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geant4/source/geometry/volumes/include/G4NavigationHistory.icc
T
2016-06-08 15:55:53 +02:00

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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4NavigationHistory.icc,v 1.3 2000/11/01 16:51:06 gcosmo Exp $
// GEANT4 tag $Name: geant4-03-00 $
//
//
// class G4NavigationHistory Inline implementation
//
inline
G4NavigationHistory::G4NavigationHistory()
: fNavHistory(kHistoryMax), fStackDepth(0)
{
Reset(); // Reset depth
Clear();
}
inline
G4NavigationHistory::G4NavigationHistory(const G4NavigationHistory &h)
: fNavHistory(h.fNavHistory), fStackDepth(h.fStackDepth)
{
}
inline G4NavigationHistory::~G4NavigationHistory()
{
Reset(); // To delete all but one current entries!
// delete fNavHistory(0);
}
inline
G4NavigationHistory&
G4NavigationHistory::operator=(const G4NavigationHistory &h)
{
if (&h == this) return *this;
// fNavHistory=h.fNavHistory; // This works, but is very slow.
if( this->GetMaxDepth() < h.fStackDepth ){
fNavHistory.reshape( h.fStackDepth );
}
register G4int ilev= h.fStackDepth;
for ( ; ilev>=0; ilev--) {
fNavHistory(ilev) = h.fNavHistory(ilev);
}
fStackDepth=h.fStackDepth;
return *this;
}
inline
void G4NavigationHistory::Reset()
{
fStackDepth=0;
}
inline
void G4NavigationHistory::Clear()
{
G4AffineTransform dummyTransform(G4ThreeVector(0.));
G4NavigationLevel tmpNavLevel;
tmpNavLevel=G4NavigationLevel(0, dummyTransform, kParameterised, -1) ;
Reset();
for (G4int ilev=fNavHistory.length()-1; ilev>=0; ilev--)
{
// fNavHistory(ilev)= 0;
fNavHistory(ilev)= tmpNavLevel;
}
}
inline
void G4NavigationHistory::SetFirstEntry(G4VPhysicalVolume* pVol)
{
G4ThreeVector translation(0.,0.,0.);
// Protection needed in case pVol=null
// so that a touchable-history can signal OutOfWorld
//
if(pVol !=0) {
translation=pVol->GetTranslation();
}
fNavHistory(0)= G4NavigationLevel( pVol,
G4AffineTransform(translation),
kNormal );
}
inline
const G4AffineTransform* G4NavigationHistory::GetPtrTopTransform() const
{
return fNavHistory(fStackDepth).GetPtrTransform();
}
inline
const G4AffineTransform& G4NavigationHistory::GetTopTransform() const
{
return fNavHistory(fStackDepth).GetTransform();
}
inline
G4int G4NavigationHistory::GetTopReplicaNo() const
{
return fNavHistory(fStackDepth).GetReplicaNo();
}
inline
EVolume G4NavigationHistory::GetTopVolumeType() const
{
return fNavHistory(fStackDepth).GetVolumeType();
}
inline
G4VPhysicalVolume* G4NavigationHistory::GetTopVolume() const
{
return fNavHistory(fStackDepth).GetPhysicalVolume();
}
inline
G4int G4NavigationHistory::GetDepth() const
{
return fStackDepth;
}
inline
const G4AffineTransform&
G4NavigationHistory::GetTransform(G4int n) const
{
return fNavHistory(n).GetTransform();
}
inline
G4int G4NavigationHistory::GetReplicaNo(G4int n) const
{
return fNavHistory(n).GetReplicaNo();
}
inline
EVolume G4NavigationHistory::GetVolumeType(G4int n) const
{
return fNavHistory(n).GetVolumeType();
}
inline
G4VPhysicalVolume* G4NavigationHistory::GetVolume(G4int n) const
{
return fNavHistory(n).GetPhysicalVolume();
}
inline
G4int G4NavigationHistory::GetMaxDepth() const
{
return fNavHistory.length();
}
inline
void G4NavigationHistory::BackLevel()
{
assert(fStackDepth>0);
// Tell the level that I am forgetting it
// delete fNavHistory(fStackDepth);
fStackDepth--;
}
inline
void G4NavigationHistory::BackLevel(G4int n)
{
assert(n<=fStackDepth);
fStackDepth-=n;
}
inline
void G4NavigationHistory::EnlargeHistory()
{
G4int len=fNavHistory.length();
if (len==fStackDepth)
{ // Note: Resize operation clears additional entries
G4int nlen=len+kHistoryStride;
fNavHistory.reshape(nlen);
}
}
inline
void G4NavigationHistory::NewLevel(G4VPhysicalVolume *pNewMother,
EVolume vType,
G4int nReplica)
{
EnlargeHistory(); // Enlarge if required
fStackDepth++;
fNavHistory(fStackDepth) =
G4NavigationLevel(pNewMother,
fNavHistory(fStackDepth-1).GetTransform(),
G4AffineTransform(pNewMother->GetRotation(),
pNewMother->GetTranslation()),
vType,
nReplica);
// The constructor computes the new global->local transform
}