63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4BREPSolidBox.hh,v 1.4 2000/11/08 14:21:59 gcosmo Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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// ----------------------------------------------------------------------
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// Class G4BREPSolidBox
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//
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// Class description:
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//
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// Definition of a generic BREP box:
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//
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// G4BREPSolidBox(const G4String& name,
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// const G4Point3D& Pt1, const G4Point3D& Pt2,
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// const G4Point3D& Pt3, const G4Point3D& Pt4,
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// const G4Point3D& Pt5, const G4Point3D& Pt6,
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// const G4Point3D& Pt7, const G4Point3D& Pt8)
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// Authors: J.Sulkimo, P.Urban.
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// Revisions by: L.Broglia, G.Cosmo.
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// ----------------------------------------------------------------------
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#ifndef __G4BREPSolidBOX
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#define __G4BREPSolidBOX
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#include "G4BREPSolid.hh"
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#include "G4RotationMatrix.hh"
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class G4BREPSolidBox : public G4BREPSolid
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{
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public: // with description
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G4BREPSolidBox(const G4String&, const G4Point3D&, const G4Point3D&,
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const G4Point3D&, const G4Point3D&, const G4Point3D&,
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const G4Point3D&, const G4Point3D&, const G4Point3D& );
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// Constructor defining the box through its planes.
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~G4BREPSolidBox();
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// Empty destructor.
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EInside Inside(register const G4ThreeVector& Pt) const;
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// Determines if the point Pt is inside, outside or on the surface
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// of the solid.
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private:
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G4BREPSolidBox(const G4BREPSolidBox&);
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G4BREPSolidBox& operator=(const G4BREPSolidBox&);
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// Private copy constructor and assignment operator.
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private:
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G4RotationMatrix Rotation;
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};
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#endif
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