Import Geant4 9.2.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 15:58:43 +02:00
parent 96c8bcd0af
commit b79225fb37
7544 changed files with 245407 additions and 91099 deletions
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4PhysicsVector.icc,v 1.9 2006/06/29 19:02:40 gunter Exp $
// GEANT4 tag $Name: geant4-09-01 $
// $Id: G4PhysicsVector.icc,v 1.17 2008/09/22 08:26:33 gcosmo Exp $
// GEANT4 tag $Name: geant4-09-02 $
//
//
//---------------------------------------------------------------
@@ -42,13 +42,13 @@
//
//---------------------------------------------------------------
inline
G4double G4PhysicsVector::operator[](const size_t binNumber) const
{
return dataVector[binNumber];
}
//---------------------------------------------------------------
inline
G4double G4PhysicsVector::operator()(const size_t binNumber) const
@@ -56,6 +56,7 @@ inline
return dataVector[binNumber];
}
//---------------------------------------------------------------
inline
size_t G4PhysicsVector::GetVectorLength() const
@@ -63,75 +64,104 @@ inline
return numberOfBin;
}
//---------------------------------------------------------------
inline
G4double G4PhysicsVector::LinearInterpolation(G4double theEnergy,
size_t theLocBin)
G4double G4PhysicsVector::LinearInterpolation()
{
// Linear interpolation is used to get the value. If the give energy
// is in the highest bin, no interpolation will be Done. Because
// there is an extra bin hidden from a user at locBin=numberOfBin,
// the following interpolation is valid even the current locBin=
// numberOfBin-1.
G4double intplFactor = (theEnergy-binVector[theLocBin])
/ (binVector[theLocBin+1]-binVector[theLocBin]); // Interpolation factor
G4double intplFactor = (lastEnergy-binVector[lastBin])
/ (binVector[lastBin+1]-binVector[lastBin]); // Interpolation factor
return dataVector[theLocBin] +
( dataVector[theLocBin+1]-dataVector[theLocBin] ) * intplFactor;
return dataVector[lastBin] +
( dataVector[lastBin+1]-dataVector[lastBin] ) * intplFactor;
}
//---------------------------------------------------------------
inline
G4double G4PhysicsVector::GetValue(G4double theEnergy,
G4bool& isOutRange)
G4double G4PhysicsVector::SplineInterpolation()
{
// Spline interpolation is used to get the value. If the give energy
// is in the highest bin, no interpolation will be Done. Because
// there is an extra bin hidden from a user at locBin=numberOfBin,
// the following interpolation is valid even the current locBin=
// numberOfBin-1.
if( !secDerivative ) { FillSecondDerivatives(); }
// check bin value
G4double delta = binVector[lastBin+1] - binVector[lastBin];
G4double a = (binVector[lastBin+1] - lastEnergy)/delta;
G4double b = (lastEnergy - binVector[lastBin])/delta;
// Final evaluation of cubic spline polynomial for return
G4double y1 = dataVector[lastBin];
G4double y2 = dataVector[lastBin+1];
G4double res = a*y1 + b*y2 +
((a*a*a - a)*secDerivative[lastBin] +
(b*b*b - b)*secDerivative[lastBin+1])*delta*delta/6.0 ;
return res;
}
//---------------------------------------------------------------
inline
G4double G4PhysicsVector::GetValue(G4double theEnergy, G4bool&)
{
// Use cache for speed up - check if the value 'theEnergy' is same as the
// last call. If it is same, then use the last bin location. Also the
// value 'theEnergy' lies between the last energy and low edge of of the
// bin of last call, then the last bin location is used.
isOutRange = false; // No range check.
size_t locBin = 0;
if( !(theEnergy != lastEnergy) ) {
return lastValue;
} else if( (theEnergy < lastEnergy)
&& (theEnergy >= binVector[lastBin]) ) {
locBin = lastBin;
if( theEnergy == lastEnergy ) {
} else if(theEnergy < lastEnergy && theEnergy >= binVector[lastBin]) {
lastEnergy = theEnergy;
lastValue = LinearInterpolation(theEnergy, locBin);
return lastValue;
Interpolation();
} else if( theEnergy < edgeMin ){
} else if( theEnergy <= edgeMin ) {
lastBin = 0;
lastEnergy = edgeMin;
lastValue = dataVector[0];
} else if(theEnergy < lastEnergy && theEnergy >= binVector[lastBin-1]) {
lastBin--;
lastEnergy = theEnergy;
lastValue = dataVector[0];
return lastValue;
Interpolation();
} else if( theEnergy >= edgeMax ){
lastBin = numberOfBin-1;
lastEnergy = theEnergy;
lastValue = dataVector[ numberOfBin-1 ];
return lastValue;
lastEnergy = edgeMax;
lastValue = dataVector[lastBin];
} else {
locBin = FindBinLocation(theEnergy);
lastBin = locBin;
} else {
lastBin = FindBinLocation(theEnergy);
lastEnergy = theEnergy;
lastValue = LinearInterpolation(theEnergy, locBin);
return lastValue;
Interpolation();
}
return lastValue;
}
//---------------------------------------------------------------
inline
void G4PhysicsVector::Interpolation()
{
if(useSpline) { lastValue = SplineInterpolation(); }
else { lastValue = LinearInterpolation(); }
}
//---------------------------------------------------------------
inline
void G4PhysicsVector::PutValue(size_t binNumber, G4double theValue)
{
@@ -139,11 +169,12 @@ inline
// Fill the bin which is hidden to user with theValue. This is to
// handle correctly when Energy=theEmax in getValue.
if(binNumber==numberOfBin-1) {
dataVector[binNumber+1] = theValue;
}
if(binNumber==numberOfBin-1) { dataVector[binNumber+1] = theValue; }
}
//---------------------------------------------------------------
inline
G4bool G4PhysicsVector::IsFilledVectorExist() const
{
@@ -153,6 +184,7 @@ inline
return status;
}
//---------------------------------------------------------------
inline
void G4PhysicsVector::PutComment(const G4String& theComment)
@@ -160,14 +192,26 @@ inline
comment = theComment;
}
//---------------------------------------------------------------
inline
const G4String& G4PhysicsVector::GetComment() const
{
return comment;
}
//---------------------------------------------------------------
inline
G4PhysicsVectorType G4PhysicsVector::GetType() const
{
return type;
}
//---------------------------------------------------------------
inline
void G4PhysicsVector::SetSpline(G4bool val)
{
useSpline = val;
}