Import Geant4 0.1.0 source tree
This commit is contained in:
@@ -5,8 +5,8 @@
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4PhysicalVolumeModel.hh,v 2.3 1998/08/31 15:42:02 allison Exp $
|
||||
// GEANT4 tag $Name: geant4-00 $
|
||||
// $Id: G4PhysicalVolumeModel.hh,v 1.3 1999/05/10 14:04:24 johna Exp $
|
||||
// GEANT4 tag $Name: geant4-00-01 $
|
||||
//
|
||||
//
|
||||
// John Allison 31st December 1997.
|
||||
@@ -39,9 +39,9 @@ public:
|
||||
const G4Transform3D& modelTransformation = G4Transform3D::Identity,
|
||||
const G4ModelingParameters* = 0);
|
||||
|
||||
~G4PhysicalVolumeModel ();
|
||||
virtual ~G4PhysicalVolumeModel ();
|
||||
|
||||
virtual void DescribeYourselfTo (G4VGraphicsScene&);
|
||||
void DescribeYourselfTo (G4VGraphicsScene&);
|
||||
// The main task of a model is to describe itself to the scene. It
|
||||
// can also provide special information through pointers to working
|
||||
// space in the scene. These pointers must be set up (if required
|
||||
@@ -52,13 +52,13 @@ public:
|
||||
// here. To see how this works, look at the implementation of this
|
||||
// function and G4VScene::Establish/DecommissionSpecials.
|
||||
|
||||
virtual G4String GetCurrentTag () const;
|
||||
G4String GetCurrentTag () const;
|
||||
// A tag which depends on the current state of the model.
|
||||
|
||||
virtual G4String GetCurrentDescription () const;
|
||||
G4String GetCurrentDescription () const;
|
||||
// A description which depends on the current state of the model.
|
||||
|
||||
virtual G4bool Validate ();
|
||||
G4bool Validate ();
|
||||
// Validate, but allow internal changes (hence non-const function).
|
||||
|
||||
//////////////////////////////////////////////////////////
|
||||
|
||||
Reference in New Issue
Block a user