Import Geant4 3.0.0 source tree
This commit is contained in:
@@ -5,171 +5,39 @@
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4NavigationHistory.icc,v 1.2 1999/12/15 14:50:22 gunter Exp $
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// GEANT4 tag $Name: geant4-02-00 $
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// $Id: G4NavigationHistory.icc,v 1.3 2000/11/01 16:51:06 gcosmo Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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//
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// class G4NavigationHistory Inline implementation
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//
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// `Reset' history. It now does clear most entries (It used to not do this).
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// Level 0 is preserved
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inline void G4NavigationHistory::Reset()
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{
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fStackDepth=0;
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}
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// 'Clear' entries, zeroing transforms, matrices & negating replica history
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//
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inline void G4NavigationHistory::Clear()
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{
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G4AffineTransform dummyTransform(G4ThreeVector(0.));
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G4NavigationLevel tmpNavLevel;
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tmpNavLevel=G4NavigationLevel(0, dummyTransform, kParameterised, -1) ;
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Reset();
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for (G4int ilev=fNavHistory.length()-1; ilev>=0; ilev--)
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{
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// fNavHistory(ilev)= 0;
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fNavHistory(ilev)= tmpNavLevel;
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}
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}
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// Constructor
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// Size history lists & reset histories
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inline G4NavigationHistory::G4NavigationHistory() :
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fNavHistory(kHistoryMax),
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fStackDepth(0)
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inline
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G4NavigationHistory::G4NavigationHistory()
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: fNavHistory(kHistoryMax), fStackDepth(0)
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{
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Reset(); // Reset depth
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Clear();
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}
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// Constructor
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// Size history lists & reset histories
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inline G4NavigationHistory::G4NavigationHistory(const G4NavigationHistory &h):
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fNavHistory(h.fNavHistory),
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fStackDepth(h.fStackDepth)
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inline
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G4NavigationHistory::G4NavigationHistory(const G4NavigationHistory &h)
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: fNavHistory(h.fNavHistory), fStackDepth(h.fStackDepth)
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{
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}
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// Destructor
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inline G4NavigationHistory::~G4NavigationHistory()
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{
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Reset(); // To delete all but one current entries!
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// delete fNavHistory(0);
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}
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// Setup initial entry in stack: copies through volume transform & matrix
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// The volume is assumed to be unrotated
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//
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inline void G4NavigationHistory::SetFirstEntry(G4VPhysicalVolume* pVol)
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inline
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G4NavigationHistory&
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G4NavigationHistory::operator=(const G4NavigationHistory &h)
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{
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G4ThreeVector translation(0.,0.,0.);
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if (&h == this) return *this;
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// Protection needed in case pVol=null
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// so that a touchable-history can signal OutOfWorld
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//
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if(pVol !=0) {
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translation=pVol->GetTranslation();
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}
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fNavHistory(0)= G4NavigationLevel( pVol,
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G4AffineTransform(translation),
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kNormal );
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}
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// Return topmost transform
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inline const G4AffineTransform* G4NavigationHistory::GetPtrTopTransform() const
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{
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return fNavHistory(fStackDepth).GetPtrTransform();
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}
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// Return topmost transform
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inline const G4AffineTransform& G4NavigationHistory::GetTopTransform() const
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{
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return fNavHistory(fStackDepth).GetTransform();
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}
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// Return topmost replica no record
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inline G4int G4NavigationHistory::GetTopReplicaNo() const
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{
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return fNavHistory(fStackDepth).GetReplicaNo();
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}
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// Return topmost volume type
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inline EVolume G4NavigationHistory::GetTopVolumeType() const
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{
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return fNavHistory(fStackDepth).GetVolumeType();
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}
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// Return topmost physical volume ptr
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inline G4VPhysicalVolume* G4NavigationHistory::GetTopVolume() const
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{
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return fNavHistory(fStackDepth).GetPhysicalVolume();
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}
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// Return current history depth
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inline G4int G4NavigationHistory::GetDepth() const
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{
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return fStackDepth;
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}
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// Return specified transform
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inline const G4AffineTransform& G4NavigationHistory::GetTransform(const G4int n) const
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{
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return fNavHistory(n).GetTransform();
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}
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// Return specified replica no record
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inline G4int G4NavigationHistory::GetReplicaNo(const G4int n) const
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{
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return fNavHistory(n).GetReplicaNo();
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}
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// Return specified volume type
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inline EVolume G4NavigationHistory::GetVolumeType(const G4int n) const
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{
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return fNavHistory(n).GetVolumeType();
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}
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// Return specified physical volume ptr
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inline G4VPhysicalVolume* G4NavigationHistory::GetVolume(const G4int n) const
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{
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return fNavHistory(n).GetPhysicalVolume();
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}
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// Return current maximum size of history.
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// Note: MaxDepth of 16 mean history entries 0 - 15 inclusive may be used
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inline G4int G4NavigationHistory::GetMaxDepth() const
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{
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return fNavHistory.length();
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}
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// Back up one level in history: from mother to grandmother
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// It does not erase history record of current mother
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inline void G4NavigationHistory::BackLevel()
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{
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assert(fStackDepth>0);
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// Tell the level that I am forgetting it
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// delete fNavHistory(fStackDepth);
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fStackDepth--;
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}
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// Back up specified no of levels in history
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inline void G4NavigationHistory::BackLevel(G4int n)
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{
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assert(n<=fStackDepth);
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fStackDepth-=n;
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}
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inline G4NavigationHistory& G4NavigationHistory::operator=(const G4NavigationHistory &h)
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{
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// fNavHistory=h.fNavHistory; // This works, but is very slow.
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if( this->GetMaxDepth() < h.fStackDepth ){
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fNavHistory.reshape( h.fStackDepth );
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@@ -184,24 +52,144 @@ inline G4NavigationHistory& G4NavigationHistory::operator=(const G4NavigationHis
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return *this;
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}
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// Enlarge history if required
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// Increase size by kHistoryStride. Note that additional
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// history entries are `dirty' (non zero) apart from volume history
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inline void G4NavigationHistory::EnlargeHistory()
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inline
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void G4NavigationHistory::Reset()
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{
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fStackDepth=0;
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}
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inline
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void G4NavigationHistory::Clear()
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{
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G4AffineTransform dummyTransform(G4ThreeVector(0.));
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G4NavigationLevel tmpNavLevel;
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tmpNavLevel=G4NavigationLevel(0, dummyTransform, kParameterised, -1) ;
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Reset();
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for (G4int ilev=fNavHistory.length()-1; ilev>=0; ilev--)
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{
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// fNavHistory(ilev)= 0;
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fNavHistory(ilev)= tmpNavLevel;
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}
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}
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inline
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void G4NavigationHistory::SetFirstEntry(G4VPhysicalVolume* pVol)
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{
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G4ThreeVector translation(0.,0.,0.);
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// Protection needed in case pVol=null
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// so that a touchable-history can signal OutOfWorld
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//
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if(pVol !=0) {
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translation=pVol->GetTranslation();
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}
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fNavHistory(0)= G4NavigationLevel( pVol,
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G4AffineTransform(translation),
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kNormal );
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}
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inline
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const G4AffineTransform* G4NavigationHistory::GetPtrTopTransform() const
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{
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return fNavHistory(fStackDepth).GetPtrTransform();
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}
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inline
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const G4AffineTransform& G4NavigationHistory::GetTopTransform() const
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{
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return fNavHistory(fStackDepth).GetTransform();
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}
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inline
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G4int G4NavigationHistory::GetTopReplicaNo() const
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{
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return fNavHistory(fStackDepth).GetReplicaNo();
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}
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inline
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EVolume G4NavigationHistory::GetTopVolumeType() const
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{
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return fNavHistory(fStackDepth).GetVolumeType();
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}
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inline
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G4VPhysicalVolume* G4NavigationHistory::GetTopVolume() const
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{
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return fNavHistory(fStackDepth).GetPhysicalVolume();
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}
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inline
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G4int G4NavigationHistory::GetDepth() const
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{
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return fStackDepth;
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}
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inline
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const G4AffineTransform&
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G4NavigationHistory::GetTransform(G4int n) const
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{
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return fNavHistory(n).GetTransform();
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}
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inline
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G4int G4NavigationHistory::GetReplicaNo(G4int n) const
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{
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return fNavHistory(n).GetReplicaNo();
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}
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inline
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EVolume G4NavigationHistory::GetVolumeType(G4int n) const
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{
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return fNavHistory(n).GetVolumeType();
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}
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inline
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G4VPhysicalVolume* G4NavigationHistory::GetVolume(G4int n) const
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{
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return fNavHistory(n).GetPhysicalVolume();
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}
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inline
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G4int G4NavigationHistory::GetMaxDepth() const
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{
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return fNavHistory.length();
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}
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inline
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void G4NavigationHistory::BackLevel()
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{
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assert(fStackDepth>0);
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// Tell the level that I am forgetting it
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// delete fNavHistory(fStackDepth);
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fStackDepth--;
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}
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inline
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void G4NavigationHistory::BackLevel(G4int n)
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{
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assert(n<=fStackDepth);
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fStackDepth-=n;
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}
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inline
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void G4NavigationHistory::EnlargeHistory()
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{
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G4int len=fNavHistory.length();
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if (len==fStackDepth)
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{
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{ // Note: Resize operation clears additional entries
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G4int nlen=len+kHistoryStride;
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fNavHistory.reshape(nlen);
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// Note: Resize operation clears additional entries
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}
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}
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inline void G4NavigationHistory::NewLevel(G4VPhysicalVolume *pNewMother,
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EVolume vType,
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G4int nReplica)
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inline
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void G4NavigationHistory::NewLevel(G4VPhysicalVolume *pNewMother,
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EVolume vType,
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G4int nReplica)
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{
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EnlargeHistory(); // Enlarge if required
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fStackDepth++;
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