Import Geant4 7.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 12:11:21 +02:00
parent 516dbf1a58
commit d93e1e39a9
5384 changed files with 125662 additions and 82444 deletions
@@ -21,52 +21,52 @@
// ********************************************************************
//
//
// $Id: G4OpenGLSceneHandler.icc,v 1.5 2001/08/09 20:16:06 johna Exp $
// GEANT4 tag $Name: geant4-07-00-cand-01 $
// $Id: G4OpenGLSceneHandler.icc,v 1.6 2005/01/27 20:04:55 johna Exp $
// GEANT4 tag $Name: geant4-07-01 $
//
//
// Andrew Walkden 20th January 1998
inline void G4OpenGLSceneHandler::AddThis (const G4Box& box) {
G4VSceneHandler::AddThis (box);
inline void G4OpenGLSceneHandler::AddSolid (const G4Box& box) {
G4VSceneHandler::AddSolid (box);
}
inline void G4OpenGLSceneHandler::AddThis (const G4Cons& cons) {
G4VSceneHandler::AddThis (cons);
inline void G4OpenGLSceneHandler::AddSolid (const G4Cons& cons) {
G4VSceneHandler::AddSolid (cons);
}
inline void G4OpenGLSceneHandler::AddThis (const G4Tubs& tubs) {
G4VSceneHandler::AddThis (tubs);
inline void G4OpenGLSceneHandler::AddSolid (const G4Tubs& tubs) {
G4VSceneHandler::AddSolid (tubs);
}
inline void G4OpenGLSceneHandler::AddThis (const G4Trd& trd) {
G4VSceneHandler::AddThis (trd);
inline void G4OpenGLSceneHandler::AddSolid (const G4Trd& trd) {
G4VSceneHandler::AddSolid (trd);
}
inline void G4OpenGLSceneHandler::AddThis (const G4Trap& trap) {
G4VSceneHandler::AddThis (trap);
inline void G4OpenGLSceneHandler::AddSolid (const G4Trap& trap) {
G4VSceneHandler::AddSolid (trap);
}
inline void G4OpenGLSceneHandler::AddThis (const G4Sphere& sphere) {
G4VSceneHandler::AddThis (sphere);
inline void G4OpenGLSceneHandler::AddSolid (const G4Sphere& sphere) {
G4VSceneHandler::AddSolid (sphere);
}
inline void G4OpenGLSceneHandler::AddThis (const G4Para& para) {
G4VSceneHandler::AddThis (para);
inline void G4OpenGLSceneHandler::AddSolid (const G4Para& para) {
G4VSceneHandler::AddSolid (para);
}
inline void G4OpenGLSceneHandler::AddThis (const G4Torus& torus) {
G4VSceneHandler::AddThis (torus);
inline void G4OpenGLSceneHandler::AddSolid (const G4Torus& torus) {
G4VSceneHandler::AddSolid (torus);
}
inline void G4OpenGLSceneHandler::AddThis (const G4Polycone& polycone) {
G4VSceneHandler::AddThis (polycone);
inline void G4OpenGLSceneHandler::AddSolid (const G4Polycone& polycone) {
G4VSceneHandler::AddSolid (polycone);
}
inline void G4OpenGLSceneHandler::AddThis (const G4Polyhedra& polyhedra) {
G4VSceneHandler::AddThis (polyhedra);
inline void G4OpenGLSceneHandler::AddSolid (const G4Polyhedra& polyhedra) {
G4VSceneHandler::AddSolid (polyhedra);
}
inline void G4OpenGLSceneHandler::AddThis (const G4VSolid& vsolid) {
G4VSceneHandler::AddThis (vsolid);
inline void G4OpenGLSceneHandler::AddSolid (const G4VSolid& vsolid) {
G4VSceneHandler::AddSolid (vsolid);
}