// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // Code developed by: // S.Guatelli, M. Large and A. Malaroda, University of Wollongong // // Code based on the extended example DICOM // #ifndef ICRP110PhantomNestedParameterisation_HH #define ICRP110PhantomNestedParameterisation_HH #include #include #include "G4Types.hh" #include "G4ThreeVector.hh" #include "G4VTouchable.hh" #include "G4VNestedParameterisation.hh" class G4VPhysicalVolume; class G4VSolid; class G4Material; class G4VisAttributes; // CSG Entities which may be parameterised/replicated class G4Box; class G4Tubs; class G4Trd; class G4Trap; class G4Cons; class G4Sphere; class G4Ellipsoid; class G4Orb; class G4Torus; class G4Para; class G4Polycone; class G4Polyhedra; class G4Hype; /// Implements a G4VNestedParameterisation class ICRP110PhantomNestedParameterisation : public G4VNestedParameterisation { public: explicit ICRP110PhantomNestedParameterisation(const G4ThreeVector& voxelSize, std::vector& mat, G4int fnX_ = 0, G4int fnY_ = 0, G4int fnZ_ = 0); // the total number of voxels along X, Y and Z // are initialised to zero ~ICRP110PhantomNestedParameterisation(); virtual G4Material* ComputeMaterial(G4VPhysicalVolume *currentVol, const G4int repNo, const G4VTouchable *parentTouch ); G4int GetNumberOfMaterials() const; G4Material* GetMaterial(G4int idx) const; G4int GetMaterialIndex( G4int copyNo) const; void SetMaterialIndices( size_t* matInd ){ fMaterialIndices = matInd;} // This method passes the information of the matID associated to each voxel // from the DetectorConstruction to the NestedParameterisation class void SetNoVoxel( G4int nx, G4int ny, G4int nz ); // This method passes the total number of voxels along X, Y and Z from // the DetectorConstruction to the NestedParameterisation class void ComputeTransformation(const G4int no, G4VPhysicalVolume *currentPV) const; // Additional standard Parameterisation methods, // which can be optionally defined, in case solid is used. void ComputeDimensions(G4Box &, const G4int, const G4VPhysicalVolume *) const; private: // Dummy declarations to get rid of warnings ... void ComputeDimensions (G4Trd&, const G4int, const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Trap&, const G4int, const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Cons&, const G4int, const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Sphere&, const G4int, const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Ellipsoid&, const G4int, const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Orb&, const G4int, const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Torus&, const G4int, const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Para&, const G4int, const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Hype&, const G4int, const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Tubs&, const G4int, const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Polycone&, const G4int, const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Polyhedra&, const G4int, const G4VPhysicalVolume*) const {} void ReadColourData(); using G4VNestedParameterisation::ComputeMaterial; private: G4double fdX,fdY,fdZ; // Half of the voxels along X, Y and Z G4int fnX,fnY,fnZ; // Number of voxels along X, Y and Z std::vector fMaterials; // Vector with materials size_t* fMaterialIndices; // Index of the material associated to each voxel std::map fColours; }; #endif