Import Geant4 3.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:55:53 +02:00
parent e7d7193284
commit cfcb558cfe
3050 changed files with 91703 additions and 48310 deletions
@@ -5,23 +5,53 @@
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4BREPSolidBox.hh,v 1.2 1999/12/15 14:49:55 gunter Exp $
// GEANT4 tag $Name: geant4-02-00 $
// $Id: G4BREPSolidBox.hh,v 1.4 2000/11/08 14:21:59 gcosmo Exp $
// GEANT4 tag $Name: geant4-03-00 $
//
// ----------------------------------------------------------------------
// Class G4BREPSolidBox
//
// Class description:
//
// Definition of a generic BREP box:
//
// G4BREPSolidBox(const G4String& name,
// const G4Point3D& Pt1, const G4Point3D& Pt2,
// const G4Point3D& Pt3, const G4Point3D& Pt4,
// const G4Point3D& Pt5, const G4Point3D& Pt6,
// const G4Point3D& Pt7, const G4Point3D& Pt8)
// Authors: J.Sulkimo, P.Urban.
// Revisions by: L.Broglia, G.Cosmo.
// ----------------------------------------------------------------------
#ifndef __G4BREPSolidBOX
#define __G4BREPSolidBOX
#include "G4BREPSolid.hh"
#include "G4RotationMatrix.hh"
class G4BREPSolidBox: public G4BREPSolid
class G4BREPSolidBox : public G4BREPSolid
{
public:
G4BREPSolidBox(G4String,const G4Point3D&, const G4Point3D&,
public: // with description
G4BREPSolidBox(const G4String&, const G4Point3D&, const G4Point3D&,
const G4Point3D&, const G4Point3D&, const G4Point3D&,
const G4Point3D&, const G4Point3D&, const G4Point3D& );
// Constructor defining the box through its planes.
EInside Inside(register const G4ThreeVector&) const;
~G4BREPSolidBox();
// Empty destructor.
EInside Inside(register const G4ThreeVector& Pt) const;
// Determines if the point Pt is inside, outside or on the surface
// of the solid.
private:
G4BREPSolidBox(const G4BREPSolidBox&);
G4BREPSolidBox& operator=(const G4BREPSolidBox&);
// Private copy constructor and assignment operator.
private: