Import Geant4 0.0.0 source tree
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G3toG4SetRotation.hh,v 2.1 1998/09/18 08:55:18 lockman Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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#ifndef _G3TOG4ROTATION_
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#define _G3TOG4ROTATION_
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#include "G4RotationMatrix.hh"
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#include "globals.hh"
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class G3toG4SetRotation : public G4RotationMatrix
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{
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public:
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G3toG4SetRotation();
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G3toG4SetRotation(const G4ThreeVector& col1,
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const G4ThreeVector& col2,
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const G4ThreeVector& col3);
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~G3toG4SetRotation(){;}
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inline void Setxx(const G4double axx) {rxx = axx;
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}
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inline void Setxy(const G4double axy) {rxy = axy;
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}
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inline void Setxz(const G4double axz) {rxz = axz;
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}
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inline void Setyx(const G4double ayx) {ryx = ayx;
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}
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inline void Setyy(const G4double ayy) {ryy = ayy;
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}
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inline void Setyz(const G4double ayz) {ryz = ayz;
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}
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inline void Setzx(const G4double azx) {rzx = azx;
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}
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inline void Setzy(const G4double azy) {rzy = azy;
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}
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inline void Setzz(const G4double azz) {rzz = azz;
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}
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};
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#endif
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