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geant4/source/processes/parameterisation/src/G4GFSManager81.cc
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2016-06-09 14:55:03 +02:00

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//
// ********************************************************************
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// * *
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//
// $Id: G4GFSManager81.cc,v 1.1 2006/11/10 13:23:07 mverderi Exp $
// GEANT4 tag $Name: geant4-08-02 $
//
//
//---------------------------------------------------------------
//
// G4GFSManager81.cc
//
// Description:
// Gathers code to be dropped at the next major release
//
// History:
// November 2006
//
//---------------------------------------------------------------
#include "G4GFSManager81.hh"
#include "G4ParticleTable.hh"
#include "G4ParticleDefinition.hh"
#include "G4Material.hh"
#include "G4ThreeVector.hh"
#include "G4PVPlacement.hh"
#include "G4TransportationManager.hh"
#include "G4FastSimulationMessenger.hh"
#include "G4GlobalFastSimulationManager.hh"
G4GFSManager81::G4GFSManager81()
{
// It starts closed.
fClosed=true;
}
void G4GFSManager81::FastSimulationNeedsToBeClosed()
{
fClosed=false;
}
void G4GFSManager81::CloseFastSimulation()
{
if(fClosed) return;
G4ParticleTable* theParticleTable;
// Reset the NeededFlavoredWorlds List
NeededFlavoredWorlds.clearAndDestroy();
// We'll look for models for all particle types
theParticleTable=G4ParticleTable::GetParticleTable();
// Creates the first world volume clone.
G4VPhysicalVolume* aClone = GiveMeAWorldVolumeClone();
G4cout << "Closing Fast-Simulation ..." << G4endl;
for (G4int iParticle=0;
iParticle<theParticleTable->entries(); iParticle++) {
G4bool Needed = false;
G4GlobalFastSimulationManager* global = G4GlobalFastSimulationManager::GetGlobalFastSimulationManager();
for (size_t ifsm=0; ifsm< global->ManagedManagers.size(); ifsm++)
Needed = Needed || global->ManagedManagers[ifsm]->
InsertGhostHereIfNecessary(aClone,
*(theParticleTable->
GetParticle(iParticle)));
// if some FSM inserted a ghost, keep this clone.
if(Needed)
{
G4Region* aWorldGhostRegion = new G4Region("Ghost world region for " + theParticleTable->GetParticle(iParticle)->GetParticleName());
aWorldGhostRegion->AddRootLogicalVolume(aClone->GetLogicalVolume());
NeededFlavoredWorlds.push_back(new G4FlavoredParallelWorld(theParticleTable->GetParticle(iParticle), aClone));
// and prepare a new one.
aClone=GiveMeAWorldVolumeClone();
}
}
fClosed=true;
}
G4VFlavoredParallelWorld*
G4GFSManager81::
GetFlavoredWorldForThis(G4ParticleDefinition* particle)
{
for (size_t ipw=0; ipw<NeededFlavoredWorlds.size(); ipw++)
if(NeededFlavoredWorlds[ipw]->GetTheParticleType()==particle)
return NeededFlavoredWorlds[ipw];
return 0;
}
G4VPhysicalVolume*
G4GFSManager81::GiveMeAWorldVolumeClone()
{
G4VPhysicalVolume* theParallelWorldPhysical;
G4TransportationManager *transportationManager=
G4TransportationManager::GetTransportationManager();
G4VSolid *parallelWorldSolid=transportationManager->
GetNavigatorForTracking()->GetWorldVolume()->
GetLogicalVolume()->GetSolid();
G4Material *parallelWorldMaterial=transportationManager->
GetNavigatorForTracking()->GetWorldVolume()->
GetLogicalVolume()->GetMaterial();
G4LogicalVolume *parallelWorldLog =
new G4LogicalVolume(parallelWorldSolid,
parallelWorldMaterial,
"ParallelWorldLogical",
0, 0, 0);
theParallelWorldPhysical= new G4PVPlacement(0,G4ThreeVector(),
"ParallelWorldPhysical",
parallelWorldLog,
0,false,0);
return theParallelWorldPhysical;
}
G4bool
G4GFSManager81::Notify(G4ApplicationState requestedState)
{
G4StateManager * stateManager = G4StateManager::GetStateManager();
if((stateManager->GetPreviousState()==G4State_Idle) &&
(requestedState==G4State_GeomClosed) && (!fClosed) )
{
G4cerr
<< "ERROR - G4GFSManager81::Notify()" << G4endl
<< " 1) you are using ghost volumes;" << G4endl
<< " 2) In this case the G4GFSManager81" << G4endl
<< " MUST be closed BEFORE closing the geometry;" << G4endl
<< " 3) To do this put in your code the call to" << G4endl
<< " GetGlobalFastSimulationManager()->CloseFastSimulation();"
<< G4endl
<< " just before closing the geometry." << G4endl;
G4Exception("G4GFSManager81::Notify()", "InvalidState",
FatalException, "Fast simulation must be closed.");
}
return true;
}