhysicalVolume*) const {}
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void ComputeDimensions (G4Ellipsoid&, const G4int,
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const G4VPhysicalVolume*) const {}
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void ComputeDimensions (G4Orb&, const G4int,
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const G4VPhysicalVolume*) const {}
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void ComputeDimensions (G4Torus&, const G4int,
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const G4VPhysicalVolume*) const {}
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void ComputeDimensions (G4Para&, const G4int,
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const G4VPhysicalVolume*) const {}
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void ComputeDimensions (G4Hype&, const G4int,
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const G4VPhysicalVolume*) const {}
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void ComputeDimensions (G4Tubs&, const G4int,
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const G4VPhysicalVolume*) const {}
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void ComputeDimensions (G4Polycone&, const G4int,
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const G4VPhysicalVolume*) const {}
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void ComputeDimensions (G4Polyhedra&, const G4int,
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const G4VPhysicalVolume*) const {}
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void ReadColourData();
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using G4VNestedParameterisation::ComputeMaterial;
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private:
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G4double fdX,fdY,fdZ; // Half of the voxels along X, Y and Z
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G4int fnX,fnY,fnZ; // Number of voxels along X, Y and Z
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std::vector<G4Material*> fMaterials; // Vector with materials
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size_t* fMaterialIndices; // Index of the material associated to each voxel
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std::map<G4String,G4VisAttributes*> fColours;
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};
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#endif
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