Import Geant4 9.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 15:16:48 +02:00
parent 75c7fd177d
commit a8e9364cea
6592 changed files with 84274 additions and 69292 deletions
+12 -1
View File
@@ -1,4 +1,4 @@
$Id: History,v 1.33 2006/11/14 08:56:49 gcosmo Exp $
$Id: History,v 1.35 2007/05/18 15:25:29 mverderi Exp $
-------------------------------------------------------------------
=========================================================
@@ -17,6 +17,17 @@ committal in the CVS repository !
* Reverse chronological order (last date on top), please *
----------------------------------------------------------
May 18, 2007, M. Verderi
- tag as param-V08-03-00
May 11, 2007, M. Verderi
- remove include/G4FastSimulationManagerProcess81.hh
include/G4FlavoredParallelWorld.hh
include/G4GFSManager81.hh
src/G4FastSimulationManagerProcess81.cc
src/G4GFSManager81.cc
November 10, 2006, M. Verderi - param-V08-01-00
- Limited number of warning messages printed by the
G4GlobalFastSimulationManager.
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4FastSimulationManager.hh,v 1.12 2006/11/03 17:26:04 mverderi Exp $
// GEANT4 tag $Name: geant4-08-02 $
// $Id: G4FastSimulationManager.hh,v 1.13 2007/05/11 13:50:20 mverderi Exp $
// GEANT4 tag $Name: geant4-09-00 $
//
//
//---------------------------------------------------------------
@@ -89,13 +89,13 @@ public: // with description
//------------------------
// Only one Constructor. By default the envelope can
// be placed n-Times.
// If the user is sure that it'll be placed just one time,
// If the user is sure that it is placed just one time,
// the IsUnique flag should be set TRUE to avoid the
// G4AffineTransform re-calculations each time we reach
// the envelope.
G4FastSimulationManager(G4Envelope *anEnvelope,
G4bool IsUnique=FALSE);
G4bool IsUnique = FALSE);
// This is the only constructor. In this constructor you specify
// the envelope by giving the G4Region (typedef-ed as G4Envelope)
// pointer. The G4FastSimulationManager object will bind itself to
@@ -148,13 +148,6 @@ public: // without description
{return ModelList;}
// -------------------------------------------------------------
// Deprecated ghost methods, to be dropped @ next major release:
// -------------------------------------------------------------
G4Transform3D* AddGhostPlacement(G4RotationMatrix*, const G4ThreeVector&);
G4Transform3D* AddGhostPlacement(G4Transform3D*);
G4bool RemoveGhostPlacement(const G4Transform3D*);
G4bool InsertGhostHereIfNecessary(G4VPhysicalVolume*, const G4ParticleDefinition&);
//----------------------------------------------
// Interface methods for the
// G4FastSimulationManagerProcess process.
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4FastSimulationManagerProcess.hh,v 1.13 2006/11/03 17:26:04 mverderi Exp $
// GEANT4 tag $Name: geant4-08-02 $
// $Id: G4FastSimulationManagerProcess.hh,v 1.14 2007/05/11 13:50:20 mverderi Exp $
// GEANT4 tag $Name: geant4-09-00 $
//
//
//---------------------------------------------------------------
@@ -33,8 +33,7 @@
// G4FastSimulationManagerProcess.hh
//
// Description:
// The process that triggers parameterised simulations
// if any.
// The process that triggers parameterised simulations if any.
//
// History:
// Feb 98: Parallel geometry sensitivity. MoraDeFreitas.
@@ -42,146 +41,119 @@
// (release B.00 for parameterisation). MoraDeFreitas.
// Aug 97: First implementation. Verderi && MoraDeFreitas.
// Apr 98: modified for new particle change. H.Kurashige
// Oct 06: Move to parallel geometry scheme. M. Verderi
// Nov 06: name xxx81 is given for this release. "81" will be
// removed @ next maj. rel. so that this process becomes
// the standard one.
// May 07: remove "81" tags, to migrate to 9.0.
//
//---------------------------------------------------------------
#ifndef G4FastSimulationManagerProcess_h
#define G4FastSimulationManagerProcess_h 1
#ifndef G4FastSimulationManagerProcess_hh
#define G4FastSimulationManagerProcess_hh
#include "globals.hh"
#include "G4VProcess.hh"
#include "G4FastSimulationManager.hh"
#include "G4Step.hh"
#include "G4Navigator.hh"
#include "G4PropagatorInField.hh"
#include "G4VTouchable.hh"
#include "G4TouchableHistory.hh"
#include "G4VPhysicalVolume.hh"
#include "G4VParticleChange.hh"
//------------------------------------------
// ---------------------------------------------------------------------
//
// G4FastSimulationManagerProcess class
//
//------------------------------------------
// ---------------------------------------------------------------------
// Class Description:
// This is a G4VProcess. It provides the interface between the tracking and the parameterisation.
// It has to be set in the process list of the particles you want to parameterise.
// -- G4VProcess providing the interface between the tracking and the fast simulation.
//
class G4FastSimulationManagerProcess : public G4VProcess
{
public:
//------------------------
// Constructor/Destructor
//------------------------
G4FastSimulationManagerProcess(const G4String&
processName =
"G4FastSimulationManagerProcess",
G4ProcessType
theType = fParameterisation);
// -------------------------
// Constructor/Destructor:
// -------------------------
// -- Constructor for parameterisation in mass geometry
G4FastSimulationManagerProcess(const G4String& processName = "G4FastSimulationManagerProcess",
G4ProcessType theType = fParameterisation);
// -- Contructors for parameterisation attached a parallel geometry.
// -- Can also be used for the mass geometry, providing world volume name.
// -- World volume specified by name or pointer.
G4FastSimulationManagerProcess(const G4String& processName,
const G4String& worldVolumeName,
G4ProcessType theType = fParameterisation);
G4FastSimulationManagerProcess(const G4String& processName,
G4VPhysicalVolume* worldVolume,
G4ProcessType theType = fParameterisation);
virtual ~G4FastSimulationManagerProcess();
//--------------------------------------------------------------
// Process interface
//--------------------------------------------------------------
// -----------------------
// User access methods:
// -----------------------
G4VPhysicalVolume* GetWorldVolume() const {return fWorldVolume;}
// -- Set new world volume to the process
void SetWorldVolume(G4String );
void SetWorldVolume(G4VPhysicalVolume*);
// --------------------------------------------------------------
// Process interface
// --------------------------------------------------------------
// -- Start/End tracking:
void StartTracking(G4Track*);
void EndTracking();
//---------------------------------------------------
// GetPhysicalInteractionLength() and DoIt() methods:
//---------------------------------------------------
// -- PostStep methods:
G4double PostStepGetPhysicalInteractionLength(const G4Track& track,
G4double previousStepSize,
G4ForceCondition* condition);
G4double PostStepGetPhysicalInteractionLength(const G4Track& track,
G4double previousStepSize,
G4ForceCondition* condition);
G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step& );
// -- AtRest methods (still there after many years of no use...):
G4double AtRestGetPhysicalInteractionLength(const G4Track&,
G4ForceCondition*);
G4VParticleChange* AtRestDoIt(const G4Track&, const G4Step&);
// -- unused:
G4double AlongStepGetPhysicalInteractionLength(const G4Track&, G4double, G4double, G4double&, G4GPILSelection*) {return 0.0;}
G4VParticleChange* AlongStepDoIt(const G4Track& , const G4Step&) {return 0;}
// -- debug:
void Verbose() const;
G4VParticleChange* PostStepDoIt(const G4Track& ,const G4Step& );
//------------------------------------------------------------------------
// GetPhysicalInteractionLength() and DoIt() methods for AtRest particles:
//------------------------------------------------------------------------
G4double AtRestGetPhysicalInteractionLength(
const G4Track& ,
G4ForceCondition*
);
G4VParticleChange* AtRestDoIt(
const G4Track& ,
const G4Step&
);
// -- no operation in AlongStepDoIt --
G4double AlongStepGetPhysicalInteractionLength(
const G4Track&,
G4double ,
G4double ,
G4double&,
G4GPILSelection*
);
G4VParticleChange* AlongStepDoIt(
const G4Track& ,
const G4Step&
);
private:
// When trigged, the *fFastSimulationManager holds
// the pointer used to call the DoIt() method.
//-- would be better to my taste to have "const G4VPhysicalVolume* fWorldVolume;", but clashes at compilation
G4VPhysicalVolume* fWorldVolume;
G4bool fIsTrackingTime;
G4bool fIsFirstStep;
G4Navigator* fNavigator;
G4int fNavigatorIndex;
G4FastSimulationManager* fFastSimulationManager;
G4bool fFastSimulationTrigger;
// this G4VParticleChange is used only when the safety limites the Step.
G4VParticleChange aDummyParticleChange;
G4ParticleChange xParticleChange;
// Flags that the track is starting
G4bool fStartTracking;
// -------------------------------
// Navigation in the Ghost World:
// -------------------------------
// Current parallel "ghost" world, related Navigator
// and touchable history:
G4VPhysicalVolume* fGhostWorld;
G4Navigator fGhostNavigator;
G4TouchableHistory* fGhostTouchable;
G4bool fUpdateGhostTouchable;
G4bool fOutOfGhostWorld;
// Isotropic safety value to the next ghost volume
// and allowed Step length:
G4double fGhostSafety,
fGhostStepLength;
// Navigation with field:
G4PropagatorInField* fGhostFieldPropagator;
G4double fParticleCharge;
G4bool fFieldExertsForce;
// Tracking Navigation used in PostStep, in case of mag-field:
G4Navigator fTrackingNavigator;
G4TouchableHistory fTrackingHistory;
// ******************************************************
// ******************************************************
//
// For TESTS:
//
// ******************************************************
// ******************************************************
public:
G4double GetPreSafety() {return fPreSafety;}
G4double GetPreLinearSafety() {return fPreLinearSafety;}
G4double GetSafety() {return fGhostSafety;}
G4double GetLinearSafety() {return fGhostStepLength;}
void Verbose() const;
private:
G4double fPreSafety, fPreLinearSafety;
};
#endif
@@ -1,161 +0,0 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4FastSimulationManagerProcess81.hh,v 1.1 2006/11/10 13:23:07 mverderi Exp $
// GEANT4 tag $Name: geant4-08-02 $
//
//
//---------------------------------------------------------------
//
// G4FastSimulationManagerProcess81.hh
//
// Description:
// The process that triggers parameterised simulations if any.
//
// History:
// Feb 98: Parallel geometry sensitivity. MoraDeFreitas.
// Oct 97: "Fast" replaces "Parameterisation" in class/method names.
// (release B.00 for parameterisation). MoraDeFreitas.
// Aug 97: First implementation. Verderi && MoraDeFreitas.
// Apr 98: modified for new particle change. H.Kurashige
// Oct 06: Move to parallel geometry scheme. M. Verderi
// Nov 06: name xxx81 is given for this release. "81" will be
// removed @ next maj. rel. so that this process becomes
// the standard one.
//
//---------------------------------------------------------------
#ifndef G4FastSimulationManagerProcess81_hh
#define G4FastSimulationManagerProcess81_hh
#include "globals.hh"
#include "G4VProcess.hh"
#include "G4FastSimulationManager.hh"
#include "G4Step.hh"
#include "G4Navigator.hh"
#include "G4VPhysicalVolume.hh"
#include "G4VParticleChange.hh"
// ---------------------------------------------------------------------
//
// G4FastSimulationManagerProcess81 class
//
// ---------------------------------------------------------------------
// Class Description:
// -- G4VProcess providing the interface between the tracking and the fast simulation.
//
class G4FastSimulationManagerProcess81 : public G4VProcess
{
public:
// -------------------------
// Constructor/Destructor:
// -------------------------
// -- Constructor for parameterisation in mass geometry
G4FastSimulationManagerProcess81(const G4String& processName = "G4FastSimulationManagerProcess81",
G4ProcessType theType = fParameterisation);
// -- Contructors for parameterisation attached a parallel geometry.
// -- Can also be used for the mass geometry, providing world volume name.
// -- World volume specified by name or pointer.
G4FastSimulationManagerProcess81(const G4String& processName,
const G4String& worldVolumeName,
G4ProcessType theType = fParameterisation);
G4FastSimulationManagerProcess81(const G4String& processName,
G4VPhysicalVolume* worldVolume,
G4ProcessType theType = fParameterisation);
virtual ~G4FastSimulationManagerProcess81();
// -----------------------
// User access methods:
// -----------------------
// -- const G4VPhysicalVolume* GetWorldVolume() const {return fWorldVolume;}
G4VPhysicalVolume* GetWorldVolume() const {return fWorldVolume;}
// -- Set new world volume to the process
void SetWorldVolume(G4String );
void SetWorldVolume(G4VPhysicalVolume*);
// --------------------------------------------------------------
// Process interface
// --------------------------------------------------------------
// -- Start/End tracking:
void StartTracking(G4Track*);
void EndTracking();
// -- PostStep methods:
G4double PostStepGetPhysicalInteractionLength(const G4Track& track,
G4double previousStepSize,
G4ForceCondition* condition);
G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step& );
// -- AtRest methods (still there after many years of no use...):
G4double AtRestGetPhysicalInteractionLength(const G4Track&,
G4ForceCondition*);
G4VParticleChange* AtRestDoIt(const G4Track&, const G4Step&);
// -- unused:
G4double AlongStepGetPhysicalInteractionLength(const G4Track&, G4double, G4double, G4double&, G4GPILSelection*) {return 0.0;}
G4VParticleChange* AlongStepDoIt(const G4Track& , const G4Step&) {return 0;}
// -- debug:
void Verbose() const;
// ******* private *******
private:
//-- would be better to my taste to have "const G4VPhysicalVolume* fWorldVolume;", but clashes at compilation
G4VPhysicalVolume* fWorldVolume;
G4bool fIsTrackingTime;
G4bool fIsFirstStep;
G4Navigator* fNavigator;
G4int fNavigatorIndex;
G4FastSimulationManager* fFastSimulationManager;
G4bool fFastSimulationTrigger;
};
#endif
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4FastSimulationMessenger.hh,v 1.6 2006/11/03 17:26:04 mverderi Exp $
// GEANT4 tag $Name: geant4-08-02 $
// $Id: G4FastSimulationMessenger.hh,v 1.7 2007/05/11 13:50:20 mverderi Exp $
// GEANT4 tag $Name: geant4-09-00 $
//
//
// GEANT 4 class header file
@@ -64,13 +64,13 @@ private:
G4GlobalFastSimulationManager* fGlobalFastSimulationManager;
//commands
G4UIdirectory* fFSDirectory;
G4UIcmdWithoutParameter* fShowSetupCmd;
G4UIcmdWithAString* fListEnvelopesCmd;
G4UIcmdWithAString* fListModelsCmd;
G4UIdirectory* fFSDirectory;
G4UIcmdWithoutParameter* fShowSetupCmd;
G4UIcmdWithAString* fListEnvelopesCmd;
G4UIcmdWithAString* fListModelsCmd;
G4UIcmdWithAString* fListIsApplicableCmd;
G4UIcmdWithAString* fActivateModel;
G4UIcmdWithAString* fInActivateModel;
G4UIcmdWithAString* fActivateModel;
G4UIcmdWithAString* fInActivateModel;
};
#endif
@@ -25,7 +25,7 @@
//
//
// $Id: G4FastStep.hh,v 1.8 2006/06/29 21:09:14 gunter Exp $
// GEANT4 tag $Name: geant4-08-02 $
// GEANT4 tag $Name: geant4-09-00 $
//
//
//---------------------------------------------------------------
@@ -25,7 +25,7 @@
//
//
// $Id: G4FastStep.icc,v 1.5 2006/06/29 21:09:16 gunter Exp $
// GEANT4 tag $Name: geant4-08-02 $
// GEANT4 tag $Name: geant4-09-00 $
//
// $id: G4ParticleChange.icc,v 1.6 1998/04/14 02:25:54 kurasige Exp $
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4FastTrack.hh,v 1.7 2006/06/29 21:09:18 gunter Exp $
// GEANT4 tag $Name: geant4-08-02 $
// $Id: G4FastTrack.hh,v 1.8 2007/05/11 13:50:20 mverderi Exp $
// GEANT4 tag $Name: geant4-09-00 $
//
// $Id:
//---------------------------------------------------------------
@@ -167,22 +167,24 @@ private:
// of the envelope.
//------------------------------------------------
void FRecordsAffineTransformation(const G4Navigator*);
G4bool fAffineTransformationDefined;
G4Envelope* fEnvelope;
G4bool fIsUnique;
G4LogicalVolume* fEnvelopeLogicalVolume;
G4VPhysicalVolume* fEnvelopePhysicalVolume;
G4VSolid* fEnvelopeSolid;
G4ThreeVector fLocalTrackPosition, fLocalTrackMomentum,
fLocalTrackDirection, fLocalTrackPolarization;
G4AffineTransform fAffineTransformation, fInverseAffineTransformation;
G4bool fAffineTransformationDefined;
G4Envelope* fEnvelope;
G4bool fIsUnique;
G4LogicalVolume* fEnvelopeLogicalVolume;
G4VPhysicalVolume* fEnvelopePhysicalVolume;
G4VSolid* fEnvelopeSolid;
G4ThreeVector fLocalTrackPosition,
fLocalTrackMomentum,
fLocalTrackDirection,
fLocalTrackPolarization;
G4AffineTransform fAffineTransformation,
fInverseAffineTransformation;
};
//*******************************************************************
//
// Inline functions
//
//*******************************************************************
// -----------------
// -- Inline methods
// -----------------
inline G4Envelope* G4FastTrack::GetEnvelope() const
{
@@ -1,92 +0,0 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4FlavoredParallelWorld.hh,v 1.7 2006/11/03 17:26:04 mverderi Exp $
// GEANT4 tag $Name: geant4-08-02 $
//
//
//---------------------------------------------------------------
//
// G4FlavoredParallelWorld.hh
//
// Description:
// Internal class to keep ParticleType X Parallel world
// relationship.
//
// History:
// June 98: Verderi && MoraDeFreitas - "G4ParallelWorld" becomes
// "G4FlavoredParallelWorld".
// Mars 98: Verderi && MoraDeFreitas - First Implementation.
//
//---------------------------------------------------------------
#ifndef G4FlavoredParallelWorld_hh
#define G4FlavoredParallelWorld_hh
#include "G4VFlavoredParallelWorld.hh"
class G4ParticleDefinition;
#include "G4VPhysicalVolume.hh"
class G4FlavoredParallelWorld : public G4VFlavoredParallelWorld
{
public:
//
// Constructor
G4FlavoredParallelWorld(G4ParticleDefinition *pParticleType,
G4VPhysicalVolume *pWorld) {
ParticleType=pParticleType;
World=pWorld;
}
//
// Destructor
~G4FlavoredParallelWorld() {
delete World;
World = 0;
}
// Get/Set
inline G4ParticleDefinition* GetTheParticleType() const {
return ParticleType;
}
inline G4VPhysicalVolume* GetThePhysicalVolumeWorld() const {
return World;
}
// operator ==
inline G4bool
operator == (const G4FlavoredParallelWorld& pw) const {
return (this==&pw) ? true : false;
}
private:
G4ParticleDefinition *ParticleType;
G4VPhysicalVolume *World;
};
#endif
// end of #ifndef G4FlavoredParallelWorld_hh
@@ -1,73 +0,0 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4GFSManager81.hh,v 1.1 2006/11/10 13:23:07 mverderi Exp $
// GEANT4 tag $Name: geant4-08-02 $
//
//
//---------------------------------------------------------------
//
// G4GFSManager81.hh
//
// Description:
// Gathers code to be dropped @ next major release
//
// History:
// November 06: Marc Verderi
//
//---------------------------------------------------------------
#ifndef G4GFSManager81_hh
#define G4GFSManager81_hh
#include "globals.hh"
#include "G4FastSimulationVector.hh"
#include "G4FlavoredParallelWorld.hh"
#include "G4StateManager.hh"
class G4GFSManager;
class G4GFSManager81 {
public:
~G4GFSManager81();
void FastSimulationNeedsToBeClosed();
public:
void CloseFastSimulation();
G4VFlavoredParallelWorld* GetFlavoredWorldForThis(G4ParticleDefinition *);
G4bool Notify(G4ApplicationState requestedState);
G4GFSManager81();
private:
G4bool fClosed;
G4FastSimulationVector <G4FlavoredParallelWorld> NeededFlavoredWorlds;
G4VPhysicalVolume* GiveMeAWorldVolumeClone();
};
#endif
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4GlobalFastSimulationManager.hh,v 1.12 2006/11/10 13:23:07 mverderi Exp $
// GEANT4 tag $Name: geant4-08-02 $
// $Id: G4GlobalFastSimulationManager.hh,v 1.13 2007/05/11 13:50:20 mverderi Exp $
// GEANT4 tag $Name: geant4-09-00 $
//
//
//---------------------------------------------------------------
@@ -53,10 +53,8 @@
#include "G4VGlobalFastSimulationManager.hh"
#include "G4FastSimulationManager.hh"
#include "G4FastSimulationManagerProcess81.hh"
#include "G4StateManager.hh"
#include "G4VStateDependent.hh"
#include "G4FlavoredParallelWorld.hh"
#include "G4FastSimulationManagerProcess.hh"
class G4FastSimulationMessenger;
@@ -85,44 +83,29 @@ enum listType {
// geometries.
//
// -- *** to be dropped @ next major release: >>>
#include "G4GFSManager81.hh"
// -- <<<.
class G4GlobalFastSimulationManager : public G4VStateDependent,
public G4VGlobalFastSimulationManager
class G4GlobalFastSimulationManager
{
// -- *** to be dropped @ next major release: >>>
friend class G4GFSManager81;
// -- <<<.
public: // With description
static G4GlobalFastSimulationManager* GetGlobalFastSimulationManager();
// Provides a global access to the GlobalFastSimulationManager
static G4GlobalFastSimulationManager* GetInstance();
// Same as GetGlobalFastSimulationManager()
G4VFastSimulationModel* GetFastSimulationModel(const G4String& modelName,
const G4VFastSimulationModel* previousFound = 0) const;
// Fetch G4VFastSimulationModel by name:
//
// Iterative fetch of G4VFastSimulationModel objects by name:
// o returns the G4VFastSimulationModel* of model with name modelName;
// o returns 0 if no model found;
//
// - usage:
//
// myModel = gblManager->GetFastSimulationModel("MyModel");
//
// o usage:
// myModel = gblManager->GetFastSimulationModel("MyModel");
// o note for the case of several models having the same name:
// - to get the first "MyModel" model:
//
// myModel1 = gblManager->GetFastSimulationModel("MyModel", 0);
//
// - to get the next one:
//
// myModel2 = gblManager->GetFastSimulationModel("MyModel", myModel1);
//
// - and so on.
//
// - When gblManager->GetFastSimulationModel("MyModel", myModel_n)
// returns a null pointer, no extra model with name "MyModel" exist.
@@ -133,8 +116,7 @@ public: // Without description
~G4GlobalFastSimulationManager();
//
// G4FastSimulationManager(Process)'s management, no intended for
// general use.
// G4FastSimulationManager(Process)'s management, no intended for general use.
//
// Methods for a G4FastSimulationManager to register itself
//
@@ -143,8 +125,8 @@ public: // Without description
//
// G4FastSimulationManagerProcess bookeeping:
//
void AddFSMP(G4FastSimulationManagerProcess81*);
void RemoveFSMP(G4FastSimulationManagerProcess81*);
void AddFSMP(G4FastSimulationManagerProcess*);
void RemoveFSMP(G4FastSimulationManagerProcess*);
// Flag that the Parameterisation must be closed.
@@ -158,8 +140,6 @@ public: // With description
public: // Without description
void CloseFastSimulation();
// deprecated
void ListEnvelopes(const G4String& aName = "all",
listType aListType = NAMES_ONLY);
@@ -168,11 +148,7 @@ public: // Without description
void ActivateFastSimulationModel(const G4String&);
void InActivateFastSimulationModel(const G4String&);
// G4FastSimulationProcess interface
G4VFlavoredParallelWorld* GetFlavoredWorldForThis(G4ParticleDefinition *);
// G4StateManager interface
G4bool Notify(G4ApplicationState requestedState);
private:
// Private construtor insures singleton class
@@ -182,20 +158,10 @@ private:
void DisplayRegion(G4Region* motherRegion, G4int depth, std::vector<G4ParticleDefinition*>& particles) const;
// The single instance.
static G4GlobalFastSimulationManager* fGlobalFastSimulationManager;
// The G4FastSimulationMessenger
G4FastSimulationMessenger* fTheFastSimulationMessenger;
// List of G4FastSimulationManagers
G4FastSimulationVector <G4FastSimulationManager> ManagedManagers;
// Instantiated fast simulation processes:
G4FastSimulationVector <G4FastSimulationManagerProcess81> fFSMPVector;
// -- *** to be dropped @ next major release: >>>
G4GFSManager81* _deprecated;
static G4GlobalFastSimulationManager* fGlobalFastSimulationManager;
G4FastSimulationMessenger* fTheFastSimulationMessenger;
G4FastSimulationVector <G4FastSimulationManager> ManagedManagers;
G4FastSimulationVector <G4FastSimulationManagerProcess> fFSMPVector;
};
#endif
@@ -25,7 +25,7 @@
//
//
// $Id: G4VFastSimulationModel.hh,v 1.7 2006/06/29 21:09:24 gunter Exp $
// GEANT4 tag $Name: geant4-08-02 $
// GEANT4 tag $Name: geant4-09-00 $
//
//
//---------------------------------------------------------------
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4FastSimulationManager.cc,v 1.12 2006/11/03 17:26:04 mverderi Exp $
// GEANT4 tag $Name: geant4-08-02 $
// $Id: G4FastSimulationManager.cc,v 1.13 2007/05/11 13:50:20 mverderi Exp $
// GEANT4 tag $Name: geant4-09-00 $
//
//---------------------------------------------------------------
//
@@ -36,6 +36,8 @@
//
// History:
// Oct 97: Verderi && MoraDeFreitas - First Implementation.
// ...
// May 07: Move to parallel world scheme
//
//---------------------------------------------------------------
@@ -155,86 +157,10 @@ G4FastSimulationManager::GetFastSimulationModel(const G4String& modelName,
return model;
}
// ***************************************** TO BE DROPPED ********************************************** >>>> BEGINNING
//----------------------------------------
// Methods to add/remove GhostPlacements
//----------------------------------------
G4Transform3D*
G4FastSimulationManager::AddGhostPlacement(G4RotationMatrix *prot,
const G4ThreeVector &tlate)
{
G4Transform3D* newghostplace;
if(prot==0) prot = new G4RotationMatrix();
newghostplace = new G4Transform3D(*prot,tlate);
AddGhostPlacement(newghostplace);
return newghostplace;
}
G4Transform3D*
G4FastSimulationManager::AddGhostPlacement(G4Transform3D *trans3d)
{
GhostPlacements.push_back (trans3d);
G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->
FastSimulationNeedsToBeClosed();
return trans3d;
}
G4bool
G4FastSimulationManager::RemoveGhostPlacement(const G4Transform3D *trans3d)
{
G4bool found;
if((found=(GhostPlacements.remove(trans3d) != 0)))
G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->
FastSimulationNeedsToBeClosed();
return found;
}
G4bool
G4FastSimulationManager::
InsertGhostHereIfNecessary(G4VPhysicalVolume* theClone,
const G4ParticleDefinition& theParticle)
{
G4PVPlacement *GhostPhysical;
// Not to do if there aren't glost placements
if(GhostPlacements.size()==0) return false;
// If there are, verifies if at least one model is applicable
// for theParticle.
for (size_t iModel=0; iModel<ModelList.size(); iModel++)
if(ModelList[iModel]->IsApplicable(theParticle)) {
// Ok, we find one. Place the ghost(s).
for (size_t ighost=0; ighost<GhostPlacements.size(); ighost++)
{
std::vector<G4LogicalVolume*>::iterator ghostIter = fFastTrack.GetEnvelope()->GetRootLogicalVolumeIterator();
G4LogicalVolume* rootGhostLV = (*ghostIter);
GhostPhysical=new
G4PVPlacement(*(GhostPlacements[ighost]),
rootGhostLV->GetName(),
rootGhostLV,
theClone,
false,0);
// -- I'd like to check if other root LV exist, since it can not be handled today,
// -- but how stop the iterator loop ???
// ghostIter++;
// rootGhostLV = (*ghostIter);
// if (rootGhostLV) G4Exception("G4FastSimulationManager does not know today how to handle ghost regions with several root logical volumes.");
}
// And answer true
return true;
}
//otherwise answer false
return false;
}
// ***************************************** TO BE DROPPED **************************************** <<<< END
//
//-------------------------------------
// Interface trigger method for the
// G4ParameterisationManagerProcess
//-------------------------------------
//------------------------------------------------------------------
// Interface trigger method for the G4ParameterisationManagerProcess
//------------------------------------------------------------------
// G4bool GetFastSimulationManagerTrigger(const G4Track &);
//
// This method is used to interface the G4FastSimulationManagerProcess
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4FastSimulationManagerProcess.cc,v 1.14 2006/11/03 17:26:04 mverderi Exp $
// GEANT4 tag $Name: geant4-08-02 $
// $Id: G4FastSimulationManagerProcess.cc,v 1.15 2007/05/11 13:50:20 mverderi Exp $
// GEANT4 tag $Name: geant4-09-00 $
//
//
//---------------------------------------------------------------
@@ -38,501 +38,252 @@
//
// History:
// August 97: First implementation. Verderi && MoraDeFreitas.
// October 06: move to parallel geometry scheme, M. Verderi
//---------------------------------------------------------------
#include "G4ios.hh"
#include "G4FastSimulationManagerProcess.hh"
#include "G4GlobalFastSimulationManager.hh"
#include "G4TransportationManager.hh"
#include "G4PathFinder.hh"
#include "G4ParticleChange.hh"
//----------------------------
// Constructor with only name:
//----------------------------
#define PARANOIA
G4FastSimulationManagerProcess::
G4FastSimulationManagerProcess(const G4String& processName,
G4ProcessType theType) :
G4VProcess(processName,theType)
G4ProcessType theType) :
G4VProcess(processName,theType),
fWorldVolume(0),
fIsTrackingTime(false),
fNavigator(0),
fNavigatorIndex(-1),
fFastSimulationManager(0),
fFastSimulationTrigger(false)
{
pParticleChange = &aDummyParticleChange;
fGhostTouchable = new G4TouchableHistory();
if (verboseLevel>0) {
G4cout << GetProcessName() << " is created " << G4endl;
}
fGhostFieldPropagator = new G4PropagatorInField(&fGhostNavigator,
G4TransportationManager::
GetTransportationManager()->
GetFieldManager());
SetWorldVolume(G4TransportationManager::GetTransportationManager()->GetNavigatorForTracking()->GetWorldVolume()->GetName());
if (verboseLevel>0) G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
<< "' is created, and will message geometry with world volume `"
<< fWorldVolume->GetName() << "'." << G4endl;
G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->AddFSMP(this);
}
// -----------
// Destructor:
// -----------
G4FastSimulationManagerProcess::
G4FastSimulationManagerProcess(const G4String& processName,
const G4String& worldVolumeName,
G4ProcessType theType) :
G4VProcess(processName,theType),
fWorldVolume(0),
fIsTrackingTime(false),
fNavigator(0),
fNavigatorIndex(-1),
fFastSimulationManager(0),
fFastSimulationTrigger(false)
{
SetWorldVolume(worldVolumeName);
if (verboseLevel>0) G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
<< "' is created, and will message geometry with world volume `"
<< fWorldVolume->GetName() << "'." << G4endl;
G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->AddFSMP(this);
}
G4FastSimulationManagerProcess::
G4FastSimulationManagerProcess(const G4String& processName,
G4VPhysicalVolume* worldVolume,
G4ProcessType theType) :
G4VProcess(processName,theType),
fWorldVolume(0),
fIsTrackingTime(false),
fNavigator(0),
fNavigatorIndex(-1),
fFastSimulationManager(0),
fFastSimulationTrigger(false)
{
SetWorldVolume(worldVolume);
if (verboseLevel>0) G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
<< "' is created, and will message geometry with world volume `"
<< fWorldVolume->GetName() << "'." << G4endl;
G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->AddFSMP(this);
}
G4FastSimulationManagerProcess::~G4FastSimulationManagerProcess()
{
delete fGhostTouchable;
fGhostTouchable = 0;
delete fGhostFieldPropagator;
fGhostFieldPropagator = 0;
G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->RemoveFSMP(this);
}
//----------------------------------------------------------
//
// PostStepGetPhysicalInteractionLength()
//
// This method is used to trigger the parameterised
// simulation.
//
//----------------------------------------------------------
//
// To be triggered the conditions that must be
// fullfilled are :
//
// 1) a call to track->GetVolume()->GetLogicalVolume()->
// GetFastSimulationManager() returns a G4FastSimulationManager
// not NULL pointer (kept in fFastSimulationManager);
//
// AND
//
// 2)a call to this fFastSimulationManager->GetTrigger() method
/// returns a G4bool True.
//
//
// If the fFastSimulationManager* is triggered then:
//
// * condition = ExclusivelyForced
// * returns 0.0
//
// else:
// * condition = NotForced
// * returns DBL_MAX
//
//-----------------------------------------------------------
G4double
G4FastSimulationManagerProcess::PostStepGetPhysicalInteractionLength(
const G4Track& track,
G4double previousStepSize,
G4ForceCondition* condition)
// -----------------------
// User access methods:
// -----------------------
void
G4FastSimulationManagerProcess::
SetWorldVolume(G4String newWorldName)
{
// ------------------------------
// Prelude for initial Step only:
// ------------------------------
// ----------------------------------------------------------
// -- If starting a track, check if there is a parallel World
// -- for the new particle being tracked.
// -- (may be Done more than once in very special cases,
// -- since the fStarTracking is switched off lower.)
// ----------------------------------------------------------
if(fStartTracking)
{
G4VFlavoredParallelWorld* flavoredWorld =
G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->
GetFlavoredWorldForThis(track.GetDynamicParticle()->GetDefinition());
fGhostWorld = 0;
if (flavoredWorld)
fGhostWorld = flavoredWorld->GetThePhysicalVolumeWorld();
if (fGhostWorld)
{
fGhostNavigator.SetWorldVolume(fGhostWorld);
fUpdateGhostTouchable = true;
fGhostSafety = -1.;
// Navigation in Field:
fParticleCharge = track.GetDynamicParticle()->GetDefinition()->GetPDGCharge();
}
else
{
fOutOfGhostWorld = true;
}
}
if (fGhostWorld == 0) fStartTracking = false; // -- case ghost world below
// -------------------------------------------------------
//
// Parameterisation Trigger invokation sequence :
//
// -------------------------------------------------------
fFastSimulationTrigger = false;
//---------------------------------------------
// Normal Dispatcher (for tracking geometry) :
//---------------------------------------------
if( (fFastSimulationManager =
track.GetVolume()->GetLogicalVolume()->GetFastSimulationManager()) )
{
// Yes, so should us trigger a fast simulation model now ?
if(fFastSimulationTrigger =
fFastSimulationManager->PostStepGetFastSimulationManagerTrigger(track))
{
// Yes, lets take the control over the stepping !
*condition = ExclusivelyForced;
return 0.0;
}
}
//-----------------------------------------
// * Parallel geometry Dispatcher if any.
// * If no trigger in the parallel geometry
// returns the Conditionally forced signal.
//-----------------------------------------
if(fGhostWorld)
{
// First, update the touchable history of ghost if necessary, ie when:
// - this is first Step of tracking
// - the last Step was limited by ghost geometry
// otherwise performs a single Locate
if (fUpdateGhostTouchable)
{
fUpdateGhostTouchable=false;
if (fStartTracking)
{
fGhostNavigator.LocateGlobalPointAndUpdateTouchable(
track.GetPosition(),
track.GetMomentumDirection(),
fGhostTouchable,
false);
fStartTracking = false;
}
else
{
fGhostNavigator.SetGeometricallyLimitedStep();
fGhostNavigator.LocateGlobalPointAndUpdateTouchable(
track.GetPosition(),
track.GetMomentumDirection(),
fGhostTouchable);
}
fOutOfGhostWorld = (fGhostTouchable->GetVolume() == 0);
}
else if (previousStepSize > 0.0)
{
// G4ThreeVector direction= track.GetMomentumDirection();
// fGhostNavigator.LocateGlobalPointAndSetup(track.GetPosition(), &direction, true);
// The above looks not enough in case of mag-field, not clear why ?!?
fGhostNavigator.LocateGlobalPointAndUpdateTouchable(
track.GetPosition(),
track.GetMomentumDirection(),
fGhostTouchable);
}
if (!fOutOfGhostWorld)
{
if( (fFastSimulationManager =
fGhostTouchable->GetVolume()->GetLogicalVolume()->GetFastSimulationManager()) )
{
// Yes, so should us trigger a fast simulation model now ?
if(fFastSimulationTrigger =
fFastSimulationManager->PostStepGetFastSimulationManagerTrigger(track,&fGhostNavigator))
{
// Yes, lets take the control over the stepping !
*condition = ExclusivelyForced;
return 0.0;
}
}
// No ghost trigger has occured (ie no manager or a manager but no trigger)
// Informs the stepping that PostStepDoIt may be called if the AlongGPIL
// will limit the Step.
// PostStepDoIt will switch on fUpdateGhostTouchable flag,
// and eventually correct position and mometum in case of
// mag-field.
*condition = Conditionally;
return DBL_MAX;
}
}
*condition = NotForced;
return DBL_MAX;
}
//------------------------------------
//
// PostStepDoIt()
//
//------------------------------------
G4VParticleChange* G4FastSimulationManagerProcess::PostStepDoIt(
const G4Track& track,
const G4Step& )
{
if (fFastSimulationTrigger)
{
// Executes the ParameterisedSimulation code.
// and gets the ParameterisedSimulation response.
G4VParticleChange* Response=
fFastSimulationManager->InvokePostStepDoIt();
// If the particle is still alive, suspend it
// to re-initialise the other process.
if (Response->GetTrackStatus() != fStopAndKill)
Response->ProposeTrackStatus(fSuspend);
// Returns the Response
return Response;
}
if (fIsTrackingTime)
G4cout << "!!! G4FastSimulationManagerProcess `" << GetProcessName()
<< "': changing world volume at tracking time is not allowed for now. Call ignored !!!" << G4endl;
else
{
if (fOutOfGhostWorld) G4cout << " ????????????? Problem of logic in GHOST param !!! " << G4endl;
// No FastSimulationManager has asked for trigger. That means here:
// - the PostStep is "Conditionally" forced because
// - the Step has been limited by the ALong of G4FSMP because
// - the track has reached a ghost boundary
// => the touchable history must be updated.
// fUpdateGhostTouchable = true; : MOVED BELOW: COMPLICATIONS WITH MAG-FIELD !!
if (fFieldExertsForce)
{
// -----------------------------------------------------------
// in case of field, correct for small discrepancy on position
// and momentum computed by the Transportation.
// HOWEVER, this correction can be somewhat problematic when
// the end point, which is close here to a Ghost boundary by
// construction, is also close to a boundary of the tracking
// geometry.
// Thus we correct when the safety in the tracking geometry
// allows to move the point enough. Otherwise we issue
// a warning.
// ----------------------------------------------------------
fTrackingNavigator.SetWorldVolume(G4TransportationManager::GetTransportationManager()->
GetNavigatorForTracking()->GetWorldVolume());
fTrackingNavigator.LocateGlobalPointAndUpdateTouchable(
track.GetPosition(),
track.GetMomentumDirection(),
&fTrackingHistory);
// G4VPhysicalVolume* trackingVolume = fTrackingHistory.GetVolume();
G4double trackingSafety(0.0);
// G4double trackingLinearDistance =
fTrackingNavigator.ComputeStep(
track.GetPosition(),
track.GetMomentumDirection(),
DBL_MAX,
trackingSafety);
xParticleChange.Initialize(track);
G4ThreeVector deltaPos = fGhostFieldPropagator->EndPosition() - track.GetPosition();
if (trackingSafety < deltaPos.mag())
{
fUpdateGhostTouchable = true; // What should we do here ?!?
// false => lot a microscopic steps
// is true rasonnably safe ?
G4cout << GetProcessName() << " : WARNING: Can not correct for\ndifference between tracking and ghost mag-field computations." << G4endl;
}
else
{
// easy case where we have enough room to displace the point where we need:
fUpdateGhostTouchable = true;
xParticleChange.ProposePosition (fGhostFieldPropagator->EndPosition() );
xParticleChange.ProposeMomentumDirection(fGhostFieldPropagator->EndMomentumDir());
}
return &xParticleChange;
}
else
{
fUpdateGhostTouchable = true;
pParticleChange->Initialize(track);
return pParticleChange;
}
G4VPhysicalVolume* newWorld = G4TransportationManager::GetTransportationManager()->IsWorldExisting(newWorldName);
G4String tellWhatIsWrong;
tellWhatIsWrong = "Volume newWorldName = `"; tellWhatIsWrong += newWorldName; tellWhatIsWrong += "' is not a parallel world nor the mass world volume.";
if (newWorld == 0) G4Exception("G4FastSimulationManagerProcess::SetWorldVolume(const G4String&, G4bool verbose)",
"InvalidWorld",
FatalException,
tellWhatIsWrong);
if (verboseLevel>0)
if (fWorldVolume) G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
<< "': changing world volume from '" << fWorldVolume->GetName()
<< "' to `" << newWorld << "'." << G4endl;
else G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
<< "': setting world volume from to `"<< newWorld->GetName() << "'." << G4endl;
fWorldVolume = newWorld;
}
}
G4double G4FastSimulationManagerProcess::AlongStepGetPhysicalInteractionLength(
const G4Track& track,
G4double previousStepSize,
G4double currentMinimumStep,
G4double& proposedSafety,
G4GPILSelection* selection
)
{
// Informs the stepping that G4FastsimulationProcess wants
// to be able to limit the Step.
*selection = CandidateForSelection;
G4double returnedStep = DBL_MAX;
if (!fOutOfGhostWorld)
{
if (previousStepSize > 0.) fGhostSafety -= previousStepSize;
else fGhostSafety = -1.;
if (fGhostSafety < 0.) fGhostSafety = 0.0;
// ------------------------------------------
// Determination of the proposed STEP LENGTH:
// ------------------------------------------
if (currentMinimumStep <= fGhostSafety)
{
returnedStep = currentMinimumStep;
}
else // (currentMinimumStep > fGhostSafety: GFSMP may limit the Step)
{
fFieldExertsForce = (fParticleCharge != 0.0) &&
(G4TransportationManager::GetTransportationManager()->
GetFieldManager()->DoesFieldExist());
if ( !fFieldExertsForce )
{
fGhostStepLength = fGhostNavigator.ComputeStep(
track.GetPosition(),
track.GetMomentumDirection(),
currentMinimumStep,
fGhostSafety);
}
else
{
fGhostFieldPropagator->SetChargeMomentumMass(
fParticleCharge,
track.GetDynamicParticle()->
GetTotalMomentum(),
track.GetDynamicParticle()->
GetMass());
G4double restMass= track.GetDynamicParticle()->GetMass();
G4ThreeVector spin = track.GetPolarization() ;
G4FieldTrack aFieldTrack =
G4FieldTrack( track.GetPosition(),
track.GetMomentumDirection(),
0.0,
track.GetKineticEnergy(),
restMass,
track.GetVelocity(),
track.GetLocalTime(), // tof lab ?
track.GetProperTime(), // tof proper
&spin ) ;
fGhostStepLength = fGhostFieldPropagator->ComputeStep(
aFieldTrack,
currentMinimumStep,
fGhostSafety);
}
fPreSafety = fGhostSafety;
returnedStep = fGhostStepLength;
}
// ----------------------------------------------
// Returns the fGhostSafety as the proposedSafety
// The SteppingManager will take care of keeping
// the smallest one.
// ----------------------------------------------
proposedSafety = fGhostSafety;
}
return returnedStep;
}
G4VParticleChange* G4FastSimulationManagerProcess::AlongStepDoIt(
const G4Track& track,
const G4Step& )
{
// Dummy ParticleChange ie: does nothing
pParticleChange->Initialize(track);
return pParticleChange;
}
//--------------------------------------------
//
// At Rest parameterisation:
//
//--------------------------------------------
//
// AtRestGetPhysiscalInteractionLength:
//
//--------------------------------------------
G4double
G4FastSimulationManagerProcess::AtRestGetPhysicalInteractionLength(
const G4Track& track,
G4ForceCondition* condition)
{
if ( (fFastSimulationManager =
track.GetVolume()->GetLogicalVolume()->GetFastSimulationManager())
!= 0 )
if (fFastSimulationManager->AtRestGetFastSimulationManagerTrigger(track))
{
// "*condition = ExclusivelyForced;" Not yet available
// for AtRest actions, so we use the trick below. However
// it is not garantee to work in the situation the track is
// alive after parameterisation.
// NOTE: Problem: the present stepping doesn't care if the particle
// has been killed between two AtRestDoIt() !!!
*condition = NotForced;
return -1.0; // TEMPORARY TRICK TO TAKE CONTROL !!!!
}
//-----------------------------------------
// * Parallel geometry Dispatcher if any.
// * If no trigger in the parallel geometry
// * returns DBL_MAX and NotForced signal.
//-----------------------------------------
if(fGhostWorld)
}
void
G4FastSimulationManagerProcess::
SetWorldVolume(G4VPhysicalVolume* newWorld)
{
if (newWorld) SetWorldVolume(newWorld->GetName());
else G4cout << "!!! G4FastSimulationManagerProcess::SetWorldVolume(const G4VPhysicalVolume* newWorld) : null pointer passed. !!! Continuing at your own risks..." << G4endl;
}
// --------------------
// Start/End tracking:
// --------------------
void
G4FastSimulationManagerProcess::
StartTracking(G4Track*)
{
fIsTrackingTime = true;
fIsFirstStep = true;
// -- fetch the navigator (and its index) and activate it:
G4TransportationManager* transportationManager = G4TransportationManager::GetTransportationManager();
fNavigator = transportationManager->GetNavigator(fWorldVolume);
if (fNavigator != transportationManager->GetNavigatorForTracking())
fNavigatorIndex = transportationManager->ActivateNavigator(fNavigator);
else
fNavigatorIndex = 0;
}
void
G4FastSimulationManagerProcess::
EndTracking()
{
fIsTrackingTime = false;
}
// ------------------------------------------
// PostStepGetPhysicalInteractionLength():
// ------------------------------------------
G4double
G4FastSimulationManagerProcess::
PostStepGetPhysicalInteractionLength(const G4Track& track,
G4double,
G4ForceCondition* condition)
{
#ifdef PARANOIA
if ( fNavigator->GetWorldVolume() != fWorldVolume ) G4Exception("!!! ??? INCONSISTENT NAVIGATORS/WORLD VOLUMES ??? !!!");
#endif
// -- Get current volume, and check for presence of fast simulation manager.
// -- For the case of the navigator for tracking (fNavigatorIndex == 0)
// -- we use the track volume. This allows the code to be valid for both
// -- cases where the PathFinder is used (G4CoupledTranportation) or not
// -- (G4Transportation).
const G4VPhysicalVolume* currentVolume(0);
if (fNavigatorIndex == 0) currentVolume = track.GetVolume();
else currentVolume = G4PathFinder::GetInstance()->GetLocatedVolume(fNavigatorIndex);
if ( currentVolume )
{
// First, update the touchable history of ghost if necessary, ie when:
// - this is first Step of tracking
// - the last Step was limited by ghost geometry
// otherwise performs a single Locate
if (fUpdateGhostTouchable)
fFastSimulationManager = currentVolume->GetLogicalVolume()->GetFastSimulationManager();
if( fFastSimulationManager )
{
fUpdateGhostTouchable=false;
if (fStartTracking)
// Ask for trigger:
fFastSimulationTrigger = fFastSimulationManager->PostStepGetFastSimulationManagerTrigger(track, fNavigator);
if( fFastSimulationTrigger )
{
fGhostNavigator.LocateGlobalPointAndUpdateTouchable(
track.GetPosition(),
fGhostTouchable,
false);
fStartTracking = false;
// Take control over stepping:
*condition = ExclusivelyForced;
return 0.0;
}
else
{
fGhostNavigator.SetGeometricallyLimitedStep();
fGhostNavigator.LocateGlobalPointAndUpdateTouchable(
track.GetPosition(),
fGhostTouchable);
}
fOutOfGhostWorld = (fGhostTouchable->GetVolume() == 0);
}
if (!fOutOfGhostWorld)
{
if( (fFastSimulationManager =
fGhostTouchable->GetVolume()->GetLogicalVolume()->GetFastSimulationManager()) )
{
// Should it trigger a fast simulation model now ?
if(fFastSimulationTrigger =
fFastSimulationManager->
AtRestGetFastSimulationManagerTrigger(track,&fGhostNavigator))
{
// "*condition = ExclusivelyForced;" Not yet available
// for AtRest actions, so we use the trick below. However
// it is not garantee to work in the situation the track is
// alive after parameterisation.
// NOTE: Problem: the present stepping doesn't care if the particle
// has been killed between two AtRestDoIt() !!!
*condition = NotForced;
return -1.0; // TEMPORARY TRICK TO TAKE CONTROL !!!!
}
}
}
}
}
// No, avoid to take control over the PostStepDoIt methods.
// -- no fast simulation occuring there:
*condition = NotForced;
return DBL_MAX;
}
//------------------------------------
// PostStepDoIt()
//------------------------------------
G4VParticleChange*
G4FastSimulationManagerProcess::
PostStepDoIt(const G4Track&,
const G4Step&)
{
G4VParticleChange* finalState = fFastSimulationManager->InvokePostStepDoIt();
// If the particle is still alive, suspend it to force physics re-initialisation:
if (finalState->GetTrackStatus() != fStopAndKill) finalState->ProposeTrackStatus(fSuspend);
return finalState;
}
//--------------------------------------------
// At Rest parameterisation:
//--------------------------------------------
// AtRestGetPhysiscalInteractionLength:
//--------------------------------------------
G4double
G4FastSimulationManagerProcess::
AtRestGetPhysicalInteractionLength(const G4Track& track,
G4ForceCondition* condition)
{
const G4VPhysicalVolume* currentVolume(0);
if (fNavigatorIndex == 0) currentVolume = track.GetVolume();
else currentVolume = G4PathFinder::GetInstance()->GetLocatedVolume(fNavigatorIndex);
fFastSimulationManager = currentVolume->GetLogicalVolume()->GetFastSimulationManager();
if( fFastSimulationManager )
{
// Ask for trigger:
fFastSimulationTrigger = fFastSimulationManager->AtRestGetFastSimulationManagerTrigger(track, fNavigator);
if( fFastSimulationTrigger )
{
// Dirty trick to take control over stepping. Does anyone will ever use that ?
*condition = NotForced;
return -1.0;
}
}
// -- no fast simulation occuring there:
*condition = NotForced;
return DBL_MAX;
}
//-----------------------------------------------
//
// AtRestDoIt:
//
//-----------------------------------------------
G4VParticleChange* G4FastSimulationManagerProcess::AtRestDoIt(
const G4Track&, const G4Step&)
G4VParticleChange* G4FastSimulationManagerProcess::AtRestDoIt(const G4Track&, const G4Step&)
{
return fFastSimulationManager->InvokeAtRestDoIt();
}
void G4FastSimulationManagerProcess::StartTracking(G4Track*)
{
fStartTracking = true;
}
void G4FastSimulationManagerProcess::Verbose() const
{
@@ -559,3 +310,5 @@ void G4FastSimulationManagerProcess::Verbose() const
break;
}*/
}
@@ -1,314 +0,0 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4FastSimulationManagerProcess81.cc,v 1.1 2006/11/10 13:23:07 mverderi Exp $
// GEANT4 tag $Name: geant4-08-02 $
//
//
//---------------------------------------------------------------
//
// G4FastSimulationProcess.cc
//
// Description:
// The process that triggers the parameterised simulations,
// if any.
//
// History:
// August 97: First implementation. Verderi && MoraDeFreitas.
// October 06: move to parallel geometry scheme, M. Verderi
//---------------------------------------------------------------
#include "G4ios.hh"
#include "G4FastSimulationManagerProcess81.hh"
#include "G4GlobalFastSimulationManager.hh"
#include "G4TransportationManager.hh"
#include "G4PathFinder.hh"
#include "G4ParticleChange.hh"
#define PARANOIA
G4FastSimulationManagerProcess81::
G4FastSimulationManagerProcess81(const G4String& processName,
G4ProcessType theType) :
G4VProcess(processName,theType),
fWorldVolume(0),
fIsTrackingTime(false),
fNavigator(0),
fNavigatorIndex(-1),
fFastSimulationManager(0),
fFastSimulationTrigger(false)
{
SetWorldVolume(G4TransportationManager::GetTransportationManager()->GetNavigatorForTracking()->GetWorldVolume()->GetName());
if (verboseLevel>0) G4cout << "G4FastSimulationManagerProcess81 `" << GetProcessName()
<< "' is created, and will message geometry with world volume `"
<< fWorldVolume->GetName() << "'." << G4endl;
G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->AddFSMP(this);
}
G4FastSimulationManagerProcess81::
G4FastSimulationManagerProcess81(const G4String& processName,
const G4String& worldVolumeName,
G4ProcessType theType) :
G4VProcess(processName,theType),
fWorldVolume(0),
fIsTrackingTime(false),
fNavigator(0),
fNavigatorIndex(-1),
fFastSimulationManager(0),
fFastSimulationTrigger(false)
{
SetWorldVolume(worldVolumeName);
if (verboseLevel>0) G4cout << "G4FastSimulationManagerProcess81 `" << GetProcessName()
<< "' is created, and will message geometry with world volume `"
<< fWorldVolume->GetName() << "'." << G4endl;
G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->AddFSMP(this);
}
G4FastSimulationManagerProcess81::
G4FastSimulationManagerProcess81(const G4String& processName,
G4VPhysicalVolume* worldVolume,
G4ProcessType theType) :
G4VProcess(processName,theType),
fWorldVolume(0),
fIsTrackingTime(false),
fNavigator(0),
fNavigatorIndex(-1),
fFastSimulationManager(0),
fFastSimulationTrigger(false)
{
SetWorldVolume(worldVolume);
if (verboseLevel>0) G4cout << "G4FastSimulationManagerProcess81 `" << GetProcessName()
<< "' is created, and will message geometry with world volume `"
<< fWorldVolume->GetName() << "'." << G4endl;
G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->AddFSMP(this);
}
G4FastSimulationManagerProcess81::~G4FastSimulationManagerProcess81()
{
G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->RemoveFSMP(this);
}
// -----------------------
// User access methods:
// -----------------------
void
G4FastSimulationManagerProcess81::
SetWorldVolume(G4String newWorldName)
{
if (fIsTrackingTime)
G4cout << "!!! G4FastSimulationManagerProcess81 `" << GetProcessName()
<< "': changing world volume at tracking time is not allowed for now. Call ignored !!!" << G4endl;
else
{
G4VPhysicalVolume* newWorld = G4TransportationManager::GetTransportationManager()->IsWorldExisting(newWorldName);
G4String tellWhatIsWrong;
tellWhatIsWrong = "Volume newWorldName = `"; tellWhatIsWrong += newWorldName; tellWhatIsWrong += "' is not a parallel world nor the mass world volume.";
if (newWorld == 0) G4Exception("G4FastSimulationManagerProcess81::SetWorldVolume(const G4String&, G4bool verbose)",
"InvalidWorld",
FatalException,
tellWhatIsWrong);
if (verboseLevel>0)
if (fWorldVolume) G4cout << "G4FastSimulationManagerProcess81 `" << GetProcessName()
<< "': changing world volume from '" << fWorldVolume->GetName()
<< "' to `" << newWorld << "'." << G4endl;
else G4cout << "G4FastSimulationManagerProcess81 `" << GetProcessName()
<< "': setting world volume from to `"<< newWorld->GetName() << "'." << G4endl;
fWorldVolume = newWorld;
}
}
void
G4FastSimulationManagerProcess81::
SetWorldVolume(G4VPhysicalVolume* newWorld)
{
if (newWorld) SetWorldVolume(newWorld->GetName());
else G4cout << "!!! G4FastSimulationManagerProcess81::SetWorldVolume(const G4VPhysicalVolume* newWorld) : null pointer passed. !!! Continuing at your own risks..." << G4endl;
}
// --------------------
// Start/End tracking:
// --------------------
void
G4FastSimulationManagerProcess81::
StartTracking(G4Track*)
{
fIsTrackingTime = true;
fIsFirstStep = true;
// -- fetch the navigator (and its index) and activate it:
G4TransportationManager* transportationManager = G4TransportationManager::GetTransportationManager();
fNavigator = transportationManager->GetNavigator(fWorldVolume);
if (fNavigator != transportationManager->GetNavigatorForTracking())
fNavigatorIndex = transportationManager->ActivateNavigator(fNavigator);
else
fNavigatorIndex = 0;
}
void
G4FastSimulationManagerProcess81::
EndTracking()
{
fIsTrackingTime = false;
}
// ------------------------------------------
// PostStepGetPhysicalInteractionLength():
// ------------------------------------------
G4double
G4FastSimulationManagerProcess81::
PostStepGetPhysicalInteractionLength(const G4Track& track,
G4double,
G4ForceCondition* condition)
{
#ifdef PARANOIA
if ( fNavigator->GetWorldVolume() != fWorldVolume ) G4Exception("!!! ??? INCONSISTENT NAVIGATORS/WORLD VOLUMES ??? !!!");
#endif
// -- Get current volume, and check for presence of fast simulation manager.
// -- For the case of the navigator for tracking (fNavigatorIndex == 0)
// -- we use the track volume. This allows the code to be valid for both
// -- cases where the PathFinder is used (G4CoupledTranportation) or not
// -- (G4Transportation).
const G4VPhysicalVolume* currentVolume(0);
if (fNavigatorIndex == 0) currentVolume = track.GetVolume();
else currentVolume = G4PathFinder::GetInstance()->GetLocatedVolume(fNavigatorIndex);
if ( currentVolume )
{
fFastSimulationManager = currentVolume->GetLogicalVolume()->GetFastSimulationManager();
if( fFastSimulationManager )
{
// Ask for trigger:
fFastSimulationTrigger = fFastSimulationManager->PostStepGetFastSimulationManagerTrigger(track, fNavigator);
if( fFastSimulationTrigger )
{
// Take control over stepping:
*condition = ExclusivelyForced;
return 0.0;
}
}
}
// -- no fast simulation occuring there:
*condition = NotForced;
return DBL_MAX;
}
//------------------------------------
// PostStepDoIt()
//------------------------------------
G4VParticleChange*
G4FastSimulationManagerProcess81::
PostStepDoIt(const G4Track&,
const G4Step&)
{
G4VParticleChange* finalState = fFastSimulationManager->InvokePostStepDoIt();
// If the particle is still alive, suspend it to force physics re-initialisation:
if (finalState->GetTrackStatus() != fStopAndKill) finalState->ProposeTrackStatus(fSuspend);
return finalState;
}
//--------------------------------------------
// At Rest parameterisation:
//--------------------------------------------
// AtRestGetPhysiscalInteractionLength:
//--------------------------------------------
G4double
G4FastSimulationManagerProcess81::
AtRestGetPhysicalInteractionLength(const G4Track& track,
G4ForceCondition* condition)
{
const G4VPhysicalVolume* currentVolume(0);
if (fNavigatorIndex == 0) currentVolume = track.GetVolume();
else currentVolume = G4PathFinder::GetInstance()->GetLocatedVolume(fNavigatorIndex);
fFastSimulationManager = currentVolume->GetLogicalVolume()->GetFastSimulationManager();
if( fFastSimulationManager )
{
// Ask for trigger:
fFastSimulationTrigger = fFastSimulationManager->AtRestGetFastSimulationManagerTrigger(track, fNavigator);
if( fFastSimulationTrigger )
{
// Dirty trick to take control over stepping. Does anyone will ever use that ?
*condition = NotForced;
return -1.0;
}
}
// -- no fast simulation occuring there:
*condition = NotForced;
return DBL_MAX;
}
//-----------------------------------------------
// AtRestDoIt:
//-----------------------------------------------
G4VParticleChange* G4FastSimulationManagerProcess81::AtRestDoIt(const G4Track&, const G4Step&)
{
return fFastSimulationManager->InvokeAtRestDoIt();
}
void G4FastSimulationManagerProcess81::Verbose() const
{
/* G4cout << " >>>>> Trigger Status : ";
switch(fFastSimulationManager->GetTriggerStatus())
{
case NoModel:
G4cout << "NoModel" << G4endl;
break;
case OnBoundaryButLeaving:
G4cout << "OnBoundaryButLeaving" << G4endl;
break;
case OneModelTrigger:
G4cout << "OneModelTrigger" << G4endl;
break;
case NoModelTrigger:
G4cout << "NoModelTrigger" << G4endl;
break;
case Undefined:
G4cout << "Undefined" << G4endl;
break;
default:
G4cout << " Bizarre..." << G4endl;
break;
}*/
}
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4FastSimulationMessenger.cc,v 1.7 2006/11/03 17:26:04 mverderi Exp $
// GEANT4 tag $Name: geant4-08-02 $
// $Id: G4FastSimulationMessenger.cc,v 1.8 2007/05/11 13:50:20 mverderi Exp $
// GEANT4 tag $Name: geant4-09-00 $
//
#include "G4FastSimulationMessenger.hh"
@@ -44,8 +44,13 @@ G4FastSimulationMessenger(G4GlobalFastSimulationManager* theGFSM)
fShowSetupCmd =
new G4UIcmdWithoutParameter("/param/showSetup", this);
fShowSetupCmd->SetGuidance("Show fast simulation setup");
fShowSetupCmd->AvailableForStates(G4State_GeomClosed);
fShowSetupCmd->SetGuidance("Show fast simulation setup:");
fShowSetupCmd->SetGuidance(" - for each world region:");
fShowSetupCmd->SetGuidance(" 1) fast simulation manager process attached;");
fShowSetupCmd->SetGuidance(" - and to which particles the process is attached to;");
fShowSetupCmd->SetGuidance(" 2) region hierarchy;");
fShowSetupCmd->SetGuidance(" - with for each the fast simulation models attached;");
fShowSetupCmd->AvailableForStates(G4State_Idle, G4State_GeomClosed);
fListEnvelopesCmd =
new G4UIcmdWithAString("/param/listEnvelopes", this);
@@ -25,7 +25,7 @@
//
//
// $Id: G4FastStep.cc,v 1.16 2006/06/29 21:09:32 gunter Exp $
// GEANT4 tag $Name: geant4-08-02 $
// GEANT4 tag $Name: geant4-09-00 $
//
//---------------------------------------------------------------
//
@@ -25,7 +25,7 @@
//
//
// $Id: G4FastTrack.cc,v 1.10 2006/06/29 21:09:34 gunter Exp $
// GEANT4 tag $Name: geant4-08-02 $
// GEANT4 tag $Name: geant4-09-00 $
//
//---------------------------------------------------------------
//
@@ -1,167 +0,0 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4GFSManager81.cc,v 1.1 2006/11/10 13:23:07 mverderi Exp $
// GEANT4 tag $Name: geant4-08-02 $
//
//
//---------------------------------------------------------------
//
// G4GFSManager81.cc
//
// Description:
// Gathers code to be dropped at the next major release
//
// History:
// November 2006
//
//---------------------------------------------------------------
#include "G4GFSManager81.hh"
#include "G4ParticleTable.hh"
#include "G4ParticleDefinition.hh"
#include "G4Material.hh"
#include "G4ThreeVector.hh"
#include "G4PVPlacement.hh"
#include "G4TransportationManager.hh"
#include "G4FastSimulationMessenger.hh"
#include "G4GlobalFastSimulationManager.hh"
G4GFSManager81::G4GFSManager81()
{
// It starts closed.
fClosed=true;
}
void G4GFSManager81::FastSimulationNeedsToBeClosed()
{
fClosed=false;
}
void G4GFSManager81::CloseFastSimulation()
{
if(fClosed) return;
G4ParticleTable* theParticleTable;
// Reset the NeededFlavoredWorlds List
NeededFlavoredWorlds.clearAndDestroy();
// We'll look for models for all particle types
theParticleTable=G4ParticleTable::GetParticleTable();
// Creates the first world volume clone.
G4VPhysicalVolume* aClone = GiveMeAWorldVolumeClone();
G4cout << "Closing Fast-Simulation ..." << G4endl;
for (G4int iParticle=0;
iParticle<theParticleTable->entries(); iParticle++) {
G4bool Needed = false;
G4GlobalFastSimulationManager* global = G4GlobalFastSimulationManager::GetGlobalFastSimulationManager();
for (size_t ifsm=0; ifsm< global->ManagedManagers.size(); ifsm++)
Needed = Needed || global->ManagedManagers[ifsm]->
InsertGhostHereIfNecessary(aClone,
*(theParticleTable->
GetParticle(iParticle)));
// if some FSM inserted a ghost, keep this clone.
if(Needed)
{
G4Region* aWorldGhostRegion = new G4Region("Ghost world region for " + theParticleTable->GetParticle(iParticle)->GetParticleName());
aWorldGhostRegion->AddRootLogicalVolume(aClone->GetLogicalVolume());
NeededFlavoredWorlds.push_back(new G4FlavoredParallelWorld(theParticleTable->GetParticle(iParticle), aClone));
// and prepare a new one.
aClone=GiveMeAWorldVolumeClone();
}
}
fClosed=true;
}
G4VFlavoredParallelWorld*
G4GFSManager81::
GetFlavoredWorldForThis(G4ParticleDefinition* particle)
{
for (size_t ipw=0; ipw<NeededFlavoredWorlds.size(); ipw++)
if(NeededFlavoredWorlds[ipw]->GetTheParticleType()==particle)
return NeededFlavoredWorlds[ipw];
return 0;
}
G4VPhysicalVolume*
G4GFSManager81::GiveMeAWorldVolumeClone()
{
G4VPhysicalVolume* theParallelWorldPhysical;
G4TransportationManager *transportationManager=
G4TransportationManager::GetTransportationManager();
G4VSolid *parallelWorldSolid=transportationManager->
GetNavigatorForTracking()->GetWorldVolume()->
GetLogicalVolume()->GetSolid();
G4Material *parallelWorldMaterial=transportationManager->
GetNavigatorForTracking()->GetWorldVolume()->
GetLogicalVolume()->GetMaterial();
G4LogicalVolume *parallelWorldLog =
new G4LogicalVolume(parallelWorldSolid,
parallelWorldMaterial,
"ParallelWorldLogical",
0, 0, 0);
theParallelWorldPhysical= new G4PVPlacement(0,G4ThreeVector(),
"ParallelWorldPhysical",
parallelWorldLog,
0,false,0);
return theParallelWorldPhysical;
}
G4bool
G4GFSManager81::Notify(G4ApplicationState requestedState)
{
G4StateManager * stateManager = G4StateManager::GetStateManager();
if((stateManager->GetPreviousState()==G4State_Idle) &&
(requestedState==G4State_GeomClosed) && (!fClosed) )
{
G4cerr
<< "ERROR - G4GFSManager81::Notify()" << G4endl
<< " 1) you are using ghost volumes;" << G4endl
<< " 2) In this case the G4GFSManager81" << G4endl
<< " MUST be closed BEFORE closing the geometry;" << G4endl
<< " 3) To do this put in your code the call to" << G4endl
<< " GetGlobalFastSimulationManager()->CloseFastSimulation();"
<< G4endl
<< " just before closing the geometry." << G4endl;
G4Exception("G4GFSManager81::Notify()", "InvalidState",
FatalException, "Fast simulation must be closed.");
}
return true;
}
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4GlobalFastSimulationManager.cc,v 1.19 2006/11/10 15:27:17 mverderi Exp $
// GEANT4 tag $Name: geant4-08-02 $
// $Id: G4GlobalFastSimulationManager.cc,v 1.20 2007/05/11 13:50:20 mverderi Exp $
// GEANT4 tag $Name: geant4-09-00 $
//
//
//---------------------------------------------------------------
@@ -43,6 +43,7 @@
// G4FlavoredParallelWorld pointer.
// Feb 98: Verderi && MoraDeFreitas - First Implementation.
// March 98: correction to instanciate dynamically the manager
// May 07: Move to parallel world scheme
//
//---------------------------------------------------------------
@@ -59,47 +60,49 @@
#include "G4ProcessManager.hh"
#include "G4PhysicalVolumeStore.hh"
// -- *** to be dropped @ next major release: >>>>
#include "G4GFSManager81.hh"
// -- <<<<<<<<
G4GlobalFastSimulationManager*
G4GlobalFastSimulationManager::fGlobalFastSimulationManager = 0;
// ------------------------------------------
// -- static instance pointer initialisation:
// ------------------------------------------
G4GlobalFastSimulationManager* G4GlobalFastSimulationManager::fGlobalFastSimulationManager = 0;
G4GlobalFastSimulationManager*
G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()
// --------------------------------------------------
// -- static methods to retrieve the manager pointer:
// --------------------------------------------------
G4GlobalFastSimulationManager* G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()
{
if(!fGlobalFastSimulationManager)
{
fGlobalFastSimulationManager = new G4GlobalFastSimulationManager;
SetConcreteInstance(fGlobalFastSimulationManager);
}
return fGlobalFastSimulationManager;
}
G4GlobalFastSimulationManager::G4GlobalFastSimulationManager()
G4GlobalFastSimulationManager* G4GlobalFastSimulationManager::GetInstance()
{
// Initialises the G4FastSimulationMessenger
fTheFastSimulationMessenger=new G4FastSimulationMessenger(this);
// -- *** to be dropped @ next major release ***:
_deprecated = new G4GFSManager81();
return G4GlobalFastSimulationManager::GetGlobalFastSimulationManager();
}
// ---------------
// -- constructor
// ---------------
G4GlobalFastSimulationManager::G4GlobalFastSimulationManager()
{
fTheFastSimulationMessenger = new G4FastSimulationMessenger(this);
}
// -------------
// -- destructor
// -------------
G4GlobalFastSimulationManager::~G4GlobalFastSimulationManager()
{
delete fTheFastSimulationMessenger;
fTheFastSimulationMessenger = 0;
}
void G4GlobalFastSimulationManager::FastSimulationNeedsToBeClosed()
{
_deprecated->FastSimulationNeedsToBeClosed();
}
// ----------------------
// -- management methods:
// ----------------------
void G4GlobalFastSimulationManager::
AddFastSimulationManager(G4FastSimulationManager* fsmanager)
{
@@ -112,39 +115,17 @@ RemoveFastSimulationManager(G4FastSimulationManager* fsmanager)
ManagedManagers.remove(fsmanager);
}
void G4GlobalFastSimulationManager::
AddFSMP(G4FastSimulationManagerProcess81* fp)
void G4GlobalFastSimulationManager::AddFSMP(G4FastSimulationManagerProcess* fp)
{
fFSMPVector.push_back(fp);
}
void G4GlobalFastSimulationManager::
RemoveFSMP(G4FastSimulationManagerProcess81* fp)
void G4GlobalFastSimulationManager::RemoveFSMP(G4FastSimulationManagerProcess* fp)
{
fFSMPVector.remove(fp);
}
void G4GlobalFastSimulationManager::CloseFastSimulation()
{
static int count(0);
if (count++ < 5)
G4cout << "G4GlobalFastSimulationManager::CloseFastSimulation() : DEPRECATING, will be dropped @ next major release" << G4endl;
_deprecated->CloseFastSimulation();
}
G4VFlavoredParallelWorld*
G4GlobalFastSimulationManager::
GetFlavoredWorldForThis(G4ParticleDefinition* definition)
{
static int count(0);
if (count++ < 5)
G4cout << "G4GlobalFastSimulationManager::GetFlavoredWorldForThis(...): DEPRECATING, will be dropped @ next major release" << G4endl;
return _deprecated->GetFlavoredWorldForThis(definition);
}
void
G4GlobalFastSimulationManager::
ActivateFastSimulationModel(const G4String& aName)
void G4GlobalFastSimulationManager::ActivateFastSimulationModel(const G4String& aName)
{
G4bool result = false;
for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++)
@@ -157,9 +138,7 @@ ActivateFastSimulationModel(const G4String& aName)
G4cout << G4endl;
}
void
G4GlobalFastSimulationManager::
InActivateFastSimulationModel(const G4String& aName)
void G4GlobalFastSimulationManager::InActivateFastSimulationModel(const G4String& aName)
{
G4bool result = false;
for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++)
@@ -172,8 +151,11 @@ InActivateFastSimulationModel(const G4String& aName)
G4cout << G4endl;
}
void
G4GlobalFastSimulationManager::ShowSetup()
// ---------------------------------
// -- display fast simulation setup:
// ---------------------------------
void G4GlobalFastSimulationManager::ShowSetup()
{
std::vector<G4VPhysicalVolume*> worldDone;
G4VPhysicalVolume* world;
@@ -224,9 +206,7 @@ G4GlobalFastSimulationManager::ShowSetup()
}
void
G4GlobalFastSimulationManager::
DisplayRegion(G4Region* region, G4int depth, std::vector<G4ParticleDefinition*>& particlesKnown) const
void G4GlobalFastSimulationManager::DisplayRegion(G4Region* region, G4int depth, std::vector<G4ParticleDefinition*>& particlesKnown) const
{
G4String indent = " ";
for (G4int I=0; I<depth; I++) indent += " ";
@@ -272,10 +252,12 @@ DisplayRegion(G4Region* region, G4int depth, std::vector<G4ParticleDefinition*>&
}
// ----------------------------
// -- management methods : list
// ----------------------------
void
G4GlobalFastSimulationManager::ListEnvelopes(const G4String& aName,
listType theType)
void G4GlobalFastSimulationManager::ListEnvelopes(const G4String& aName,
listType theType)
{
if (theType == ISAPPLICABLE)
{
@@ -311,26 +293,15 @@ G4GlobalFastSimulationManager::ListEnvelopes(const G4String& aName,
}
}
void
G4GlobalFastSimulationManager::ListEnvelopes(const G4ParticleDefinition* aPD)
void G4GlobalFastSimulationManager::ListEnvelopes(const G4ParticleDefinition* aPD)
{
for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++)
ManagedManagers[ifsm]->ListModels(aPD);
}
G4bool
G4GlobalFastSimulationManager::Notify(G4ApplicationState requestedState)
{
static int count(0);
if (count++ < 5)
G4cout << "G4GlobalFastSimulationManager::Notify() : DEPRECATING, will be dropped @ next major release" << G4endl;
return _deprecated->Notify(requestedState);
}
G4VFastSimulationModel*
G4GlobalFastSimulationManager::
GetFastSimulationModel(const G4String& modelName,
const G4VFastSimulationModel* previousFound) const
G4VFastSimulationModel* G4GlobalFastSimulationManager::GetFastSimulationModel(const G4String& modelName,
const G4VFastSimulationModel* previousFound) const
{
G4VFastSimulationModel* model = 0;
// -- flag used to navigate accross the various managers;
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4VFastSimulationModel.cc,v 1.6 2006/06/29 21:09:38 gunter Exp $
// GEANT4 tag $Name: geant4-08-02 $
// $Id: G4VFastSimulationModel.cc,v 1.7 2007/05/11 13:50:20 mverderi Exp $
// GEANT4 tag $Name: geant4-09-00 $
//
//---------------------------------------------------------------
//
@@ -43,26 +43,24 @@
#include "G4VFastSimulationModel.hh"
#include "G4FastSimulationManager.hh"
//
// Simple constructor.
//
G4VFastSimulationModel::
G4VFastSimulationModel(const G4String& aName) : theModelName(aName) {}
// ----------------------
// -- Simple constructor:
// ----------------------
G4VFastSimulationModel::G4VFastSimulationModel(const G4String& aName)
: theModelName(aName) {}
//
// Constructor for beginners. We do all the job, no matters...
//
G4VFastSimulationModel::
G4VFastSimulationModel(const G4String& aName,
G4Envelope* anEnvelope,
G4bool IsUnique) : theModelName(aName)
// ----------------------------------------------------------------------------------------------
// -- Constructor with automatic G4FastSimulationManager constructed if needed fo given envelope:
// ----------------------------------------------------------------------------------------------
G4VFastSimulationModel::G4VFastSimulationModel(const G4String& aName,
G4Envelope* anEnvelope,
G4bool IsUnique)
: theModelName(aName)
{
// Retrieves the Fast Simulation Manager ou creates one
// if needed.
// Retrieves the Fast Simulation Manager ou creates one if needed.
G4FastSimulationManager* theFastSimulationManager;
if ((theFastSimulationManager=anEnvelope->GetFastSimulationManager()) == 0)
theFastSimulationManager=
new G4FastSimulationManager(anEnvelope,IsUnique);
if ((theFastSimulationManager = anEnvelope->GetFastSimulationManager()) == 0)
theFastSimulationManager = new G4FastSimulationManager(anEnvelope,IsUnique);
// adds this model to the Fast Simulation Manager.
theFastSimulationManager->AddFastSimulationModel(this);
}